Macbook M1 vs Intel Desktop

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Ploki wrote: Fri Aug 13, 2021 9:37 am
UltraJv wrote: Fri Aug 13, 2021 9:20 am
Under certain situations the M1 is good. Its not overall better though. Its a win for Apple as it ensures ecosystem lock in. Thats unacceptable for PC owners.
Misleading.
M1 is better in -every- equal TDP situation.
The question is whether apple will be able to scale it to bigger systems. If they do, there's absolutely nothing intel can do, because performance/watt IS performance when you don't have liquid nitrogen cooling
TDP is for laptops, how does it do in games though? It cant run the games PC does at the same FPS. I know this is an audio forum but for overall flexibility, you cant beat intel/ AMD.

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UltraJv wrote: Fri Aug 13, 2021 9:26 am
For those who like to go for eco lock in, its a win for Apple. You get less flexibility though. Your comparison is a good one. Ferrari parts cost more so repairs are more expensive. You can only go to Ferrari for repair and when they tell you it cant be fixed, you have to buy another. The M1 makes this even more so. Good for business but not the customer. Time will tell.
Except most PC's that i've had in the family are broken and the only way to fix them is salvage old differently broken ones.
on the other hand, 2008 MBP still running flawlessly.

Apple makes a lot of things wrong and has a lot of ethically questionable business practices, but i don't think M1 is one of those.
chk071 wrote: Fri Aug 13, 2021 9:32 am Quoted to come back here, for future laughs. ;)

Apple is really good. They managed well to make their customers true believers.

Just the other hand, I shook my head in dislbelief because I couldn't plug my powerbank into a relatives iPhone XR, because it misses a USB-C port, but it has a Thunderbolt port. :dog: So effin' retarded.
It's a lightning port, not a thunderbolt port. It's a reversible port that predates USB-C by two years, by the time USB-C became widely adopted there was an ecosystem already built around the Lightning port found first on the iPhone 5 in 2012 - every iphone users have a fuckload of Lightning cables and a lot less USB-C cables, so migrating to a new standard means buying a bunch of new cables.

They're migrating to USB-C slowly - too slow for my taste - but i understand why they're taking their sweet time. I wish they pulled the plug on it years ago.
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UltraJv wrote: Fri Aug 13, 2021 9:41 am
TDP is for laptops, how does it do in games though? It cant run the games PC does at the same FPS. I know this is an audio forum but for overall flexibility, you cant beat intel/ AMD.
TDP is not for laptops because you don't have INFINITE cooling available, because physics.
Efficiency (dye shrinks) is what has been driving performance up in the last decade - basically sticking more transistors into a smaller space to generate less heat - and this is where apple made a leap with the M1 - efficiency, and this is what makes their 10W chip comparable to 100W desktop chips.
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Ploki wrote: Fri Aug 13, 2021 9:43 am
UltraJv wrote: Fri Aug 13, 2021 9:41 am
TDP is for laptops, how does it do in games though? It cant run the games PC does at the same FPS. I know this is an audio forum but for overall flexibility, you cant beat intel/ AMD.
TDP is not for laptops because you don't have INFINITE cooling available, because physics.
Efficiency (dye shrinks) is what has been driving performance up in the last decade - basically sticking more transistors into a smaller space to generate less heat - and this is where apple made a leap with the M1 - efficiency, and this is what makes their 10W chip comparable to 100W desktop chips.
Sorry, total fantasy. You completly ignored my comment on PC games. The M1 cannot compete.

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UltraJv wrote: Fri Aug 13, 2021 9:45 am
Sorry, total fantasy. You completly ignored my comment on PC games. The M1 cannot compete.
Wait till consoles migrate to ARM from x86, then we can talk again.
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Ploki wrote: Fri Aug 13, 2021 9:45 am
UltraJv wrote: Fri Aug 13, 2021 9:45 am
Sorry, total fantasy. You completly ignored my comment on PC games. The M1 cannot compete.
Wait till consoles migrate to ARM from x86, then we can talk again.
Not going to happen. The latest console is Steam Deck and its AMD.

https://www.bloomberg.com/news/articles ... le-console

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Sure it won't.
Not that it matters or that i care, but the fact that you need to pull gaming into it as one strawman is telling enough.
Why don't you criticise apple for what they deserve criticism for, there's plenty to choose from, not for making a good chip?
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Passing Bye wrote: Thu Aug 12, 2021 11:37 pm How is Mac stacking in pro audio market, anyone have numbers?
Last I heard it was half and half with PC gaining a lot of traction in studios, while mac laptops used for more live/moving composing.
Soft Knees - Live 12, Diva, Omnisphere, Slate Digital VSX, TDR, Kush Audio, U-He, PA, Valhalla, Fuse, Pulsar AUDIO, NI, OekSound etc. on Win11Pro R7950X & RME AiO Pro
https://www.youtube.com/@softknees/videos Music & Demoscene

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New Mac mini incoming? It looks likely we’ll see a 10 core 16/32 gig Mac mini with two options for gpu cores in October. My guess is that this will be an outstanding audio machine. I just built a 5950x system here but I can see the writing on the wall. Watching with great interest.

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UltraJv wrote: Fri Aug 13, 2021 9:48 am
Ploki wrote: Fri Aug 13, 2021 9:45 am
UltraJv wrote: Fri Aug 13, 2021 9:45 am
Sorry, total fantasy. You completly ignored my comment on PC games. The M1 cannot compete.
Wait till consoles migrate to ARM from x86, then we can talk again.
Not going to happen. The latest console is Steam Deck and its AMD.

https://www.bloomberg.com/news/articles ... le-console
Consoles use X86/AMD64 for developer benefits, not performance reasons.

These days, most engineers are only familiar with X86/AMD64. Alternative instruction sets make it harder to develop cross platform software and also make it harder to enable forward/backward compatibility.

For gaming, computers based on PowerPC, MIPS or other architectures have generally performed significantly better than X86/AMD64 machines made around the same time. For example, PlayStation 2s had about 6GFLOPS, whereas the flagship AMD and Intel processors around that time were barely hitting 1GFLOP.

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For gaming, computers based on PowerPC, MIPS or other architectures have generally performed significantly better than X86/AMD64 machines made around the same time. For example, PlayStation 2s had about 6GFLOPS, whereas the flagship AMD and Intel processors around that time were barely hitting 1GFLOP.
That power is of course important, but only “only“ useful for certain tasks, namely physics and graphics calculations.
The PS3 is still extremely powerful in these regards and AFAIR destroys even way more modern X86 gaming CPUs.
On the other hand, it's general purpose computational power was pretty weak even back in 2006 when it hit the market.
It's huge advantage in raw floating point power can easily be surpassed by dedicated GPUs though, so even a PS4 which has meager CPU floating point power compared to it's predecessor was a huge step ahead, simply because it had a GPU that was powerful enough to not only handle way superior graphics, but also superior physics at the same time.
Plus it's CPU was way better at integer, which is also important, especially if you have other means for raw floating point power in the form of a capable GPU.

Also, the first Xbox, which had a Celeron processor, which stank even for budget PC standards, could sport much better graphics than the PS2, because of it's way superior GPU (and the PS2 CPU stank for integer stuff, like most RISC processors did at that time)
The GAS is always greener on the other side!

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