Sorry mate, 0,9ms with a sample that can be offsetted 1ms is 0*slow attack. Sampling is for creative people. In fact, if you want a well sounding drum sound, it's great to preserve the first transients that can use up to 3 ms before max level.kinwie wrote: Wed Feb 03, 2021 11:20 amYes, SC1 has initial attack at 0.9 ms iirc and that cause me to not continue to use it anymore years agoKazi7 wrote: Wed Feb 03, 2021 10:30 am And if I remember correctly SC1 had this weird attack issue, basically like a slow attack envelope of a few ms. This could result in a less pronounce initial attack weak in transients, especially with drums / percussive sounds. It was probably fixed in the last version.
And of course, you can chang the ramp to -10 to get pretty fast attack.
