Devious Machines Infiltrator

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Infiltrator

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Editing over my earlier post since I've figured it out. I have a couple of questions:

Can I modulate the blue and green knob settings inside Infiltrator, or will i have to rely on DAW automation?

Can I assign any parameters to a mod wheel?

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ghostwhistler wrote: Fri Jul 02, 2021 4:10 pm Editing over my earlier post since I've figured it out. I have a couple of questions:

Can I modulate the blue and green knob settings inside Infiltrator, or will i have to rely on DAW automation?

Can I assign any parameters to a mod wheel?
1. You need to use DAW automation. But it's something we are thinking about.

2. The mod wheel. Not yet, but Dom is working 24 hours a day until you can. Maybe later this week there will be a beta.

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jcredland wrote: Tue Jul 06, 2021 10:30 am 1. You need to use DAW automation. But it's something we are thinking about.

2. The mod wheel. Not yet, but Dom is working 24 hours a day until you can. Maybe later this week there will be a beta.
Does people who bought it via Plugin Boutique will have access to betas?

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Yes, but you’ll need to download them from our site!

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So the Decimator has a 'drive' control. Does that reduce bitrate?

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Is intro price over? If yes, too bad i missed it... :(

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Reminds me of Stutter edit 2. I may still get it. How is the performance?
Don't F**K with Mr. Zero.

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the cpu hit isn't too bad, i don't use a billion things at once though.
To me, the effects sound tighter and generally higher quality than stutter edit and glitch.

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Once you have some stuff going can the FX be reordered by dragging them around? Also is there more than one trigger pattern per patch?
Don't F**K with Mr. Zero.

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sqigls wrote: Mon Jul 12, 2021 1:44 am the cpu hit isn't too bad, i don't use a billion things at once though.
To me, the effects sound tighter and generally higher quality than stutter edit and glitch.
Stutter edit 2 is my current favorite glitcher. I like using it and some of the strange sequencing options in Bitwig to make big fun glitchy messes that I can manhandle back into something musical. The FX in this sound great. I'll have to try out the demo I suppose and figure out how flexible it is. Even if it's just a single sequence with all the FX an modulators it will still be a fun tool for sound design. I'd like to see it have at least 12 patterns that can be switched between for the price , but I think it's probably still gonna be nice between the macros and the midi on/ off for each effect.

Does anyone here know if the effects can be reordered to try different signal paths?
Last edited by Ah_Dziz on Mon Jul 12, 2021 5:07 am, edited 1 time in total.
Don't F**K with Mr. Zero.

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Error
Don't F**K with Mr. Zero.

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yes the effects can be reordered. ala drag n drop with a confirmation

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sqigls wrote: Mon Jul 12, 2021 5:14 am yes the effects can be reordered. ala drag n drop with a confirmation
Looks like I'm gonna blow some more money.
Don't F**K with Mr. Zero.

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Ah_Dziz wrote: Mon Jul 12, 2021 5:06 am I'd like to see it have at least 12 patterns that can be switched between for the price , but I think it's probably still gonna be nice between the macros and the midi on/ off for each effect.
Do you mean 12 different sequencer patterns?

We've got some plans for a future sequencer upgrade. Although there's a bunch of workflow things we are going to get out first.

In the meantime you can sequence it from MIDI if you want to do something very complicated.

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Yeah. I'd love to see multiple sequences with alternative signal paths. So then you can really switch up what's going on. A mode where the signal path (triggered by midi) would be re ordered according to what key was pushed first would be amazing too. I played with the demo a bit earlier. It is a damn fine piece of gear either way.
Don't F**K with Mr. Zero.

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