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Hattrixx wrote:What style is that?
I tend toward orchestral classical-style music. :-) And rather overly cosmic-sludgy prog rock.

... erm, and unobtrusive soundtracky schlock that's meant not to be noticed but to act as wallpaper behind narration. Ah well, we do what we can! :-D I'd rather do experimental stuff but there's not a lot of call for it... heh...

Meffy

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ouroboros wrote:Thanks again for the lucid explanations: you certainly bested CM's tutorial!
Hah! Oh, it's difficult to keep my thoughts to myself on this one. I was subscribed to CM at the time that tutorial came out, but it was about 1 month into the development of my website. Hmmmm! :)

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Meffy wrote:
Hattrixx wrote:What style is that?
I tend toward orchestral classical-style music. :-) And rather overly cosmic-sludgy prog rock.

... erm, and unobtrusive soundtracky schlock that's meant not to be noticed but to act as wallpaper behind narration. Ah well, we do what we can! :-D I'd rather do experimental stuff but there's not a lot of call for it... heh...

Meffy
Interesting! Respect! I would certainly argue that breakbeats could be a part of overly cosmic-sludgy prog rock music... but I can see why it might not be the most important thing! :wink:

Thanks!

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Hattrixx wrote:I would certainly argue that breakbeats could be a part of overly cosmic-sludgy prog rock music...
I'll keep an open mind, and if I can manage to get the rest of a certain song right (slim chance of that, but I can dream, hm?) then we'll see. ;-)

Meffy

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Thanks for this. I am still not clear what a breakbeat is other than a new name for an off tempo fill. These are not new in music by a long shot.

Update too bad I won't be looking at this tutorial as I refuse install realplayer on my PC. Any chance of uploading other formats. Just as long as it isn't QuickTime.

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Hey..... the realplayer is only required for 2 files - and they aren't that important! It's just video files that are explained elsewhere anyway.

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OK cool. It's just that I had a bad experience with RealPlayer. The text material is very good, so that's fine. But, visuals are always a great help for many of us though and I laud your use of them.

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You can hear the sounds without RealPlayer, too.

I'm curious.... what was the bad experience with RP? I thought it was the best format to do the videos in, since it's pretty wide spread and the quality to size ratio is reasonable. :?:

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You can hear the sounds without RealPlayer, too.

I'm curious.... what was the bad experience with RP? I thought it was the best format to do the videos in, since it's pretty wide spread and the quality to size ratio is reasonable.
Oy what a schlemiel I am. Thanks!

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ouroboros wrote:There is a built in slicer that comes with FL that is well spoken of, but it doesn't slice from slice point forward; it slices every separate hit.
Actually there's a switch in Fruity Slicer called "play to end" or something like that, which does this. Also you'll want to set a volume envelope (they're off by default in sampler/slicer, triggering the entire sample).

I'm not sure what the advantage is of working this way as opposed to just using Fruity Slicer's default behavior (which automatically takes care of tempo conversion) though?

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Thanks - really useful tips. I checked your personal web site too - nice one! 8) 8) 8)

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foosnark wrote:
ouroboros wrote:There is a built in slicer that comes with FL that is well spoken of, but it doesn't slice from slice point forward; it slices every separate hit.
Actually there's a switch in Fruity Slicer called "play to end" or something like that, which does this. Also you'll want to set a volume envelope (they're off by default in sampler/slicer, triggering the entire sample).

I'm not sure what the advantage is of working this way as opposed to just using Fruity Slicer's default behavior (which automatically takes care of tempo conversion) though?
FL amazes me: it is so deep :D
I'm not sure the adantages either, but the envelope clip tip helped a lot!
..what goes around comes around..

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foosnark wrote:I'm not sure what the advantage is of working this way as opposed to just using Fruity Slicer's default behavior (which automatically takes care of tempo conversion) though?
It simply sounds better on most beats. A LOT better on really busy beats. The idea of doing it my way is to avoid reconstruction. If the groove is perfect and the loops flows nicely from one hit to the next, then it's not a great idea to split it up and join it back together again. Seriously - I've done it both ways thousands of times, and it's obvious which is most pleasing to the ear. I'm going for professional quality and maximum control, rather than what's easy or automatic. :)

http://breakbeat.hattrixx.co.uk

:shock:

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Philly wrote:Thanks - really useful tips. I checked your personal web site too - nice one! 8) 8) 8)
Oooh - big thanks to you, Philly! :hihi:

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It simply sounds better on most beats. A LOT better on really busy beats. The idea of doing it my way is to avoid reconstruction. If the groove is perfect and the loops flows nicely from one hit to the next, then it's not a great idea to split it up and join it back together again.
I'll have to give it a shot and see what I come up with.

I've never worked from the perspective of maintaining the drummer's groove, and I'm philosophically not sure I want to :D I *like* intentionally cutting halfway into cymbal decays, or imposing a fast decay envelope and bitcrushing the hell out of it, etc.

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