Just wanted to chime in here with a huge thank you to beely.
I've only scratched the surface with regard to programming the WS, but your explanations have inspired me to dig deeper.
Cheers
Just wanted to chime in here with a huge thank you to beely.
4 oscillators (3 playing PCM waves, 1 playing a Wave Sequence)gentleclockdivider wrote: ↑Wed Aug 04, 2021 11:49 pm Here's a patch with 4 waves , yet only the first one is heard (glass hit )
It can be difficult to reverse engineer someone's edits when you can only see a limited number of parameters. It might be easier to upload the patch to examine.gentleclockdivider wrote: ↑Wed Aug 04, 2021 11:49 pmI obviously checked all amp levels for the other waves , no luck
Exactly!PatchAdamz wrote: ↑Thu Aug 05, 2021 12:33 am It looks more difficult then it is, in fact once you understand the basic design you will find its not that difficult after all.
Did he use the wavestation with genesis?
Just to say I'm not sure you can init the VST version. You can open a performance and change from there, which I suppose isn't terribly onerous. I'm guessing that's because they assume you'd be tweaking existing performances, rather than starting from a completely blank slate.beely wrote: ↑Thu Aug 05, 2021 10:26 am
- Create an Init bank preset (again, google for this) so that you can completely clear out RAM1 (thats RAM1 Performances (50), RAM1 Patches (35) and RAM1 Wavesequences (32). Save this as a preset in your DAW so you can easily init RAM1 to give you some working space.
The We Can’t Dance album is full of Wavestation… I expect it’s all largely presets, certainly the obvious stuff is…ghostwhistler wrote: ↑Thu Aug 05, 2021 12:26 pmDid he use the wavestation with genesis?
Are those performances/patches available for the VST, since that was the subject of this discussion.
That why I said a few times now to google for an init bank if you need it.ghostwhistler wrote: ↑Thu Aug 05, 2021 12:29 pmJust to say I'm not sure you can init the VST version.
Thank you, but the demo doesn't appear to allow that, and you woudln't be able to save it under the same restrictionsbeely wrote: ↑Thu Aug 05, 2021 12:33 pmThat why I said a few times now to google for an init bank if you need it.ghostwhistler wrote: ↑Thu Aug 05, 2021 12:29 pmJust to say I'm not sure you can init the VST version.
But anyway, I've saved you the effort. Here you go - use the File -> Import facility to import the init RAM1 Perfs/Patches/WaveSequences.
I explained this a couple of times above already - have another read through my previous posts.
The same way as on any synth - there are a couple of LFOs (per Patch), and you assign them as modulators to whatever you want to change, and use the amount to set how much to modulate by. There are many things that you can modulate in the WS, even up to the FX level.
Barely hear the sound? Something is wrong if you're loading a preset and can barely hear it. The overall output is generaly low-ish because the WS can output 256 voices, and you don't want to clip. There is a global Output Gain control in the Settings screen, which you can set to +6dB or +12dB if you want a hotter output.ghostwhistler wrote: ↑Thu Aug 05, 2021 4:56 pmAlso the volume on some patches is far too low, you can barely hear the sound. How do you increase the volume?
Whatever comes in handy, mouse, trackpad, my hardware plugin controller, plus, you know I happen to have my trusty OG Wavestation to hand and the joystick conveniently sends out CC16/17 messages, so it just works...
Then why is the LFO doing nothing when I set it to modulate between 2 oscillators in one part? A simple 2 osc set up. Like I said, it works if i set the mod source to the wheel. But if I set to the LFO I can't hear any effect, even if i change the rate. Even if i set it to 127%beely wrote: ↑Thu Aug 05, 2021 5:28 pmI explained this a couple of times above already - have another read through my previous posts.
The same way as on any synth - there are a couple of LFOs (per Patch), and you assign them as modulators to whatever you want to change, and use the amount to set how much to modulate by. There are many things that you can modulate in the WS, even up to the FX level.
If you want to modulate the oscillator pitch, as an example, go to the Pitch tab, and there are two mod sources available for pitch. Set one to LFO1 or LFO2, and increase the amount. It basically works like this everywhere. You can change the actual LFO settings on the (surprise!) LFO1 and LFO2 tabs.
Barely hear the sound? Something is wrong if you're loading a preset and can barely hear it. The overall output is generaly low-ish because the WS can output 256 voices, and you don't want to clip. There is a global Output Gain control in the Settings screen, which you can set to +6dB or +12dB if you want a hotter output.ghostwhistler wrote: ↑Thu Aug 05, 2021 4:56 pmAlso the volume on some patches is far too low, you can barely hear the sound. How do you increase the volume?
But that's probably not going to help if you can barely hear it - check your gain staging I guess...
Whatever comes in handy, mouse, trackpad, my hardware plugin controller, plus, you know I happen to have my trusty OG Wavestation to hand and the joystick conveniently sends out CC16/17 messages, so it just works...
© KVR Audio, Inc. 2000-2024
Submit: News, Plugins, Hosts & Apps | Advertise @ KVR | Developer Account | About KVR / Contact Us | Privacy Statement