RapidComposer v4 beta feedback and discussion (locked)

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sj1 wrote: Mon Jan 25, 2021 1:41 pm Hi,

Testing out the new Dorian Scale Rules here. (I'm loving the idea of more rules to work with!)

I do not see how it is possible for these Rules to generate (via the Dice) a Ddim chord (ii dim), and yet they have.
there are more places that you have to set the rules that are not automatically populated, which has been an issue for quite some time. (I never really complained enough lol)..

always set the rules in the master track, and always look for where rules are used/needed.. the change from whatever your default is, isn't always reflected everywhere..

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BluGenes wrote: Mon Jan 25, 2021 1:52 pm there are more places that you have to set the rules that are not automatically populated, which has been an issue for quite some time. (I never really complained enough lol)..

always set the rules in the master track, and always look for where rules are used/needed.. the change from whatever your default is, isn't always reflected everywhere..
Thanks for the sage advice BluGenes.

In my case, that means going to the manual to understand where those places are and (so far at least) I have not found that the manual contains that information.

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For me, everything about the rules is still somewhat mysterious .. How do they affect the chords of the master track? And what are these rules? I see what they are and even try to use them, but the results are not clear to me. Unfortunately, I have not seen or read any simple and understandable teaching material.
PS Moreover, the introduction of rules from the midi controller has not yet been implemented (

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Has anyone done if video on How chords rules work ,is it possible to import chords from a midi file and then use the dice to get similar chords ?

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lulukom wrote: Mon Jan 25, 2021 2:25 pm For me, everything about the rules is still somewhat mysterious .. How do they affect the chords of the master track? And what are these rules? I see what they are and even try to use them, but the results are not clear to me. Unfortunately, I have not seen or read any simple and understandable teaching material.
PS Moreover, the introduction of rules from the midi controller has not yet been implemented (
Rules are just for populating the "next" chord in a progression based on a "random" population of a progression, i.e., the quick suggestions. The video I did for the v3 series for the most part, still applies.. watch that..

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lovemusic15 wrote: Mon Jan 25, 2021 2:38 pm Has anyone done if video on How chords rules work ,is it possible to import chords from a midi file and then use the dice to get similar chords ?
the version 3 videos still apply..

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my apologies, its old and needs re-done, but at about 6:00 m the explanation begins

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Hi Steve,

I know what you mean. Originally, for many years it worked like that:
sj1 wrote: Mon Jan 25, 2021 1:22 pm 1. No duplicate re-display - will not again pop-up the same message that was the last message displayed.
Someone complained about the help pop-up not appearing the second time, and I changed that behaviour. I know there is no perfect solution, this should be a setting...

Thanks,
Attila

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Thank you,BluGenes !

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The chord rules are used ONLY when you generate chord progressions.
So setting them do not affect the composition.

The rules describe the possible 'next' chords after a chord with weights (probabilities). Because the rules are described for a certain scale, the chords represent the musical function (subdominant, dominant, etc). You can use the weights to create an 'expected' or slightly ignore the weights to create an 'less expected' progression, or reverse the weights to make an 'unexpected' progression. The latter means probable chords will be used less, and improbable chords will be used more often.
lulukom wrote: Mon Jan 25, 2021 2:25 pm For me, everything about the rules is still somewhat mysterious .. How do they affect the chords of the master track? And what are these rules? I see what they are and even try to use them, but the results are not clear to me. Unfortunately, I have not seen or read any simple and understandable teaching material.
PS Moreover, the introduction of rules from the midi controller has not yet been implemented (

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lovemusic15 wrote: Mon Jan 25, 2021 2:38 pm Has anyone done if video on How chords rules work ,is it possible to import chords from a midi file and then use the dice to get similar chords ?
Yes, if you imported the chords and set which rules to use, you can generate new chord progressions.
Not 'similar' ones as there is no 'mutation' for chords, but musically useful progressions using the same scale. Please note that you can replace one or more chords on the master track by generation, and there is an option to keep the harmonic rhythm.

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Oh my, my apologies, I just watched my own video on the subject of chord rules, it was very painful to watch.. lol again, oh my.

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Thank you , Attila !

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In the structure inspector if you right-click on a part or line you can assign a chord rule to it, although it is used only if you manually generate a chord progression, so it does not affect the composition. Therefore I don't think displaying it on the master track would be a good idea.
sj1 wrote: Mon Jan 25, 2021 1:27 pm Hi,

Scale, Tempo, and Time Signature can be changed along the Master Track timeline.

Do I understand though that Chord Rules are singular - just one setting for the whole Composition.

If so, would it be flexible and sensible to make Chord Rules something that can also be changed along the Master Track timeline?

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