DUNE 3 is now available!!

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Dombaeb wrote: Sun Jan 03, 2021 5:59 pm Delay, detune and a bit of reverb was used in both cases. As I said, there is no sense to me to compare sawtooth waves without any effects and detune.
but those fx are the things that will change width, chaos as you call it, but can easily be changed to suit..... its not the synths 'character' doing that

i think we're getting lost in translation here, so I'll bow out and leave you to your dabbling

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I don't think anyone here disagreed with Dune3 sounding different from other synths, in fact it seems to be what many people (me included) like about it - the character. What I don't agree with is that Dune3 lacks definition.

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FXs are sharing the same values and modulations. Moreover, I made more than one comparison patches. Oscillators and filters sounds very different, it’s obvious fact for me. Anyway, I won’t plan to upload more examples, time to leave it. Cheers.
AnX wrote: Sun Jan 03, 2021 6:38 pm
Dombaeb wrote: Sun Jan 03, 2021 5:59 pm Delay, detune and a bit of reverb was used in both cases. As I said, there is no sense to me to compare sawtooth waves without any effects and detune.
but those fx are the things that will change width, chaos as you call it, but can easily be changed to suit..... its not the synths 'character' doing that

i think we're getting lost in translation here, so I'll bow out and leave you to your dabbling

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Some synths have very clean, in-your-face sound, like Spire, Repro, Bazille, Serum. I think Dune tends to sound softer, kind of "washed out". But it's good in its own way, great synth for pads and atmospheric sounds. I also like it for 303-ish acid stuff and psytrance "squelchy" leads but for other kinds of leads i prefer other synths.
You may think you can fly ... but you better not try

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explain "washed out" on a way that can be measured

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AnX wrote: Mon Jan 04, 2021 9:22 am explain "washed out" on a way that can be measured
It cannot. It's like trying to measure "warmth", "phatness" or "depth".
Orion Platinum, Muzys 2

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AnX wrote: Mon Jan 04, 2021 9:22 am explain "washed out" on a way that can be measured
Why should i? I know what i hear and that's enough for me (and i have decent monitors and headphones and a treated room).

Dune has a specific sound to it, it'm not the only one who noticed that. Why does it sound the way it does is not my business, I'm not a plugin dev. It shines at certain kinds of sounds and i use it just for these sounds, that's it.
You may think you can fly ... but you better not try

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recursive one wrote: Mon Jan 04, 2021 10:43 am Dune has a specific sound to it, it'm not the only one who noticed that. Why does it sound the way it does is not my business, I'm not a plugin dev. It shines at certain kinds of sounds and i use it just for these sounds, that's it.
+1 I also hear it. Dune 3 has a character that I'm not fond of. I don't know how to describe it, kinda glassy, hollow, soft... it's a taste thing. :hihi:

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recursive one wrote: Mon Jan 04, 2021 10:43 am
AnX wrote: Mon Jan 04, 2021 9:22 am explain "washed out" on a way that can be measured
Why should i?
keep ya knickers on, it's a simple enough question.... you made a statement, i asked for more info :roll:

recursive one wrote: Mon Jan 04, 2021 10:43 am I know what i hear and that's enough for me (and i have decent monitors and headphones and a treated room).
but you can't explain what it is, cool :tu:
recursive one wrote: Mon Jan 04, 2021 10:43 am Dune has a specific sound to it, it'm not the only one who noticed that.
and yet each person describes the specify sound differently, sometimes even contrary.... hmmm

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Dombaeb wrote: Sun Jan 03, 2021 8:06 pm Oscillators and filters sounds very different, it’s obvious fact for me.
Please upload the Dune 3 patch used in your comparison so we can have a look at it. There is some modulation going on that makes it sound different than the Falcon version.

Of course two synths will sound different when you start adding filters etc that's why we all own more than one but it's a matter of which one sounds better to the individual and of course that's a subjective thing.
Dombaeb wrote: Sat Jan 02, 2021 2:05 pm Did you mention that it is challenging to get a clear sound from Dune 3?
I wouldn't describe your example for either synth as "clear". That's the problem with words that have no real defined meaning in the context of synthesis. They can be interpreted in different ways.
None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe

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anoise wrote: Mon Jan 04, 2021 11:30 am Dune 3 has a character that I'm not fond of. I don't know how to describe it, kinda glassy, hollow, soft... it's a taste thing. :hihi:
And I would describe it as Warm Fat and Analog. So it is indeed a matter of taste.

But Glassy, Hollow, Soft, Warm, Fat, and Analog are all subjective terms with no real defined meaning. :shrug:
None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe

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don't forget wide, washy, digital, clean and chaotic, all used to describe D3 in the last few pages.... seems like quite a palette :hihi:

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Well, it is hard to describe sounds with words--I wouldn't dismiss people for attempting to do so.
Doing nothing is only fun when you have something you are supposed to do.

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Dirtgrain wrote: Mon Jan 04, 2021 3:33 pm Well, it is hard to describe sounds with words--I wouldn't dismiss people for attempting to do so.
Yes, I think many people hear and mean the same thing, but don't know the right words to describe it.

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Dirtgrain wrote: Mon Jan 04, 2021 3:33 pm Well, it is hard to describe sounds with words--I wouldn't dismiss people for attempting to do so.
Most of our industry is about subjective elements that are personal word descriptions.
good music, bad music, horrible music. great artist, unimpressive artist...great guitar solo etc....these things all mean different things and are measured differently by different ppl.

Overwhelming most of the creative/entertainment industry is judged qualitatively (except earnings of course :-)).
rsp
sound sculptist

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