Do you still use a 32bit DAW?

Audio Plugin Hosts and other audio software applications discussion

Do you use a 32bit DAW??

No. I already changed to 64 bit.
78
80%
Yes. But I will change to 64 bit soon.
1
1%
Yes. I use the 32bit DAW.
19
19%
 
Total votes: 98

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chk071 wrote: Wed Sep 08, 2021 7:30 pm the people who probably will only jump in to say "32-bit forever!"
I have genuine sympathy for those who are stuck on 32 bit for financial reasons and simply can't afford to keep up with technology.

But those who choose to stick with 32 bit only have made the conscious decision to be left behind. They should not be surprised as more and more developers drop 32 bit support as time and progress march on.

But again I think it's important for developers to determine the number of people who simply can't use 64 bit plugins and can only purchase 32 bit plugins.

I would wager a guess their numbers really are quite low in comparison to the market as a whole.
None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe

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Teksonik wrote: Wed Sep 08, 2021 8:08 pm I have genuine sympathy for those who are stuck on 32 bit for financial reasons and simply can't afford to keep up with technology.
You can easily build a freeware virtual studio, fully 64-bit, so, I don't really see the financial situation as a relevant thing.

If anything, people decided to stick to a specific piece of software, which is 32-bit only, so, your second paragraph applies:
Teksonik wrote: Wed Sep 08, 2021 8:08 pm But those who choose to stick with 32 bit only have made the conscious decision to be left behind. They should not be surprised as more and more developers drop 32 bit support as time and progress march on.

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Some ppl use only 32bit because the plugins never got released as 64bit

Nothing to do with financial reasons

I have 3 versions of my host, so all bases are covered

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vurt wrote: Wed Sep 08, 2021 7:35 pm not seen layzer for a while actually :?
Waiting for page 32

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i can see continued support for older products, for as long as devs have the option or will.
but new products can take advantage of newer faster cpu, and this can in some cases mean more features, or just a better sound engine, these shouldnt be held back for people on older systems imo.
:ud:

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I went back to using my old 32bit XP laptop when my 64bit system was out for repair (bad pixels). It felt like wading through treacle ... :(

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chk071 wrote: Wed Sep 08, 2021 8:12 pm
Teksonik wrote: Wed Sep 08, 2021 8:08 pm I have genuine sympathy for those who are stuck on 32 bit for financial reasons and simply can't afford to keep up with technology.
You can easily build a freeware virtual studio, fully 64-bit, so, I don't really see the financial situation as a relevant thing.
And if they can't afford 64 bit hardware?

This is from 2015:
As far as statistics are concerned, Aul also reveals that, in December 2014, a total of 70.6 million computers with a 32-bit architecture connected to Windows Update to get the latest patches released by Microsoft.

It's possible that some people living in certain economic situations are still stuck on 32 bit hardware even to this day.
None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe

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Teksonik wrote: Wed Sep 08, 2021 8:45 pm
chk071 wrote: Wed Sep 08, 2021 8:12 pm
Teksonik wrote: Wed Sep 08, 2021 8:08 pm I have genuine sympathy for those who are stuck on 32 bit for financial reasons and simply can't afford to keep up with technology.
You can easily build a freeware virtual studio, fully 64-bit, so, I don't really see the financial situation as a relevant thing.
And if they can't afford 64 bit hardware?
Imagine you can't afford 32-bit hardware. :ud: You're seriously f**ked then.

I don't think your argumentation makes sense though. The last 32-bit hardware is from... well... early 2000's or something? People who can't afford 64-bit hardware will simply be using what they used in the 90's. Do you really think software developers should develop their software with people in mind who still use 90's hardware? Especially when it's one man businesses who already have a hard time keeping up with modern tech. Apple M1 etc.

As with so many things, you simply won't be able to please everyone in the world. And, that's not the point if you want to make a living anyway.
Last edited by chk071 on Wed Sep 08, 2021 8:57 pm, edited 3 times in total.

