Only Audio, and that's still in Beta for the new version 4 (which will probably be released in July)
Why you left Bitwig?
-
- KVRAF
- 12090 posts since 2 Dec, 2004 from North Wales
X32 and 24C mixers, S88MK3, Live + PUSH 3, Osmose, RedShift 6, Pro3, S4, Tempera, Syntakt, Digitone, OP1-F, OPXY, TR-1000, Eurorack, TD27 Drums, Guitars, Basses, Amps and of course lots of pedals!
-
- KVRAF
- 12090 posts since 2 Dec, 2004 from North Wales
THE INTRANCER wrote: Mon May 31, 2021 1:43 am The glaring small aliased white fonts on the black pane backgrounds. ( even at standard 1080P ). Lack of functions relating to GUI colours. No thumbnail images. No scaling functions of GUI elements. No video support features.

X32 and 24C mixers, S88MK3, Live + PUSH 3, Osmose, RedShift 6, Pro3, S4, Tempera, Syntakt, Digitone, OP1-F, OPXY, TR-1000, Eurorack, TD27 Drums, Guitars, Basses, Amps and of course lots of pedals!
- KVRAF
- 3817 posts since 20 Apr, 2005
I think this totally depends on your workflow. I'm more than happy to bounce to a new audio track. I would normally then group it in with the midi part. then I'll start to mute audio parts I don't need.syntonica wrote: Sun May 30, 2021 9:13 pmI don't think you read my original post. Adding a new track = adding unnecessary clutter.moss wrote: Sun May 30, 2021 8:51 pm There is a misunderstanding here:
- The normal Bounce method creates a new track and bounces the selected clip on there.
- Then there is "Bounce in place" which replaces the MIDI clip with its audio version. This is handy if you e.g. have a MIDI drum groove with several copies and now want to create a break in the n-th clip. Simply bounce it in place and edit the audio, which can happen on the same track.
I personally don't even mind that if I have a few different parts in one midi channel that I get multiple audio channels. It's very easy to move them all to one channel and remove the empty channels, but equally sometimes I may want different processing for each part so the extra channels can be useful.
So... yes... if you bounce a part from a VSTi midi to audio, you get a new track initially - but - it's very easy to delete a track in bitwig...
- Banned
- 11467 posts since 4 Jan, 2017 from Warsaw, Poland
The bigger question is how would someone completely new to music feel about those workflows, i.e. how much you were conditioned by previous DAWs that bounce goes to separate track or that multiple MIDI channels do? Maybe then you'd mind that?_leras wrote: Mon Jun 07, 2021 1:33 pmI think this totally depends on your workflow. I'm more than happy to bounce to a new audio track. I would normally then group it in with the midi part. then I'll start to mute audio parts I don't need.syntonica wrote: Sun May 30, 2021 9:13 pmI don't think you read my original post. Adding a new track = adding unnecessary clutter.moss wrote: Sun May 30, 2021 8:51 pm There is a misunderstanding here:
- The normal Bounce method creates a new track and bounces the selected clip on there.
- Then there is "Bounce in place" which replaces the MIDI clip with its audio version. This is handy if you e.g. have a MIDI drum groove with several copies and now want to create a break in the n-th clip. Simply bounce it in place and edit the audio, which can happen on the same track.
I personally don't even mind that if I have a few different parts in one midi channel that I get multiple audio channels. It's very easy to move them all to one channel and remove the empty channels, but equally sometimes I may want different processing for each part so the extra channels can be useful.
So... yes... if you bounce a part from a VSTi midi to audio, you get a new track initially - but - it's very easy to delete a track in bitwig...
I'm obviously not trying to say one workflow is good & the other is bad, because it's clearly very subjective. With my "OCD" I prefer to have as few tracks as possible so I'll go out of my way to 'compact' everything in layers, selectors & parallel chains, whereas some projects I've seen go >100 tracks and there's many tracks that have like a one-shot sample for the whole 8-minutes song, which I wouldn't be able to stand
The point I guess is that Bitwig gives you the tools for both workflows, but many - most? - DAWs don't, so doing simple mid/side or multi-band processing might require several tracks. My favourite example is how playing chords generated by Cthulhu with Serum and processed by Stutter Edit requires at least 4 tracks in most DAWs, e.g. in Live:
- (1) MIDI track for Cthulhu, sending chords to
- (2) Serum, sending audio to
- (3) Stutter Edit that's fed with MIDI control data from
- (4) separate MIDI track
That's just one track in Bitwig, because it doesn't care about number and order of note FX, instruments and audio FX, can contain 16 MIDI channels in single clip and process that data in separate, parallel 'streams' on a single track.
-
- KVRAF
- 5144 posts since 3 Oct, 2013
^^^ FLS has the same issue even with Patcher, I'm using its racks similar fashion way as the racks work in Bitwig so in modulator(env controller)/MIDI generators(Nora)/MUX (instead of Patcher)/mixer separation otherways would be heavily PITA to manage it (after Bitwig )

