Dead Developers - who are you missing?
- Banned
- 7624 posts since 13 Nov, 2015 from Norway
Never tried DKS Pro but StormGate is great. They have been quiet for a long time
EnergyXT3 - LMMS - FL Studio | Roland SH201 - Waldorf Rocket | SoundCloud - Bandcamp
- Banned
- 7624 posts since 13 Nov, 2015 from Norway
Sender Spike/Signal Noise has been quiet for a while.
EnergyXT3 - LMMS - FL Studio | Roland SH201 - Waldorf Rocket | SoundCloud - Bandcamp
- Banned
- 7624 posts since 13 Nov, 2015 from Norway
No that is for any future new members to do, and then you'll never hear from him/her again
EnergyXT3 - LMMS - FL Studio | Roland SH201 - Waldorf Rocket | SoundCloud - Bandcamp
- KVRAF
- 9576 posts since 16 Dec, 2002
Steve Duda is famously still going, he was part of that crew.
Just checked my invoice for Lucifer which is 'signed' with his name from the @devine-machine.com addy.
Amazon: why not use an alternative
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- KVRist
- 59 posts since 30 Jan, 2018
Michael Hartmann is the developer of Nexus 3 and 2 so he is still alive and kicking. Avenger has been developed by a company called Keilwerth Audio together with Manuel Schleis as sound designer. Manuel is also the main sound designer for Nexus.v1o wrote: ↑Wed Mar 28, 2018 8:56 amAren’t REFX responsible for coding Vengeance Avenger?hardwired wrote:He's very much alive. Name is now Michael Hartmann. Guess he got married and took her last name or something. Can't remember how that went.e-modic wrote:Michael Kleps - ReFX
~14 years ago Michael Kleps developed Xphraze, QuadraSID, Vanguard etc. Xphraze was a masterpiece. Just imagine what this guy would have developed these days. He had outstanding creativity. I know reFX still updates Nexus a Rompler but unfortunately no new procucts for ages.
Anyway, with how little that's been done since others have left Refx, maybe Michael Kleps isn't the coder many thought and perhaps rather an employer of coders. Not sure either way
You can see Manuel and Michael talking and playing in this video 14:12
https://www.youtube.com/watch?v=HluJJ_2Trd8
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- KVRian
- 1031 posts since 11 Nov, 2010 from ny
There was a DAW that came out in beta back in 2011/2012
It was a 3D DAW, you could move all around the sequencer in these sort of lines, and set up little modules that were animated. I cant remember the name, but it went silent a while back. That would have been cool
It was a 3D DAW, you could move all around the sequencer in these sort of lines, and set up little modules that were animated. I cant remember the name, but it went silent a while back. That would have been cool
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- KVRian
- 1031 posts since 11 Nov, 2010 from ny
YES, I knew the name ended in GL. Damn man, that would have been a fun DAW if he would have kept going.Chapelle wrote: ↑Tue Dec 15, 2020 7:01 pmAudioGL?vertibration wrote: ↑Tue Dec 15, 2020 6:11 pm There was a DAW that came out in beta back in 2011/2012
It was a 3D DAW, you could move all around the sequencer in these sort of lines, and set up little modules that were animated. I cant remember the name, but it went silent a while back. That would have been cool
I heard he went on to work for Native Instruments. He appears in the credits of Form and maybe also some other stuff, IIRC.
- KVRAF
- 6980 posts since 28 Dec, 2015 from Atlantis Island
As far as I see there's no guy with such a name in the credits of FORM.Chapelle wrote: ↑Tue Dec 15, 2020 7:01 pmAudioGL?vertibration wrote: ↑Tue Dec 15, 2020 6:11 pm There was a DAW that came out in beta back in 2011/2012
It was a 3D DAW, you could move all around the sequencer in these sort of lines, and set up little modules that were animated. I cant remember the name, but it went silent a while back. That would have been cool
I heard he went on to work for Native Instruments. He appears in the credits of Form and maybe also some other stuff, IIRC.
7 Credits
Product Design: Jonathan Heppner
Instrument Development: Alexander Potehkin, Dietrich Pank, Clement Destephan, Jonathan Heppner
DSP Development: Mickael Le Goff, Francisco Garcia, Steinunn Arnardottir
User Interface Design: Simon Martin
Quality Assurance: Thilo Rode, Tommaso De Donatis, Frank Ellendt, Daniel Ramm
Sound Design: Jamil Samad, Tommaso De Donatis, Antonio de Spirt, Jonathan Heppner, Die-trich Pank, Jeremiah Savage, Noritaka Ubukata, John Valasis, Ksenija Ladic, 9b0, Jeremy Jan-zen, Xenos Soundworks, Simon Stockhausen, Wellenrausch
Documentation: Gustav Sto. Tomas, Jan Ola Korte
Product Management: Marin Vrbica
Special thanks to: Eike Jonas, Efflam Le Bivic, Oleg Kharkov, James Walker Hall, and the RE-AKTOR team.
