Gforce Software, something new is on its way...

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Oberheim OB-E

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It is true that GForce may have very well been seeing a significant uptick in sales to Mac based users. Entirely possible. It just does seem a big mistake not to mention in the months of teasers about new products that they were planning a Mac only release. However, I imagine that this thread alone will help them gauge the interest in a PC version. That is, unless this crew still doesn't represent enough sales volume for them.

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I'm a Windows user, and I'm really disappointed. I would almost certainly have bought it.

But there's another factor, and that's the dishonest way this product was promoted. For me, that takes the shine off the product and damages the reputation of the company. Who can believe Gforce after this?

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chk071 wrote: Tue Feb 23, 2021 4:56 pm Yeah. It still boggles my mind though how you can run a company, and don't know anything about the user base.
We don't know that they don't. Geforce is a successful company, and it is unlikely that they don't know who they sell their products to. It is simply a decision they made. As a PC user I don't like the decision. But, it's hardly some kind of release disaster. Maybe they have 90% MAC users and the 10% lost sales will be made up in reduced Dev overhead and support time. We simply don't know. They do. Or they actually fall in the mean and are really 60/40 or 70/30 like the rest of the industry and have other reasons that make sense to them.
EvilDragon wrote: Tue Feb 23, 2021 4:44 pm Well, Graeme told me his inbox is like Shaun of the Dead now with Windows users onslaught. :D
heh, when I was submitting my email through their website it failed like the first 6 times I clicked submit. To Graeme's credit he is trying to reply. He's going to need to ice down his fingers at the end of the day :lol:
If you have to ask, you can't afford the answer

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briefcasemanx wrote: Tue Feb 23, 2021 5:10 pm So the company just kinda manages software developers? Seems weird. Does all of their software synths have a different sound and functionality due to being developed by different people? Seems like most plugin companies have a sort of signature sound from being developed by the same person/people.
It's not about people/developers at all, it's about the algorithms. :)

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I just hope that at the end of the day they don't say "See, our release day Mac version sales of OB-E were much higher than our PC sales, so looks like we were right!"

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SJ_Digriz wrote: Tue Feb 23, 2021 5:12 pm
chk071 wrote: Tue Feb 23, 2021 4:56 pm Yeah. It still boggles my mind though how you can run a company, and don't know anything about the user base.
We don't know that they don't. Geforce is a successful company, and it is unlikely that they don't know who they sell their products to. It is simply a decision they made. As a PC user I don't like the decision. But, it's hardly some kind of release disaster. Maybe they have 90% MAC users and the 10% lost sales will be made up in reduced Dev overhead and support time. We simply don't know.
As I wrote... if they're like any other company in the business, they don't have a 9:1 Mac-Windows user ratio. ;)

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EvilDragon wrote: Tue Feb 23, 2021 5:12 pm It's not about people/developers at all, it's about the algorithms. :)
I wasn't entirely kidding when I said I think the Surge team should port these to JUCE. Maybe y'all can cut a deal to make it worthwhile and fix things like the GUI scaling along the way. The algorithms are done. Just need a team of folks to unf*ck the other bits. :wink:

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Still seems the majority of us are not upset that it is a Mac only release - just dissapointed. We're upset over the hype, especially given that GForce has not been (AFAIK) a Mac-only developer and there was no (?) mention of this. It's not going too far in this market to assume a PC version unless otherwise noted.

AudioSpillage and Sinevibes are Mac-only and I'm sure they have their reasons - small outfits where the developer started with Mac knowledge, easier to implement certain features (espeically graphics), not having started development with JUICE, etc. It's all good - I love those devs even though I can no longer purchase their products.

The irony is - if they hadn't done what so far appears to be a bang-up job of creating a unique emulation of a classic synth, we wouldn't be so pissed at the hype leading up to it.

At any rate, I fixed it:

gf.png
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Funkybot's Evil Twin wrote: Tue Feb 23, 2021 5:22 pm
EvilDragon wrote: Tue Feb 23, 2021 5:12 pm It's not about people/developers at all, it's about the algorithms. :)
I wasn't entirely kidding when I said I think the Surge team should port these to JUCE. Maybe y'all can cut a deal to make it worthwhile and fix things like the GUI scaling along the way. The algorithms are done. Just need a team of folks to unf*ck the other bits. :wink:
Graeme told me they've recently hired 2 specialist developers, and the intern job offer is for helping them, rather than singlehandedly take over the JUCE port...


BTW the DSP itself is least of their concerns. It's the GUI that takes up a tremendous amount of work. Especially if it was done in a non-cross-platform way...


(Also, Surge Synth Team is plenty busy this year with porting Surge to JUCE, and also Shortcircuit XT!)
Last edited by EvilDragon on Tue Feb 23, 2021 5:29 pm, edited 1 time in total.

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JoeCat wrote: Tue Feb 23, 2021 5:23 pm Still seems the majority of us are not upset that it is a Mac only release...
Define "us." Us as in Mac users? Yeah, probably not. "Us" as in KVR members? Uh, no...seems like the majority of KVR users in this thread are quite peeved. "Us" as in potential customers? I'd venture to guess PC users still make up the majority. Or "us" as in people who saw the price and said, "nah...not even gonna bother regardless of the platform?" :lol:

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EvilDragon wrote: Tue Feb 23, 2021 5:26 pm Graeme told me they've recently hired 2 specialist developers, and the intern job offer is for helping them, rather than singlehandedly take over the JUCE port...


BTW the DSP itself is least of their concerns. It's the GUI that takes up a tremendous amount of work. Especially if it was done in a non-cross-platform way...


(Also, Surge Synth Team is plenty busy this year with porting Surge to JUCE, and also Shortcircuit XT!)
Good luck to all! :wink:

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Count me in the disappointed group .. not the mad group. It's just a VSTi. I'll survive.
If you have to ask, you can't afford the answer

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vurt wrote: Tue Feb 23, 2021 4:52 pm thanks to this release, ive just powered several local homes for the day using "windows user rage"
my elderly neighbours thank you all.
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nvm
Last edited by Maadfoo on Tue Feb 23, 2021 6:07 pm, edited 1 time in total.
Can this thread be erased?
Im tired of the fanboys and the clueless know it alls.

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If I remember correctly...wasn't imposcar 2 also osx only at first?
Can this thread be erased?
Im tired of the fanboys and the clueless know it alls.

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