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Dasheesh wrote: Mon Feb 08, 2021 3:46 pm well, he already had the code, it's a simple copy and paste. the global lock is the hard part. i was just wondering if it would be easier on dune 2 because i can live with that if it is.

out of curiosity how far you guys planning to trash this? i need to know which instruments i can count on.
it's not the developer's job to keep you happy, no matter what. if you choose not to move forward (or can't), you use what you can. no dune version has been 'trashed'; there have (logically) been new versions. tech moves forward, not backward.
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https://upstatebrooklyn.com

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Still hoping that comb filter's keytracking will have a fix.

Strangely only 2 of us seem to have noticed this, so, do we do something wrong or are we the only ones who have actually tried the comb filter?

For the record, here's what we said:
cytospur wrote: Sat Jan 30, 2021 2:03 pm
EdSfer wrote: Sat Jan 30, 2021 1:44 pm
Richard_Synapse wrote: Sat Jan 30, 2021 1:25 pm Not sure what you are doing exactly, would have to see the patch. Please try the patch "Comb Delight RH" in the Leads category, it uses 100% keytracking, you can use that as a starting point. :)

Richard
Thanks Richard :tu:

Actually I'm trying to make a preset without any oscillator, using only the noise as an exciter, and making it ring through the comb filter, as to make some guitar type physical modeling [EDIT: res and ktrk all the way up, cutoff all the way down, or near] Comb Delight RH uses an Osc as the sound source so I guess it's different.

I'm doing it this way, but the pitch doesn't follow well the notes (let's say I play C3 on the keyboard, I hear a C3, but when I play C4, I hear a B3 - that's not the actual notes, but took it as an example to illustrate what I mean)
I found this as well yesterday. I was going to report it to the beta forum today, but too late.

I'm still working out the best settings, but I find adding these to the mod matrix gets things in tune a bit more:

Keytrack +20 Filter 1 Keytrack
Constant -1 or -2 Filter cutoff

Note that I'm using single wave cycles from wavetables in one shot mode and with init phase = 0 rather than noise.
Sorry to insist on this, I reported it on Synapse's forum but had no answer. I'm just surprised nobody talks about this (which is why I'm wondering if I'm doing something wrong), and would like to know at least if it will be adressed?

Here's an example preset showing the issue if it can be any help:

https://we.tl/t-AIlUBt9So7
Soundcloud - Synthwave & More https://soundcloud.com/canapelee

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is the filter pre or post? because you have both signals going through it at the same time lol. and it will never be corrected to satisfy the preset designers, who obviously are more important than the end user. i sold spire, in a heart beat. i sold hive, in a heart beat. and now i am becoming very concerned about dune falling into the same never ending disrepair to satisfy preset designers.

edm is a cancer, that eats everything it touches.

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Dasheesh wrote: Mon Feb 08, 2021 4:11 pm is the filter pre or post? because you have both signals going through it at the same time lol. and it will never be corrected to satisfy the preset designers, who obviously are more important than the end user. i sold spire, in a heart beat. i sold hive, in a heart beat. and now i am becoming very concerned about dune falling into the same never ending disrepair to satisfy preset designers.

edm is a cancer, that eats everything it touches.
huh? it's everyone else, and not you? i don't make EDM, but i have no problem with it. or anything anyone does. and am wondering why you even bought spire, or hive... just to sell them later, and complain?
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https://upstatebrooklyn.com

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"everyone else" is the same 12 or two dozen people over and over again.

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Dasheesh wrote: Mon Feb 08, 2021 3:46 pm well, he already had the code, it's a simple copy and paste. the global lock is the hard part. i was just wondering if it would be easier on dune 2 because i can live with that if it is.
Has there been any change to Hive 1 since Hive 2 was released ? Has there been any change to Predator since Predator 2 was released ? And so on and so on and so on

What would be the point of Global Lock in the first place ?
Dasheesh wrote: Mon Feb 08, 2021 3:46 pmout of curiosity how far you guys planning to trash this? i need to know which instruments i can count on.
Our of curiosity what makes you think being insulting is going to help your cause ?

I count on DUNE 3 in every one of my projects. Nothing has "trashed' it but instead there have been a steady list of improvements.

All you can do is make your feature requests in a respectful manner and hope for the best.

It also helps to learn how to enjoy what is instead of complaining about what isn't. :wink:
None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe

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get off the meth crystals.

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Dasheesh wrote: Mon Feb 08, 2021 4:16 pm "everyone else" is the same 12 or two dozen people over and over again.
And you are just you over and over again.

Look there is a list of feature requests for Synapse plugins. Everyone's personal feature request is most important to them.

Some want a new preset browser, some want a new gui for OBsession, some want micro tuning, I'd love the ability to set Layer Note Range and so on.

