Yes, when I have the Mac update as well, so far I sent the link by PM to you and ElVincente.
Thanks everybody.
This synth needs a good old fashioned exorcism ...Double Tap wrote: ↑Tue Apr 06, 2021 3:34 pm Not my entry, for obvious reasons, but I had to get it out of my system:
https://soundcloud.com/taptapdoubletap/ ... mad-banner
Yes to all you wrote. I have to avoid that BW vs LFO conflict.MilksterX wrote: ↑Tue Apr 06, 2021 10:51 pm Liqih
I found another small bug. If the LFO is assigned to the BR hz and you try and alter the BR gain, frequency or BW there might be a visible fight between the UI and the LFOs depths current value and you might get a loud bang or popping sound from adjusting the BR frequency on the EQ to quickly.
Would be cool if you could see the BR notch moving with the LFO assigned. I guess it needs to disable the LFOs effect on the frequency value temporarily if the BR Frequency is adjusted. It would be great if there could be LFO sync implemented in future though.
Loving it so far though keep up the great work.
No, it doesn't seem to. The primary factor seems to be the amp envelope release. Here's a simple patch and audio demo showing the issue.liqih wrote: ↑Sun Apr 04, 2021 6:03 pmDoes that change with different "glide/smooth"knob values?FrogsInPants wrote: ↑Sun Apr 04, 2021 5:08 pm I'm experiencing some inconsistency in the delay matrix. It seems to be skipped for some notes when the previous note is still sounding. I can reproduce this from a clean start by setting a short pulse envelope, with a release that's not too short, and setting a delay of 100ms or so. Played slowly, each note plays with the delay. With two notes played in quick succession, the first plays with the delay and the second does not.
I don't think the last update was supposed to fix this, but just to be clear, it's still present.I will check that in MacOS 10.14.After saving a patch, if I close the window before the save confirmation is removed, Reaper crashes. (Reaper 6.26, MacOS 10.13)
Is one axis supposed to make coarse adjustments and the other fine? It seems as though it's more sensitive to vertical movement than horizontal. The problem I have with responding to both horizontal and vertical movement is that it makes adjustments more erratic. As I move the mouse up, slight movements left or right make the value change more or less in unintended ways. It's more pronounced if I'm making horizontal adjustments, where if I'm moving right a slight downward drift could make the value change not at all. Knowing this, it appears possible to tune the sensitivity of adjustments over quite a range by modifying the slope of the movement, but it's far from intuitive.Yes distance is 2D, because you can change the value faster or slower. Usually you click on the
value box to lock in and then move mouse around (any direction) to find the desired value.
Honestly I'm not sure yet if this works with any mouse or track pad. Please try some more and let me know if it would usable for you.
Hahaha... it was meant to sound a bit like Hendrix but my wife reckons it's closer to a recorder with a fuzz box, so I need to work a bit harder on my sound design skills.] Peter:H [ wrote: ↑Tue Apr 06, 2021 3:46 pmThis synth needs a good old fashioned exorcism ...Double Tap wrote: ↑Tue Apr 06, 2021 3:34 pm Not my entry, for obvious reasons, but I had to get it out of my system:
https://soundcloud.com/taptapdoubletap/ ... mad-banner
I have tried the new version with my submission track. Seems the volumes of some patches have changed now... weird. The track needs a rebalance with that version!? Could this be more alpha testing?
FrogsInPants wrote: ↑Thu Apr 08, 2021 1:14 pmNo, it doesn't seem to. The primary factor seems to be the amp envelope release. Here's a simple patch and audio demo showing the issue.liqih wrote: ↑Sun Apr 04, 2021 6:03 pmDoes that change with different "glide/smooth"knob values?FrogsInPants wrote: ↑Sun Apr 04, 2021 5:08 pm I'm experiencing some inconsistency in the delay matrix. It seems to be skipped for some notes when the previous note is still sounding. I can reproduce this from a clean start by setting a short pulse envelope, with a release that's not too short, and setting a delay of 100ms or so. Played slowly, each note plays with the delay. With two notes played in quick succession, the first plays with the delay and the second does not.
Delay-test.zip
In the audio demo, I start with a short release time, and gradually increase it. At first you hear the delay with every note, then every other note, then less frequently. I tried varying the range, speed, and smooth parameters with the release set just above or below the cutoff between sounding the delay every note and every other note, to no effect.
I don't think the last update was supposed to fix this, but just to be clear, it's still present.I will check that in MacOS 10.14.After saving a patch, if I close the window before the save confirmation is removed, Reaper crashes. (Reaper 6.26, MacOS 10.13)
Is one axis supposed to make coarse adjustments and the other fine? It seems as though it's more sensitive to vertical movement than horizontal. The problem I have with responding to both horizontal and vertical movement is that it makes adjustments more erratic. As I move the mouse up, slight movements left or right make the value change more or less in unintended ways. It's more pronounced if I'm making horizontal adjustments, where if I'm moving right a slight downward drift could make the value change not at all. Knowing this, it appears possible to tune the sensitivity of adjustments over quite a range by modifying the slope of the movement, but it's far from intuitive.Yes distance is 2D, because you can change the value faster or slower. Usually you click on the
value box to lock in and then move mouse around (any direction) to find the desired value.
Honestly I'm not sure yet if this works with any mouse or track pad. Please try some more and let me know if it would usable for you.
Only Wave "1" FM could have had a little gain change, not anywhere else, could you share a patch that sounded different before 0.9.7 ? Thanks.] Peter:H [ wrote: ↑Thu Apr 08, 2021 4:59 pm I have tried the new version with my submission track. Seems the volumes of some patches have changed now... weird. The track needs a rebalance with that version!? Could this be more alpha testing?
Cello Patch from the Presets. Only minimaly tweaked it so that it's basically still the preset. It's gotten louder in 0.97.liqih wrote: ↑Thu Apr 08, 2021 5:38 pmOnly Wave "1" FM could have had a little gain change, not anywhere else, could you share a patch that sounded different before 0.9.7 ? Thanks.] Peter:H [ wrote: ↑Thu Apr 08, 2021 4:59 pm I have tried the new version with my submission track. Seems the volumes of some patches have changed now... weird. The track needs a rebalance with that version!? Could this be more alpha testing?
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