Are VST3 widely adopted now?

DSP, Plug-in and Host development discussion.

Are VST3 plugins widely adopted now?

Total votes: 106

337 posts since 4 Oct, 2002

Post Thu Nov 25, 2021 11:24 am

mystran wrote:
Wed Nov 24, 2021 7:20 pm
I don't have a whole lot of sample size, 'cos I agressively valgrind stuff before I release anything, but just about all of those I can remember were non-trivial interop issues where stack trace was basically useless.
In last few weeks I've triaged a bunch of dumps where call stack was corrupted. And in general dumps are never trusted 100% (missing vals, register vals are unreliable and sometimes misleading, dump was partial, etc). Various means of crash reporting are very useful, as long as one always keep in mind that no such mechanism is 100% reliable.

98 posts since 6 Jan, 2003

Post Sun Nov 28, 2021 12:35 pm

AndyMusician wrote:
Wed Oct 21, 2020 7:32 pm
As a new developer, I have no choice but to develop VST3 plugins. ...
Back on topic: Maybe there are other options. IANAL, and I don't know whether this was discussed before, but what if I write a plugin that is binary compatible with the VST2 SDK without using any of the SDK source files? I have seen vestige or FST, there are implementations in other programming languages (Delphi, D, Rust). Like in the past when the Samba team reimplemented the SMB protocol - or the US court ruled that Google's use of the Java API in the Android SDK was fair use (

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1070 posts since 2 Jul, 2018

Post Mon Nov 29, 2021 12:28 am

In Europe there are no 'software patents' allowed. So if your write something that is 'compatible' Steinberg can't do anything against you. They only own the trademark 'VST'.
Tone2 Audiosoftware

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