Ok speaking only for myself I am far more likely to buy a soundset to gain access to good usable samples than I am to gain more presets.Touch The Universe wrote: Fri Nov 19, 2021 3:45 pm The samples are baked into the presets. This brings a bank of about 105 patches weighing around 47MB though, not bad by any count considering the quality of the sound of Dune with only single waveforms.
The full multi-samples will be available in other soundsets, like from Rapid, Halion, etc. I plucked the best sounding single waveforms out of hundreds and imported into dune 3.5
I'm not a patch snob and I'll use other people's presets in a heartbeat if I find them useful although I always reach for my own first. I just find it hard to justify spending money on presets for DUNE 3 since I've made so many of my own and obviously those are the kinds of sounds I like and will use.
Of course we could just load one of your patches that uses a sample and then edit it but it's far easier to start with an INIT patch and work from there.
On the subject of samples....I'd love to encourage people to develop sample content that can be used in D3'S Osc. Of course we'd all much rather have multi-sample import but for reasons explained by Synapse earlier in this thread that is not likely to happen for D3 so we make use of what we are given.
For example there are Gigs of sample content for Zampler which is also a Synapse plugin and a lot of that content is free. I've found some of those samples work well across a fairly large range of the keyboard if they are looped well. Usually a sample at C3 or C4 works best.
