Updated SE plugins for modular hosts...

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lalo wrote:thanx NicFit...!!!
..the SE saving bug seems solved on the new 1.28 beta.. :) :)
lalo
Yes!!!...it was the first thing I checked.

Drummatic and SuperWaveP8 are restoring properly again :D :D
I had a couple projects I was holding onto to test...and when I opened them it was like hearing new songs for the first time...I didn't even remember them sounding that good 8)

nF

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when I use transposer, the setting at 2+ semitones does not transpose at all?? works at all other settings

I love the cc automation.
Thanks for the plugs, much appreciated.

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Thanks for the plugins indeed.

Now I have to figure out what to do with them :D

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I'm impressed. Thanks for these plugs.

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I'm using sfz buddy in Tracktion.

I find that the settings get lost when I reopen a song. The soundfont reverts to it's default settings.

Today I used 3 instances to control 3 different fonts in 3 instances of sfz.

I had #1 the way I wanted and then soloed the next one to set it up. When I went back to #1 it had reverted back to the soundfonts default ADSR setting.
Sfz buddy still had the settings I had given it but the font had reverted.

I was most concerned with changing the sustain and this was the one I noticed reverting.

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PT wrote:I'm using sfz buddy in Tracktion.

I find that the settings get lost when I reopen a song. The soundfont reverts to it's default settings.

Today I used 3 instances to control 3 different fonts in 3 instances of sfz.

I had #1 the way I wanted and then soloed the next one to set it up. When I went back to #1 it had reverted back to the soundfonts default ADSR setting.
Sfz buddy still had the settings I had given it but the font had reverted.

I was most concerned with changing the sustain and this was the one I noticed reverting.
(EDIT) ...ok it works the same way in all hosts after you reload the project. sfz doesn't recall it's internal controller settings....nothing I can do about that...I will have to make it so that sfz buddy resends the control messages on Transport. ...also means I'll have to make a seperate control panel for each channel :cry:

I'll look into it...if I recall there were some bugs in a few builds of SE that the gui would restore correctly, but the internal settings for some sub controls would not restore. I'm pretty sure that this is not the case...all sfz buddy does is send CC data to controll sfz's hidden parameters, it doesn't actually change the SF2 file in anyway.

I actually have newer versions of all of these plugins(I've got over 200 now):shock: ....certainly I have got my $20 worth. :hihi:
I just want to redo the graphics before I put them up...I hate seeing people bump this old thread knowing that I have better versions of all these on my drive, but they just look like shit. I'm tied up in a couple other SE projects right now. Give me a day or two.

However I make no promises...

nF

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Looking forward to it Nic.

Caleb
Happiness is the hidden behind the obvious.

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NicFit, thanks for the reply.

I appreciate this plug and now realize it is actually an sfz problem.
I tried using Tracktion's clip based midi cc's and came upon the same problem.
If the transport cursor went past the clip with the midi cc on it sfz would revert to the soundfonts default.

Glad to hear that you are updating.

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PT wrote:NicFit, thanks for the reply.

I appreciate this plug and now realize it is actually an sfz problem.
I tried using Tracktion's clip based midi cc's and came upon the same problem.
If the transport cursor went past the clip with the midi cc on it sfz would revert to the soundfonts default.

Glad to hear that you are updating.
Ok PT...Here is a "test" version for testing...with the "Auto" button enabled it will re-send all the controller data on play. This means alot of messages are sent in a short period of time, so it may cause cpu spikes while switching through banks/patches...oh yeah, I added a "Bank" setting since sfz seems to also have trouble recalling its bank. You will need to hold the Ctrl button to fine tune the bank selection.

If the spikes are too much...I might be able to change it to send only at the very beginning of the track...

I made a multi-page version with different slider/settings for each channel...but having it send that much data to all 16 channels at once was a hell of a spike.

nF

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