Why you left Cubase

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I mix from VE Pro and automation lanes, I only rarely even glance at the mixer in Cubase or Nuendo. To check levels, maybe.
I'd have some adjustment to do with that. I'm not throwing money at this, stuck with 11.0.0 I guess.
I downloaded and installed the free Studio One (demoed the real v. 5.5 yrs ago) and it wouldn't let me haz 48kHz. fine, it costs nothing, expectation can't be that high.
I have a great audio interface by them, but the software isn't all that attractive, with the Sphere whole thing, not my flavor. Old, set in ways here.

Apple annoys the fack out of me all the time, stuck with that too because the alternative is not better. Making it difficult to open an mp3 I made because the developer isn't recognized is the latest bad trip. This is idiocy.

the equalizer Frequency is objectively pretty impressive, but moreso in 11 than 10. Magneto 2 - at one time Magneto OG was their _only_ useful internal vst for me - is IME as good a saturator as there is. Yeah, when I bought it its plugins were not a factor, still pretty much isn't it today, but these are pretty great if you ask me.

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searching the often endless list of parameters is a no-go
agreed, this is very clunky.

FORTUNATELY I embraced VE Pro some 12 yrs ago, which has an automation mapping protocol which places everything in an Instance in one map for Cubase; and since version 7 conveys the name of the parameter verbatim, so locating a parameter is, well it is where you place it in that map and should have a useful name.


Still trying to get them to provide for making the name shorter, some things are truncated here. Fortunately since I assigned it I know which one (identical names except for the truncated bit).
Last edited by jancivil on Thu Aug 05, 2021 3:31 pm, edited 2 times in total.

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jancivil wrote: Thu Aug 05, 2021 3:14 pmI downloaded and installed the free Studio One (demoed the real v. 5.5 yrs ago) and it wouldn't let me haz 48kHz. fine, it costs nothing, expectation can't be that high.
Maybe it's a limitation of the free version? I was running S1 v5 at 48kHz on my laptop.

jancivil wrote: Thu Aug 05, 2021 3:14 pmI have a great audio interface by them, but the software isn't all that attractive, with the Sphere whole thing, not my flavor. Old, set in ways here.
Just find a 2nd hand license - they go for around $150.
Music tech enthusiast
DAW, VST & hardware hoarder
My "music": https://soundcloud.com/antic604

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oh, it must be.

Nah, this all still doesn't add up to an 150 dollar problem for me, thanks tho
if they made the .0 unavailable I would have a bigger problem. At one time, pretty recently, they had it so you couldn't get any but current versions. 11.0.10 was IT. I was scared, because that was horrendous on my system.
I guess they had to change because people clamored for that.

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I think making the automation lanes - for the instrument channel - external controller-friendly is way overdue.
It isn't how I think to do usually but it's a bizarre feature to remain absent. I wanted to with a controller once but their little Controls thingies were not conducive to anything not shown in the mixer in that case.

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antic604 wrote: Thu Aug 05, 2021 3:13 pm
pixel85 wrote: Thu Aug 05, 2021 3:11 pmThey're working on a MIDI/automation/assigning parameters to hardware etc. overhaul. So there's hope for improvement ;)
That would be awesome! The awkward mix of constraints & unlimited feature-set that Cubase has for my particular music, workflow and ...mental abilities might be what I'm looking for ;)
They are aware that they're way behind in that department. I'm glad that they're doing a full overhaul because Cubase really needs it.
I don't expect them to make Cubase as flexible as Live or Bitwig but if they just can make assignable (to hardware controller or to make automation track immediately) knobs in every instrument in all plugins in C11.5 then it will be huge progress.

Then after that, they can make flexible effect routing like in Live or make it totally modular like in Bitwig ;)

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jancivil wrote: Thu Aug 05, 2021 3:14 pm I downloaded and installed the free Studio One (demoed the real v. 5.5 yrs ago) and it wouldn't let me haz 48kHz.
antic604 wrote: Thu Aug 05, 2021 3:27 pm
jancivil wrote: Thu Aug 05, 2021 3:14 pmI downloaded and installed the free Studio One (demoed the real v. 5.5 yrs ago) and it wouldn't let me haz 48kHz. fine, it costs nothing, expectation can't be that high.
Maybe it's a limitation of the free version? I was running S1 v5 at 48kHz on my laptop.
It's an old problem that requires manual editing of XML file before, sometimes after opening a project. I had this in version 4 :dog: (i did not update to version 5). I change rate in UI settings only to observe that few seconds later it drops back to 41kHz
First link from google: https://answers.presonus.com/4406/unabl ... udio-one-3


Edited: wrong assumption from my side. While i confirm similar problem on my setup, original issue was an user error.
Last edited by middle_color on Fri Aug 06, 2021 10:22 pm, edited 1 time in total.

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well, in that free version there's no changing it fr. 44.1, period.
it's free, it is what it is

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Skupje wrote: Sat Jul 31, 2021 3:47 pm The we have to put everyting on the C drive.
C:// is 60GB SSD the rest ranges from 1TB to 3TB.
Fast to boot doesn't really matter over loaded a ~GB into RAM.
Never actually booted a VST or file where I thought it was slow boot from disk. On the contrary. So I don't have a VST folder on my C drive. In case of VST3 the files are NOT in the folder where all my other plugins are located. It doesn't work..
This is no longer the case. Steinberg created a library manager that works quite well. I upgraded whatever version I was on previously to the current version for that and the fact that the same library manager works for Halion 6 and Padshop Pro libraries.
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Gribs

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n/m
Last edited by EnGee on Sat Aug 07, 2021 11:59 pm, edited 1 time in total.
Using: Cubase Pro 15, Reason 13, Tascam US-4x4HR, MODX6, DM12D, LaunchKey 49, Yamaha guitar(Pacifica 612v) and bass (BB234) and some virtual instruments and synths.

