How to Create Actual "Delay" in Note Attack after Note is Played in FL Patcher

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So, I'm layering a couple of synths in FL's patcher, and I want one to play a few milliseconds after the other. It's not a question of wanting to shift wave phases. I really want one synth to start after the other.
Anyone know how to do this?
Thank you!

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Domenico KVR wrote: Thu Feb 04, 2021 9:40 pmAnyone know how to do this?
How about putting Fruity Delay2 right after it, with Dry and Feedback set to zero and very short Time?

I couldn't find any way to delay the actual MIDI note, but - again - I don't use FL :)
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My "music": https://soundcloud.com/antic604

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pizmidi - midiExactDelay - Simple delay (no dry signal, no feedback) with flexible and precise delay time.

https://code.google.com/archive/p/pizmidi/downloads
"Where we're workarounding, we don't NEED features." - powermat

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antic604 wrote: Thu Feb 04, 2021 10:13 pm
Domenico KVR wrote: Thu Feb 04, 2021 9:40 pmAnyone know how to do this?
How about putting Fruity Delay2 right after it, with Dry and Feedback set to zero and very short Time?
I would go too with a delay but I would recommend using Delay 3 instead...
The timesync can be set to off which let you adjust the time in milliseconds and with 0 feedback level and 0 dry level it works perfectly to actual really delay a sound without echoing it!

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antic604 wrote: Thu Feb 04, 2021 10:13 pm How about putting Fruity Delay2 right after it, with Dry and Feedback set to zero and very short Time?
Works like a charm! Thanks!

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Trancit wrote: Thu Feb 04, 2021 11:25 pm I would go too with a delay but I would recommend using Delay 3 instead...
Absolutely. Thank you very much!

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