Should the percussion elements be in the same key as the song?

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It may be a strange question, but percussion elements such as kick, clap, snare, hi hats etc should be in the same key as the whole song?
For example, when in FL Studio I want to the project in the key of C Major and select the drum samples, then in the Edison editor I check, for example, the kick sample and click '' detect pitch regions '', it shows that the kick can be in C#, i.e. in a sound that is not in the key of C, should I transfer it in sampler one semitone to C?

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You're likely to get 100 different valid answers here.

For me it comes down to function. Does your sound have a stable tonal centre and, if so, are you using it as a tonal element? I can't really see any application for (or even envision strongly tonal variations of) hi-hats and claps, but for long 808 kicks or distorted 909s that pull double duty as bass instruments/anchors, or certain snares like the very high pitched 'water drip' snares in some late-10s EDMs, perhaps it does and perhaps you are.

My gut feeling is that if you can't hear a tonal clash (or indeed hear an obvious tone) then it doesn't need to be tuned, or 'tuning' it is more a matter of getting it to sit in the mix.

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Nope.
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there's no "should" it's whatever works

some tracks the percussion is more tonal as cron says, so yeah, of course, tom rolls for example is a basic with different tuning on each tom.

some elements, it's a little less important, theyre all but transients, bit of noise and done.

most of all, do the samples you're using sound ok or out of whack?
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I tune all my cymbals to radio 4.
my other modular synth is a bugbrand

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My radio sounded like sizzle-cymbals, when I tried to tune it.
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in the world of instruments, literally none of those are considered tuned pitched percussion, I mean are completely outside of tuning referring to single pitch (inharmonic even)
Last edited by jancivil on Sun Apr 11, 2021 12:33 am, edited 1 time in total.

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isn't a xylophone a percussion instrument?
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It is (so is the piano), but the list in the OP was "kick, clap, snare, hi hats etc"
I don't get a pitched instrument in the et cetera there... 'the percussion elements' is a broader goal than the question in their post.


the reason I bring that up is to broaden perspective and maybe to spur examination of the concept.
Drummer tune their drums, but it's far more subtle than 'Kick has to be the tonic of the key'.
There are those Octatoms I think they're called which are pretty much pitched, and Bozzio has all kind of pitched toms.
Even timpani have all of this inharmonicity (but can be recorded or mixed to minimize it).

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jancivil wrote: Sun Apr 11, 2021 12:34 am It is (so is the piano), but the list in the OP was "kick, clap, snare, hi hats etc"
I don't get a pitched instrument in the et cetera there
sorry jan, I was lazy with my typing...this one of those questions I honestly never thought about before and just kinda blurted out :oops:

ftr I use to have a drummer who insisted on quiet when he tuned his heads but try and get him to not bang on them when I was tuning :hihi:
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hinson wrote: Sat Apr 10, 2021 1:36 pm It may be a strange question, but percussion elements such as kick, clap, snare, hi hats etc should be in the same key as the whole song?
For example, when in FL Studio I want to the project in the key of C Major and select the drum samples, then in the Edison editor I check, for example, the kick sample and click '' detect pitch regions '', it shows that the kick can be in C#, i.e. in a sound that is not in the key of C, should I transfer it in sampler one semitone to C?
For those kind of percussion elements, pitch isn't really pertinent, but if the percussion sample is playing back at a different 'pitch' than it was recorded at, it will sound different. It's up to you, really.
As others mentioned, there are pitched percussion instruments (xylophon, tubular bells, etc.), but it doesn't seem that those were the kinds of percussion you were concerned about.
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I used to be very careful to try to tune all of my samples into the key (not necessarily to the tonic). Key word "try" - of course it isn't really possible to tune samples that are nearly all noise or transient, or if you do it's probably going to just be placebo.

However, if you have a tonally dense track and you throw an 808 on it - or any kick with a long total sustain - you'll definitely find out quickly what effect that being out of tune can have.

Like a lot of things, there isn't any easy answer, but several things to consider and balance together:
- How low is the sample? Lower end sounds like kicks and toms are going to noticeably affect harmony more than high end.
- Does the sample have any stable, tonal sustain? Or is it mostly transient? Even if there's a fundamental tone hidden in a transient, if it's sharing space with other frequencies at roughly the same volume and range, you're unlikely to hear it. It's only sustain that you'll really hear as a tone.
- Can you hear any difference in context, by transposing it? This is by far the most important. For drums especially, what you see on the screen and what you hear can often be different, because there are psychoacoustic phenomena at play.

Keep all this in mind and experiment for yourself - and trust your own ears!

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It can be a stylistic thing. In many forms of house, electro, techno, downtempo, etc., it’s very common to tune percussion elements to the key of the song, particularly with 808/909 sounds, as mentioned.
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don't ask me, last night was the first time in about a year i tuned my guitar :shrug:

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jancivil wrote: Sun Apr 11, 2021 12:34 am There are those Octatoms I think they're called which are pretty much pitched, and Bozzio has all kind of pitched toms.
Indeed. Deccabons, Rototoms, and Octobans
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