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pixel85 wrote: Sat Jul 31, 2021 3:17 pm
jancivil wrote: Fri Jul 30, 2021 6:27 pm My favorite version has to be the last one before they got rid of Replace Audio in Video.
Now, one may render the video and everything, but the audio tops out at 16 bit, so my workaround is still in effect (Da Vinci Resolve will use 24 and 32 bit linear PCM very well thank you, and fortunately renders seriously fast here).
Video render in Cubase is now useless for me completely. Every single time it's complaining about something: wrong fps, wrong sample rate, wrong resolution...
It's as annoying as video import which also doesn't like 90% of videos I'm trying to import to Cubase.
They totally f*** up video.
I spent a week working with Steinberg support trying to get Cubase 11 (both Pro and Elements) to run.

In the end, I had to remove videoengine.dll from the components folders of both, and now they run fine - but without video.

No indication of when it will be fixed.

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never tried to render video from Cubase. I've not had trouble importing video at all. Get frame rate from video works if there's a mismatch.

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here's one of the new bits with 11: example, project is a couple, three audio 2-files to edit into a whole and render.
I set the tracks to the size I want to look at, go to Pool and import or deal in there, come back to Project Window and it's minimized the tracks.
this is :nutter: the program is doing shit in the background I'm not asking it to do, it's confused and somehow acting on its own, according to what I can only guess at.

I suppose it has to do with setting 'one' as the smallest track size to show data but that shouldn't follow. Never seen this one before.
real helpful. So I have to make a 'Workspace' for every time I want to see a 'regular' size audio track in Project window. Could be related to the fact seeing Pool how I need to see it is a Workspace. Another idiotic thing, open say Browser, then Pool, both are the same size, to set independent window sizes for these is save a Workspace now. So I used to not really go for the argument Cubase is clunky workflow, but now it rather is. I used to have everything exactly how I want it and simply call it by a key command. Oh no, let's redo all that*. It's a small workaround but still. insane

This is why I say the culture has to change. These are not decisions made by users of Cubase in any way. And numerous things change for the sake of change, *like some idiot thinks there's nothing better needs doing.

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felis wrote: Sat Aug 07, 2021 1:28 pm
pixel85 wrote: Sat Jul 31, 2021 3:17 pm
jancivil wrote: Fri Jul 30, 2021 6:27 pm My favorite version has to be the last one before they got rid of Replace Audio in Video.
Now, one may render the video and everything, but the audio tops out at 16 bit, so my workaround is still in effect (Da Vinci Resolve will use 24 and 32 bit linear PCM very well thank you, and fortunately renders seriously fast here).
Video render in Cubase is now useless for me completely. Every single time it's complaining about something: wrong fps, wrong sample rate, wrong resolution...
It's as annoying as video import which also doesn't like 90% of videos I'm trying to import to Cubase.
They totally f*** up video.
I spent a week working with Steinberg support trying to get Cubase 11 (both Pro and Elements) to run.

In the end, I had to remove videoengine.dll from the components folders of both, and now they run fine - but without video.

No indication of when it will be fixed.
For me the only issue is with a very few video codecs that Cubase support. So it's a totally different case. At work I need video in Cubase so I would be totally pissed to be in your shoes, without video engine.
It took them a lot of time to make this new engine, it's very limited (codecs) and like in your case, it can be bugged like hell. I don't why it's so difficult for them to implement a better video engine. Especially that Nuendo is mostly used in post-production.

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jancivil wrote: Sat Aug 07, 2021 3:25 pm here's one of the new bits with 11: example, project is a couple, three audio 2-files to edit into a whole and render.
I set the tracks to the size I want to look at, go to Pool and import or deal in there, come back to Project Window and it's minimized the tracks.
this is :nutter: the program is doing shit in the background I'm not asking it to do, it's confused and somehow acting on its own, according to what I can only guess at.

I suppose it has to do with setting 'one' as the smallest track size to show data but that shouldn't follow. Never seen this one before.
real helpful. So I have to make a 'Workspace' for every time I want to see a 'regular' size audio track in Project window. Could be related to the fact seeing Pool how I need to see it is a Workspace. Another idiotic thing, open say Browser, then Pool, both are the same size, to set independent window sizes for these is save a Workspace now. So I used to not really go for the argument Cubase is clunky workflow, but now it rather is. I used to have everything exactly how I want it and simply call it by a key command. Oh no, let's redo all that*. It's a small workaround but still. insane

This is why I say the culture has to change. These are not decisions made by users of Cubase in any way. And numerous things change for the sake of change, *like some idiot thinks there's nothing better needs doing.
And probably fixes will have to wait because they're working on "clip launcher" because some loud and vocal users can't use Cubase without it anymore. This and probably gapless audio is their priority now.
Both features will bring tons of new bugs and issues which will make top of the priority list, leaving old issues behind.

Ps. I don't have the same experience like you. When I'm working in Pool, size of tracks (verical and horizontal) stays the same. Except when I press Z Key by mistake, which happens very often.

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