Like I said if you think being rude and insulting is going to move your feature request to the front of the line my guess would be that it won't.
None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe

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Dasheesh wrote: Mon Feb 08, 2021 4:23 pm get off the meth crystals.
Very mature. :clap: :clap: :clap:

Grow up. :roll:
None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe

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wagtunes wrote: Sun Feb 07, 2021 10:44 pm
Teksonik wrote: Sun Feb 07, 2021 10:22 pm Zampler is free too.

https://www.pluginboutique.com/product/ ... 51-Zampler

But the point is you can use the samples created for Zampler in DUNE 3's new sample Osc.
Now THAT is cool. So Dune 3 reads sfz files?
nope, so you may as well use Zampler or any decent sfz player to get the full benefits of the samples

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EdSfer wrote: Mon Feb 08, 2021 4:09 pm Still hoping that comb filter's keytracking will have a fix.

Strangely only 2 of us seem to have noticed this, so, do we do something wrong or are we the only ones who have actually tried the comb filter?

For the record, here's what we said:
cytospur wrote: Sat Jan 30, 2021 2:03 pm
EdSfer wrote: Sat Jan 30, 2021 1:44 pm
Richard_Synapse wrote: Sat Jan 30, 2021 1:25 pm Not sure what you are doing exactly, would have to see the patch. Please try the patch "Comb Delight RH" in the Leads category, it uses 100% keytracking, you can use that as a starting point. :)

Richard
Thanks Richard :tu:

Actually I'm trying to make a preset without any oscillator, using only the noise as an exciter, and making it ring through the comb filter, as to make some guitar type physical modeling [EDIT: res and ktrk all the way up, cutoff all the way down, or near] Comb Delight RH uses an Osc as the sound source so I guess it's different.

I'm doing it this way, but the pitch doesn't follow well the notes (let's say I play C3 on the keyboard, I hear a C3, but when I play C4, I hear a B3 - that's not the actual notes, but took it as an example to illustrate what I mean)
I found this as well yesterday. I was going to report it to the beta forum today, but too late.

I'm still working out the best settings, but I find adding these to the mod matrix gets things in tune a bit more:

Keytrack +20 Filter 1 Keytrack
Constant -1 or -2 Filter cutoff

Note that I'm using single wave cycles from wavetables in one shot mode and with init phase = 0 rather than noise.
Sorry to insist on this, I reported it on Synapse's forum but had no answer. I'm just surprised nobody talks about this (which is why I'm wondering if I'm doing something wrong), and would like to know at least if it will be adressed?

Here's an example preset showing the issue if it can be any help:

https://we.tl/t-AIlUBt9So7
I notice this to

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please stop quoting the troll or this thread will be locked...hes been told to stay out...please dont tempt him back in (dasheesh)
The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another's world. It requires profound, purpose‐larger‐than‐the‐self kind of understanding.

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zyguli wrote: Fri Feb 05, 2021 10:51 pm I mean making selection with either Loop tool or Selection tool. Once a selection is made, the line indicating either end or the beginning of the selection stays in focus when zooming using mouse wheel, no matter where the mouse cursor is placed within the main widow, effectively making "zoom to mouse cursor" not working.
So generally we use zoom to cursor behavior when using the mouse wheel, but if you just set a start/end marker, we use that as a zoom reference point. The reason is twofold, first it usually makes sense to zoom there to be able to fine-tune the position. Secondly, it is the default behavior of common audio editors, so it should hopefully feel familiar. :)

Richard
Synapse Audio Software - www.synapse-audio.com

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Hi Richard, did you manage to fix the arrow preset browsing with vst3 and Windows?
Rsp
sound sculptist

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Richard_Synapse wrote: Mon Feb 08, 2021 10:25 pm
zyguli wrote: Fri Feb 05, 2021 10:51 pm I mean making selection with either Loop tool or Selection tool. Once a selection is made, the line indicating either end or the beginning of the selection stays in focus when zooming using mouse wheel, no matter where the mouse cursor is placed within the main widow, effectively making "zoom to mouse cursor" not working.
So generally we use zoom to cursor behavior when using the mouse wheel, but if you just set a start/end marker, we use that as a zoom reference point. The reason is twofold, first it usually makes sense to zoom there to be able to fine-tune the position. Secondly, it is the default behavior of common audio editors, so it should hopefully feel familiar. :)

Richard
Thanks for responding.

I see where you are coming from, however, current behaviour prevents me from "looking around" after a selection is made. Moreover, I'm locked to one end of the selection and afaik cannot focus on the other end, unless I reopen the editor window - which enables free zooming again.

I got an idea how to have the best of both worlds - zooming with mouse wheel over the 0 dB line could keep the selection end in focus, whilst zooming below the 0db line would allow free zooming.

Is it something you would consider?

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