I was talking about it with you, I actually don't tell programmers how to fix things to that extent because I do assume they already know of these techniques but decided not to use them (which I disagree with)Teksonik wrote: ↑Thu Nov 11, 2021 10:35 pmWhy don't you pass that information along to Rob and Jon ?attention ♥ wrote: ↑Thu Nov 11, 2021 2:08 pm I don't fully agree with their explanation. When programming something like drawing waveforms, you can add a delay before the wave is recalculated if that's a heavy operation, or wait until the user lets go of the mouse button to do it. Alternatively the drawing UI and recalculation could be done on different threads.
I'll point out again that commenting about Rob Papen synths here will do you no good. Apparently they don't monitor these threads so if you've got a complaint or suggestion then contact support or comment on FB or YouTube.
rob papen - predator 3
-
- KVRist
- 128 posts since 19 Jun, 2021
-
- KVRAF
- 4751 posts since 22 Nov, 2012
I had hive one. I heard too, and sold it.attention ♥ wrote: ↑Thu Nov 11, 2021 10:23 pm Hive uses mipmapping too, how do you feel about its sound?
-
- KVRAF
- 8802 posts since 7 Oct, 2005
Yes, I wrote that I use Windows scaled 150% in the chat and I already sent in the past screenshot to Jon.Teksonik wrote: ↑Thu Nov 11, 2021 10:44 pmI think he mentioned your VST 3 GUI issue starting at the 30:45 mark but blamed the DAW since it doesn't happen there in Cubase. You need to make it clear to him that you are using 4K with scaling.
I think he said in one video he's using a wide screen at 1440 so unless they can duplicate the same resolution and scaling you're using they may not be able to duplicate the results you're getting.
Anyway, I'm using mostly VST2 and that doesn't have any problem.
- KVRAF
- 18434 posts since 16 Sep, 2001 from Las Vegas,USA
Telling me won't do any good. I don't write the code for Rob Papen. If you feel that you know how to program their synths better than they do then please do us all a favor and enlighten them for the good of all.attention ♥ wrote: ↑Thu Nov 11, 2021 10:54 pm I was talking about it with you, I actually don't tell programmers how to fix things to that extent because I do assume they already know of these techniques but decided not to use them (which I disagree with)
Other than that you're just blowing hot air here.
None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe
- KVRAF
- 18434 posts since 16 Sep, 2001 from Las Vegas,USA
So you can hear mipmapping ?Dasheesh wrote: ↑Thu Nov 11, 2021 11:22 pmI had hive one. I heard too, and sold it.attention ♥ wrote: ↑Thu Nov 11, 2021 10:23 pm Hive uses mipmapping too, how do you feel about its sound?
"MIP mapping (mipmapping) is an anti-aliasing method used in many 3-D rendering applications. It is usually used in game visualization and 3-D image rendering".
None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe
-
- KVRAF
- 4751 posts since 22 Nov, 2012
you can hear it when you put it next to a highly oversampled instrument. i usually hear it right off the top. of course, when you are programming 60 instances of super saws you can't hear shit anymore, nor do you care. nor can you hear it from a down sampled and compressed mp3. the player hears it tho.
-
- KVRist
- 128 posts since 19 Jun, 2021
I just said the opposite of that. I wouldn't tell them anything new, they went with a different design decision, that's kind of the end of it.Teksonik wrote: ↑Thu Nov 11, 2021 11:26 pmTelling me won't do any good. I don't write the code for Rob Papen. If you feel that you know how to program their synths better than they do then please do us all a favor and enlighten them for the good of all.attention ♥ wrote: ↑Thu Nov 11, 2021 10:54 pm I was talking about it with you, I actually don't tell programmers how to fix things to that extent because I do assume they already know of these techniques but decided not to use them (which I disagree with)
Other than that you're just blowing hot air here.
-
- KVRAF
- 35262 posts since 11 Apr, 2010 from Germany
See here, under "What about the oscillators": viewtopic.php?t=427890Teksonik wrote: ↑Thu Nov 11, 2021 11:32 pmSo you can hear mipmapping ?Dasheesh wrote: ↑Thu Nov 11, 2021 11:22 pmI had hive one. I heard too, and sold it.attention ♥ wrote: ↑Thu Nov 11, 2021 10:23 pm Hive uses mipmapping too, how do you feel about its sound?
"MIP mapping (mipmapping) is an anti-aliasing method used in many 3-D rendering applications. It is usually used in game visualization and 3-D image rendering".
Big lol @ hearing mipmapping though. Unless you had bats in your line of ancestry, that's absolutely impossible. But then, Dasheesh also can spot Spire in any of nowadays' EDM productions, even if it wasn't even used in the tracks.
-
- KVRAF
- 4751 posts since 22 Nov, 2012
sounds like basic spire to me, and i loved this track... even tho i sold spire (the oscillators were dirty). https://youtu.be/HwctEiWLe84
- KVRAF
- 18434 posts since 16 Sep, 2001 from Las Vegas,USA
It's just the normal signal to noise ratio at KVR. Seems like as time goes on there is more noise and less signal.....
None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe
-
- KVRist
- 128 posts since 19 Jun, 2021
You could try this: https://ddmf.eu/metaplugin-chainer-vst- ... x-wrapper/
Has up to 16x real time OS.
-
- KVRAF
- 4751 posts since 22 Nov, 2012
i like ddmf, and would buy it, but does it make the output of a mip mapped, or lower sampled instrument, into an oversampled sample, or does it convert mipmapping into oversamped output? not sure how it would do that?