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thats true, and sadly there are many people in that situation :?
:ud:

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I stuck with a couple of things where I had to use the 32-bit server of VE Pro because I didn't need to change that and I had templates which weren't all that trivial to reconstruct. Amplitube 3 basically, and their tRacks line before it went x64 (when it did change I had to rebuild any channel using that hoping I hadn't changed a lot from a preset, if I had it's a guess because they borked it changing the internal ID idiotically (any channel with it instantiated having a broken plugin now). Which they've done since with no excuse like that change of basic architecture, being idiots.
So maybe a Mr Ray73 appears in those templates, and some old Softube Amp Room. This is like 2013, maybe '14.
I embraced x64 by the end of '09.

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vurt wrote: Wed Sep 08, 2021 7:35 pm not seen layzer for a while actually :?
KVR switched to 64bit only...

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chk071 wrote: Wed Sep 08, 2021 8:52 pm Imagine you can't afford 32-bit hardware. :ud: You're seriously f**ked then.
Well there are people who can't afford food or a place to live so "f**ked" is relative.
chk071 wrote: Wed Sep 08, 2021 8:52 pmI don't think your argumentation makes sense though
Who arguing ? All I said was....
Teksonik wrote: Wed Sep 08, 2021 8:08 pm I have genuine sympathy for those who are stuck on 32 bit for financial reasons and simply can't afford to keep up with technology.
Perhaps you're unaware of the exteme poverty in some parts of the world. I have genuine sympathy for those people.
chk071 wrote: Wed Sep 08, 2021 8:52 pmDo you really think software developers should develop their software with people in mind who still use 90's hardware?
Of course not don't be ridiculous. At no point have I said that I think developers should even support 32 bit in 2021. Go back and read my posts.

I simply suggested the poll question should not be "do you use a 32 bit DAW" but more "would you not buy a plugin because it had no 32 bit version" since that's really the point. Are there enough people who can only use 32 bit plugins that supporting them makes financial sense especially for small developers? I would say no but then none of us but the developers know the work needed to update, maintain, and support a 32 bit version. I'd say Markus even asking the question gives us the answer.
None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe

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vurt wrote: Wed Sep 08, 2021 7:35 pm not seen layzer for a while actually :?
i'm sure he is fine. busy with other things most likely :)
EnergyXT3 - LMMS - FL Studio | Roland SH201 - Waldorf Rocket | SoundCloud - Bandcamp

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FWIW FL Studio 20.8.4 will be the last 32 Bit Native version

https://www.image-line.com/fl-studio-ne ... -released/

FL Studio will of course continue to support 32 Bit plugins with the automatic bit-bridge.
Image-Line are proud developers of - FL Studio, FL Studio Mobile & Audio Plugins.

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cryophonik wrote: Wed Sep 08, 2021 7:11 pm
thecontrolcentre wrote: Wed Sep 08, 2021 6:32 pm Totally 64 bit for about 6 years here ...
About the same for me.

I have no idea how much additional effort it takes for a developer to support and update 32-bit plugins, but if it's considerable, I'd probably be in favor of ditching support and any further development for them. Keep them available as archived downloads for those who continue to use 32-bit DAWs, but focus your time and resources on improvement and development of new 64-bit plugins.
There's not really a lot to worry about, programming-wise. It's mostly just the added burden of testing, supporting, and distributing both formats. Apple tends to make it easy by stuffing all the binaries into a single file, but Windows requires a separate file.

As a programmer, though, I fully understand the desire to put out exactly one binary (64-bit VST2) per platform and not have to support VST3, AAX, AU and whatever other formats may be squirming aground out there. It's putting your resources to redundancies instead of at the very heart of the functionality of your plugin--your raison d'être in programming in the first place.
I started on Logic 5 with a PowerBook G4 550Mhz. I now have a MacBook Air M1 and it's ~165x faster! So, why is my music not proportionally better? :(

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