FL Studio Tracks and CPU...
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- KVRAF
- 3369 posts since 16 Jan, 2005 from Ottawa, Ontario
I've in the past loaded stems - from low teens to 60 tracks or so, and on initial play with no plugin activity registered 2-3% CPU usage. Recently I had a playlist of about 50 tracks and it was using +40% cpu JUST FOR PLAYBACK!?!
I looked at the file properties and couldn't really tell the difference. What is the difference between these and other sets of tracks?
I looked at the file properties and couldn't really tell the difference. What is the difference between these and other sets of tracks?
- KVRist
- 413 posts since 29 Apr, 2019
This is why I fear ever really using FL Studio. The way it has been handeling CPU buffer loads is really bad in comparison to Ableton, Studio One, Reason, and obviously nothing can touch Reaper's performance.
- Banned
- 11467 posts since 4 Jan, 2017 from Warsaw, Poland
I don't know much about how FL works with audio, but perhaps in the 2nd case it's warping / stretching them to match the tempo?Debutante wrote: Tue Feb 02, 2021 6:42 am I've in the past loaded stems - from low teens to 60 tracks or so, and on initial play with no plugin activity registered 2-3% CPU usage. Recently I had a playlist of about 50 tracks and it was using +40% cpu JUST FOR PLAYBACK!?!
I looked at the file properties and couldn't really tell the difference. What is the difference between these and other sets of tracks?
Or maybe it converts bit-depth and/or audio rate on the fly to compensate for the difference between samples and project?
Last but not least, DAWs usually report DSP load (not exactly the same as CPU load, as it should include pottential bottlenecks in RAM and HDD/SDD), so perhaps the samples are much bigger this time and it simply still loads them from the HDD to memory? Or is even streaming them due to not enough RAM?
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- KVRian
- 843 posts since 1 Aug, 2016
Why is this a problem? Was it glitching?Debutante wrote: Tue Feb 02, 2021 6:42 am I've in the past loaded stems - from low teens to 60 tracks or so, and on initial play with no plugin activity registered 2-3% CPU usage. Recently I had a playlist of about 50 tracks and it was using +40% cpu JUST FOR PLAYBACK!?!
I looked at the file properties and couldn't really tell the difference. What is the difference between these and other sets of tracks?
My hobbyist music!
https://on.soundcloud.com/xKcyMkP2jDDyw4tuXj
https://on.soundcloud.com/xKcyMkP2jDDyw4tuXj
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- KVRist
- 331 posts since 30 Mar, 2003
You were missing something.Debutante wrote: Tue Feb 02, 2021 6:42 am I've in the past loaded stems - from low teens to 60 tracks or so, and on initial play with no plugin activity registered 2-3% CPU usage. Recently I had a playlist of about 50 tracks and it was using +40% cpu JUST FOR PLAYBACK!?!
I looked at the file properties and couldn't really tell the difference. What is the difference between these and other sets of tracks?
As noted above, its most likely you set a bunch of Stems to "Stretch" mode. This will use more CPU as an algorithm is used that is processing the wave ready to be pitched at any moment.
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- KVRist
- 331 posts since 30 Mar, 2003
This is bollocks.MuzikFreq wrote: Tue Feb 02, 2021 6:47 am This is why I fear ever really using FL Studio. The way it has been handeling CPU buffer loads is really bad in comparison to Ableton, Studio One, Reason, and obviously nothing can touch Reaper's performance.
Yes reaper is spectacularly good due to anticipative processing, but that has its downsides too.
There is nothing bad about how FL Studio performs in comparison to Live.
- KVRist
- 413 posts since 29 Apr, 2019
If I open Spire 3 times in FL Studio, each instance can cause the CPU to climb each time that much further.Carbonboy wrote: Mon Feb 15, 2021 8:34 amThis is bollocks.MuzikFreq wrote: Tue Feb 02, 2021 6:47 am This is why I fear ever really using FL Studio. The way it has been handeling CPU buffer loads is really bad in comparison to Ableton, Studio One, Reason, and obviously nothing can touch Reaper's performance.
Yes reaper is spectacularly good due to anticipative processing, but that has its downsides too.
There is nothing bad about how FL Studio performs in comparison to Live.
Live 10 3 times is really just the same performance and takes 12 instances to get it to where FL Studio got with only 3
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- KVRist
- 331 posts since 30 Mar, 2003
Then you are doing something wrong. Sounds like you have not updated to the latest version that fixed the problem reported here https://support.image-line.com/action/k ... e/?ans=145MuzikFreq wrote: Tue Feb 16, 2021 1:49 amIf I open Spire 3 times in FL Studio, each instance can cause the CPU to climb each time that much further.Carbonboy wrote: Mon Feb 15, 2021 8:34 amThis is bollocks.MuzikFreq wrote: Tue Feb 02, 2021 6:47 am This is why I fear ever really using FL Studio. The way it has been handeling CPU buffer loads is really bad in comparison to Ableton, Studio One, Reason, and obviously nothing can touch Reaper's performance.
Yes reaper is spectacularly good due to anticipative processing, but that has its downsides too.
There is nothing bad about how FL Studio performs in comparison to Live.
Live 10 3 times is really just the same performance and takes 12 instances to get it to where FL Studio got with only 3
I see Reveal Sound have removed their FL Studio note. So it looks like they solved it.
Anyhow you don't base your assessment of DAW CPU usage on a single plugin.
- KVRist
- 413 posts since 29 Apr, 2019
Ah I see they did fix the need for the fixed buffer length.Carbonboy wrote: Tue Feb 16, 2021 2:27 amThen you are doing something wrong. Sounds like you have not updated to the latest version that fixed the problem reported here https://support.image-line.com/action/k ... e/?ans=145MuzikFreq wrote: Tue Feb 16, 2021 1:49 amIf I open Spire 3 times in FL Studio, each instance can cause the CPU to climb each time that much further.Carbonboy wrote: Mon Feb 15, 2021 8:34 amThis is bollocks.MuzikFreq wrote: Tue Feb 02, 2021 6:47 am This is why I fear ever really using FL Studio. The way it has been handeling CPU buffer loads is really bad in comparison to Ableton, Studio One, Reason, and obviously nothing can touch Reaper's performance.
Yes reaper is spectacularly good due to anticipative processing, but that has its downsides too.
There is nothing bad about how FL Studio performs in comparison to Live.
Live 10 3 times is really just the same performance and takes 12 instances to get it to where FL Studio got with only 3
I see Reveal Sound have removed their FL Studio note. So it looks like they solved it.
Anyhow you don't base your assessment of DAW CPU usage on a single plugin.
Actually I am impressed. 12 instances and it's taking less than the others.
I take it back it's still broken