I just implemented Dattorro's reverb, which sounds really cool, especially for the low number of delay lines/operations involved. One can this reverb out there :
https://khoin.github.io/DattorroReverbNode/
I wonder if there were some clues to improve this reverb ?
Especially, I noticed the side information is omitted as the reverb just process the mono signal to generate both L and R.
I tried some topology changes in order to include the side part of the input, but whenever I do them the response is not as smooth (decay time is not smooth, or the spectrum is not flat anymore)
I guess Dattorro took a while to tune up every constant, but the fact that the amount of reverb would be related to the mononess of the signal doesn't sound quite logical.
I did some FDN implementation too, with hadamard config. It works fine, but a bit more cpu intensive.
![Smile :)](./images/smilies/icon_smile.gif)
Cheers,