so I've stolen the workflow of BWS


so I've stolen the workflow of BWS
"Where we're workarounding, we don't NEED features." - powermat
- KVRist
- 430 posts since 4 Jun, 2018 from The UK
The thing that puts me off about Bitwig right now is the copy-protection that kicks you out of your current session to Demo mode - where you can't save. If their registration service goes down on their end/in the cloud.
That's one hidden feature I'm unhappy about!
That's one hidden feature I'm unhappy about!
- Banned
- 11467 posts since 4 Jan, 2017 from Warsaw, Poland
Yes, and it happened for the 1st time last night since Bitwig was released 6+ years ago.Ranoka wrote: Wed Jun 09, 2021 10:04 am The thing that puts me off about Bitwig right now is the copy-protection that kicks you out of your current session to Demo mode - where you can't save. If their registration service goes down on their end/in the cloud.
That's one hidden feature I'm unhappy about!
Way to overreact
Also - and I'm not looking for an excuse for Bitwig, they should fix it! - why don't you save your project along the way? I've a habit of Ctrl+S every time I do some meaningful change. Bitwig keeps 10 last versions automatically, so you can always go back if the save wasn't necessary, e.g. you deleted something important and can't undo for some reason.
-
- KVRAF
- 5065 posts since 27 Jul, 2004
Really...?Ranoka wrote: Wed Jun 09, 2021 10:04 am The thing that puts me off about Bitwig right now is the copy-protection that kicks you out of your current session to Demo mode - where you can't save. If their registration service goes down on their end/in the cloud.
That's one hidden feature I'm unhappy about!
That´s ridiculous honestely... copy protection is one thing but deleting your work with it is a super no-go!
- KVRist
- 430 posts since 4 Jun, 2018 from The UK
It doesn't delete your work pre-se, but it does switch to Demo mode mid-session. And you can't save in Demo mode, so it means you can't save your current session if this happens. I'm hoping when I try Bitwig again later that I can either recover the session or my save/auto-save hasn't lost too much.Trancit wrote: Wed Jun 09, 2021 10:49 amReally...?Ranoka wrote: Wed Jun 09, 2021 10:04 am The thing that puts me off about Bitwig right now is the copy-protection that kicks you out of your current session to Demo mode - where you can't save. If their registration service goes down on their end/in the cloud.
That's one hidden feature I'm unhappy about!![]()
That´s ridiculous honestely... copy protection is one thing but deleting your work with it is a super no-go!
It's easy to victim blame and tell people it's their fault for not saving every 5 minutes - when you're in the flow it's easy to forget to save!
It's hard to defend how they've currently designed their licensing/copy-protection. I'm hoping they reflect on what's happened and make some changes to how Bitwig handles server outages. In the user's favour rather than treating everyone like they didn't pay for their licenses.
- Banned
- 11467 posts since 4 Jan, 2017 from Warsaw, Poland
As I said, I'm not trying to defend Bitwig - this is an obvious design flaw and requires a fix ASAP.Ranoka wrote: Wed Jun 09, 2021 11:42 amIt's easy to victim blame and tell people it's their fault for not saving every 5 minutes - when you're in the flow it's easy to forget to save!
It's hard to defend how they've currently designed their licensing/copy-protection. I'm hoping they reflect on what's happened and make some changes to how Bitwig handles server outages. In the user's favour rather than treating everyone like they didn't pay for their licenses.
But you also shouldn't rely on your software - any software, not just Bitwig - to hold your hand, save stuff and make backups. Making a habit of Ctrl+S everytime you do something meaningful is easy.
-
- KVRAF
- 2296 posts since 23 May, 2012 from London
Easy to say when the main reason you use a DAW is to be able to write feature requests to the devsantic604 wrote: Wed Jun 09, 2021 11:46 am Making a habit of Ctrl+S everytime you do something meaningful is easy.
Always Read the Manual!
- Banned
- 11467 posts since 4 Jan, 2017 from Warsaw, Poland
No. I built that habit long before I started using any DAWs. It just carried over. And actually many FRs or bug reports come with example projects, so I need to save them, too
-
- KVRAF
- 2296 posts since 23 May, 2012 from London
I have good saving habits, but I'd be miffed if I lost even 5 minutes work after being kicked out of an active session, using software that I'm supposed to own and have unlimited access to. No amount of best practice at the user's end gets around this.antic604 wrote: Wed Jun 09, 2021 12:00 pmNo. I built that habit long before I started using any DAWs. It just carried over. And actually many FRs or bug reports come with example projects, so I need to save them, too![]()
Always Read the Manual!
- Banned
- 11467 posts since 4 Jan, 2017 from Warsaw, Poland
As I said, I hope they'll fix it.PieBerger wrote: Wed Jun 09, 2021 12:13 pmI have good saving habits, but I'd be miffed if I lost even 5 minutes work after being kicked out of an active session, using software that I'm supposed to own and have unlimited access to. No amount of best practice at the user's end gets around this.
Meanwhile perhaps "off-line activation" (that's at the bottom of your account) can prevent this? Also, I really have to test this, because I've worked in Bitwig many times without internet access (business trips, holidays, etc.) and this never happened to me.
-
- KVRAF
- 2296 posts since 23 May, 2012 from London
I'd have to double check the thread/s again to be sure, but I'm fairly certain some users in the FB group were still affected, even though they authorised Bitwig offline (but had an active internet connection at the time of the outage).antic604 wrote: Wed Jun 09, 2021 12:28 pmAs I said, I hope they'll fix it.PieBerger wrote: Wed Jun 09, 2021 12:13 pmI have good saving habits, but I'd be miffed if I lost even 5 minutes work after being kicked out of an active session, using software that I'm supposed to own and have unlimited access to. No amount of best practice at the user's end gets around this.
Meanwhile perhaps "off-line activation" (that's at the bottom of your account) can prevent this? Also, I really have to test this, because I've worked in Bitwig many times without internet access (business trips, holidays, etc.) and this never happened to me.
Always Read the Manual!