Am I missing something?
https://sonograyn.bandcamp.com/music Experimental Ambient
https://martinjuenke.bandcamp.com/music Alternative Instrumental
https://martinjuenke.bandcamp.com/music Alternative Instrumental
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- KVRian
- 634 posts since 15 Feb, 2005
Yeah I started a thread about it cause I found it funny the way I figured it out...he said he effectively found the limits of reaktor in creating FORM...the sampler was the next module up in the GL roadmap people were psyched for...would have been amazing if FORM would have been GL modulesChapelle wrote: ↑Tue Dec 15, 2020 7:01 pmAudioGL?vertibration wrote: ↑Tue Dec 15, 2020 6:11 pm There was a DAW that came out in beta back in 2011/2012
It was a 3D DAW, you could move all around the sequencer in these sort of lines, and set up little modules that were animated. I cant remember the name, but it went silent a while back. That would have been cool
I heard he went on to work for Native Instruments. He appears in the credits of Form and maybe also some other stuff, IIRC.
He did indiegogo cause at the time kickstarter wouldn't do non american companies...shame really...what he achieved as a side hobby with GL is brilliant IMO...he did some audio dsp for some other folks as well...tough industry...gotta eat
Music had a one night stand with sound design.....And the condom broke
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- KVRian
- 1031 posts since 11 Nov, 2010 from ny
Yes, you are missing something. Its the first name you listed. Jonathan Heppnermartinjuenke wrote: ↑Tue Dec 15, 2020 7:52 pmAs far as I see there's no guy with such a name in the credits of FORM.Chapelle wrote: ↑Tue Dec 15, 2020 7:01 pmAudioGL?vertibration wrote: ↑Tue Dec 15, 2020 6:11 pm There was a DAW that came out in beta back in 2011/2012
It was a 3D DAW, you could move all around the sequencer in these sort of lines, and set up little modules that were animated. I cant remember the name, but it went silent a while back. That would have been cool
I heard he went on to work for Native Instruments. He appears in the credits of Form and maybe also some other stuff, IIRC.
7 Credits
Product Design: Jonathan Heppner
Instrument Development: Alexander Potehkin, Dietrich Pank, Clement Destephan, Jonathan Heppner
DSP Development: Mickael Le Goff, Francisco Garcia, Steinunn Arnardottir
User Interface Design: Simon Martin
Quality Assurance: Thilo Rode, Tommaso De Donatis, Frank Ellendt, Daniel Ramm
Sound Design: Jamil Samad, Tommaso De Donatis, Antonio de Spirt, Jonathan Heppner, Die-trich Pank, Jeremiah Savage, Noritaka Ubukata, John Valasis, Ksenija Ladic, 9b0, Jeremy Jan-zen, Xenos Soundworks, Simon Stockhausen, Wellenrausch
Documentation: Gustav Sto. Tomas, Jan Ola Korte
Product Management: Marin Vrbica
Special thanks to: Eike Jonas, Efflam Le Bivic, Oleg Kharkov, James Walker Hall, and the RE-AKTOR team.
Am I missing something?
- KVRAF
- 6980 posts since 28 Dec, 2015 from Atlantis Island
Yep!vertibration wrote: ↑Tue Dec 15, 2020 9:04 pmYes, you are missing something. Its the first name you listed. Jonathan Heppnermartinjuenke wrote: ↑Tue Dec 15, 2020 7:52 pmAs far as I see there's no guy with such a name in the credits of FORM.Chapelle wrote: ↑Tue Dec 15, 2020 7:01 pmAudioGL?vertibration wrote: ↑Tue Dec 15, 2020 6:11 pm There was a DAW that came out in beta back in 2011/2012
It was a 3D DAW, you could move all around the sequencer in these sort of lines, and set up little modules that were animated. I cant remember the name, but it went silent a while back. That would have been cool
I heard he went on to work for Native Instruments. He appears in the credits of Form and maybe also some other stuff, IIRC.
7 Credits
Product Design: Jonathan Heppner
Instrument Development: Alexander Potehkin, Dietrich Pank, Clement Destephan, Jonathan Heppner
DSP Development: Mickael Le Goff, Francisco Garcia, Steinunn Arnardottir
User Interface Design: Simon Martin
Quality Assurance: Thilo Rode, Tommaso De Donatis, Frank Ellendt, Daniel Ramm
Sound Design: Jamil Samad, Tommaso De Donatis, Antonio de Spirt, Jonathan Heppner, Die-trich Pank, Jeremiah Savage, Noritaka Ubukata, John Valasis, Ksenija Ladic, 9b0, Jeremy Jan-zen, Xenos Soundworks, Simon Stockhausen, Wellenrausch
Documentation: Gustav Sto. Tomas, Jan Ola Korte
Product Management: Marin Vrbica
Special thanks to: Eike Jonas, Efflam Le Bivic, Oleg Kharkov, James Walker Hall, and the RE-AKTOR team.
Am I missing something?
We do all miss something, don't we?Chapelle wrote: ↑Tue Dec 15, 2020 7:57 pmAudioGL is not his real name, obviously.martinjuenke wrote: ↑Tue Dec 15, 2020 7:52 pm As far as I see there's no guy with such a name in the credits of FORM.
7 Credits
Product Design: Jonathan Heppner
[...]
Am I missing something?
https://www.audiogl.com/en/companyAudioGL is currently based in Toronto, Canada, and is run by a former Engineer named Jonathan Heppner.
https://sonograyn.bandcamp.com/music Experimental Ambient
https://martinjuenke.bandcamp.com/music Alternative Instrumental
https://martinjuenke.bandcamp.com/music Alternative Instrumental