Synapse Audio - Dune 3.5 Released

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Sindikhate wrote: Wed Nov 17, 2021 3:34 am Very nice update! New browser is cool and the patch generation is a cool feature.

Since 3.4.1 at 96/32 in Cubase there are some cracks and pops even if the cpu usage is still really low (9900k). There was no such problem before that version.

Just a three note chord on one of the stock presets.

C11Pro, W10, 9900k

https://www.dropbox.com/s/gyy9iwqxid0u4 ... s.wav?dl=0

What audio settings in D3?
What presets, all or specific ones?
Is D3 the only plugin loaded?
VST3 or VST2?

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Sindikhate wrote: Wed Nov 17, 2021 3:34 am Very nice update! New browser is cool and the patch generation is a cool feature.

Since 3.4.1 at 96/32 in Cubase there are some cracks and pops even if the cpu usage is still really low (9900k). There was no such problem before that version.

Just a three note chord on one of the stock presets.

C11Pro, W10, 9900k
Try turning off Multithreading in case it is on (in the monitor in the middle, under "Global Settings").

Richard
Synapse Audio Software - www.synapse-audio.com

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Hi Richard, is there a way to lock the PITCH BEND range in the settings menu? When you use an MPE controller, you have to change the value for up and down every time you switch through the presets.
If not, could you please implement it in a future update? This would be really a huge time-saver for anyone using MPE controllers :hug:
Its over for Bitwig--CUBASE WON !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

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Richard_Synapse wrote: Wed Nov 17, 2021 9:12 am
Sindikhate wrote: Wed Nov 17, 2021 3:34 am Very nice update! New browser is cool and the patch generation is a cool feature.

Since 3.4.1 at 96/32 in Cubase there are some cracks and pops even if the cpu usage is still really low (9900k). There was no such problem before that version.

Just a three note chord on one of the stock presets.

C11Pro, W10, 9900k
Try turning off Multithreading in case it is on (in the monitor in the middle, under "Global Settings").

Richard
Settings:
multithreading : on
mod rate : low
sync : internal
midi smoothing : off

Dune3 being the only plug on in an empty otherwise project.

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Even though DUNE might not be my favorite software synth, it's definitely the software synth that sound the most as a hardware synth that I know about.

Don't know what it is, but it's sounding so "powerful", while many other software synths are sounding so weak in comparison.
Mac Mini M4 Pro | 14 Cores (10P/4E) | 48GB RAM | Studio One | Reason | Bitwig Studio | Logic Pro | FL Studio | Cubase Pro | Waveform | Reaper | Renoise | ~1000 VSTs/AUs | ~350 REs

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Sindikhate wrote: Wed Nov 17, 2021 8:48 pm
Richard_Synapse wrote: Wed Nov 17, 2021 9:12 am
Sindikhate wrote: Wed Nov 17, 2021 3:34 am Very nice update! New browser is cool and the patch generation is a cool feature.

Since 3.4.1 at 96/32 in Cubase there are some cracks and pops even if the cpu usage is still really low (9900k). There was no such problem before that version.

Just a three note chord on one of the stock presets.

C11Pro, W10, 9900k
Try turning off Multithreading in case it is on (in the monitor in the middle, under "Global Settings").

Richard
Settings:
multithreading : on
mod rate : low
sync : internal
midi smoothing : off

Dune3 being the only plug on in an empty otherwise project.
Apparently Cubase doesn't like plugins handling multihreading, so turn it off in D3

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Yo richard, crazy but I'd love to see some macros to Dune 3, and MW as a destination to LFO.

Please reach out to parawave audio rapid synthesizer and see how their synth is. You guys together are making the two best synths out there imo.

See how they handle implementing importing multisamples. I offered them my suggestion and they nailed it flat. I bet they wouldn't mind sharing the code with you.
100 High Quality Soundsets: Omnisphere 2, Dune 3, Tone 2 Synths, Pigments, Uhe Synths, Halion, Spire, and others.

TTU Youtube

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Touch The Universe wrote: Wed Nov 17, 2021 9:19 pm MW as a destination to LFO.
Explain

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Thank you AnX and Richard. I will try.

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Sindikhate wrote: Wed Nov 17, 2021 8:48 pm Settings:
multithreading : on
mod rate : low
sync : internal
midi smoothing : off

Dune3 being the only plug on in an empty otherwise project.
Please turn off multithreading. Cubase/Win works differently than any other DAW regarding multithreading, it works on some systems (e.g. ours) but not all, due to the way how it uses the system's cores. This is an issue known for years. We have thought about disabling MT entirely in Cubase/Win, but since it can work fine, we thought it might be useful for some. Note that Cubase/Mac is not affected by this, nor any of the other major DAWs.

Richard
Last edited by Richard_Synapse on Wed Nov 17, 2021 9:45 pm, edited 3 times in total.
Synapse Audio Software - www.synapse-audio.com

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Touch The Universe wrote: Wed Nov 17, 2021 9:19 pm See how they handle implementing importing multisamples. I offered them my suggestion and they nailed it flat. I bet they wouldn't mind sharing the code with you.
Has there ever been an instance of different developers with products that could be seen to compete in some ways sharing code with each other ?

If Synapse wanted to they certainly have the code and the skills to implement multi-sample import without any help.

There are already many Gigs of sample content available for their Zampler plugin. :wink:

Don't get me wrong multi-sample import in DUNE 3 would make me deliriously happy but from all that I've read I don't think it will happen which is fine. You can't always have every wish granted and sometimes you might get something better than you could have wished for..... :wink:
None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe

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Touch The Universe wrote: Wed Nov 17, 2021 9:19 pm MW as a destination to LFO.
Do you mean target the LFO with the MW?
I don't have v3 of Dune, but in v2 you can assign the LFO amount to the mod wheel in the mod matrix.

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AnX wrote: Wed Nov 17, 2021 9:22 pm
Touch The Universe wrote: Wed Nov 17, 2021 9:19 pm MW as a destination to LFO.
Explain
I don't think that even makes sense. MW as an LFO destination? :?

MW as a Source to LFO as a Destination is already implemented. Maybe he meant that?

D3 111721-2.png
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None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe

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You can also multi the lfo via mw....

It's all in the manual (but I've no idea what he means)

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I haven't installed 3.5 yet. The installer requires Rosetta and I have not installed Rosetta. I'm gonna manually extract the files from the installer and install that way.

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