Tracking Apple Silicon Native Hosts, Plugins, Effects

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Loaded up for me but doesn’t show as a VST. However, the download didn’t have the Apple silicon description like the other silicon ones. I guess they have took the link down to repair.

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Funkybot's Evil Twin wrote: Sat Dec 18, 2021 1:19 pm PSP E27 & PSP E27se v.1.7.2 are now native.
I see no evidence of this on the site. All other PSP native plugins have a separate download for M1, and the E27 download is not universal.

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teilo wrote: Sat Dec 18, 2021 7:11 pm
Funkybot's Evil Twin wrote: Sat Dec 18, 2021 1:19 pm PSP E27 & PSP E27se v.1.7.2 are now native.
I see no evidence of this on the site. All other PSP native plugins have a separate download for M1, and the E27 download is not universal.
It was earlier. I can forward you the email they sent announcing it. If you see my subsequent post, it sounds like there was an authorization bug, where it was looking for another plug-ins license. I would not be surprised if they pulled the release for that reason.

Text of the email:
PSP E27 & PSP E27se v.1.7.2

CHANGES:
1. Apple Silicon native support,
2. Added higher resolution graphics for Windows PC version,
3. Added higher resolution graphics and retina support for macOS version.

BUG FIXES:
1. In ProTools - sometimes plugin was loosing mouse focus, which caused knobs to be immovable - fixed,
2. Minor bugs fixed.

KNOWN ISSUES:
- routing problem on multi channel (more than 2 channels) tracks in Reaper. The right channel is muted when the VST 3 plug-in is inserted. We advice to use VST 2.4. version on such tracks.

TO BE DONE:
1. Improving stability between VST3 version of the plugin and Ableton Live host application,
2. Proper track routing in Reaper for more audio channels than two.

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teilo wrote: Sat Dec 18, 2021 7:11 pm
Funkybot's Evil Twin wrote: Sat Dec 18, 2021 1:19 pm PSP E27 & PSP E27se v.1.7.2 are now native.
I see no evidence of this on the site. All other PSP native plugins have a separate download for M1, and the E27 download is not universal.
Check again, it's there now. Antoni from PSP posted a fix about two hours ago. They must have pulled it in the interim.

https://gearspace.com/board/showpost.ph ... tcount=719

I confirmed the native ARM version is working.

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PSP BussPressor v.1.1.1 FREE update for current users.

NEW:
- Apple Silicon native support
- graphic engine with zooming
- Retina support
- presets explorer system

EDIT: PSP OldTimer also updated, they are on a roll.

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I noticed Tone Projects Kelvin is not mentioned on the list. It's been native Apple Silicon since the initial release. The website just says 64-bit AU, VST, AAX, but doesn't call out Apple silicon. I can confirm it is native though.

See the bottom of page 5 of the manual for documented proof:

https://www.toneprojects.com/download/T ... Manual.pdf

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Funkybot's Evil Twin wrote: Mon Dec 20, 2021 5:20 am I noticed Tone Projects Kelvin is not mentioned on the list. It's been native Apple Silicon since the initial release. The website just says 64-bit AU, VST, AAX, but doesn't call out Apple silicon. I can confirm it is native though.

See the bottom of page 5 of the manual for documented proof:

https://www.toneprojects.com/download/T ... Manual.pdf
This doesn't show up as VST2 in Ableton Beta?

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There are several new products that don't come as vst2's anymore. Their website mentions only vst3.

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Rickskii wrote: Mon Dec 20, 2021 9:00 am
Funkybot's Evil Twin wrote: Mon Dec 20, 2021 5:20 am I noticed Tone Projects Kelvin is not mentioned on the list. It's been native Apple Silicon since the initial release. The website just says 64-bit AU, VST, AAX, but doesn't call out Apple silicon. I can confirm it is native though.

See the bottom of page 5 of the manual for documented proof:

https://www.toneprojects.com/download/T ... Manual.pdf
This doesn't show up as VST2 in Ableton Beta?
They're VST3, AU, AAX only. No VST2.

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I'm not sure why Universal Audio hasn't made an announcement, but all their plug-ins (except "Auto Tune" and "bx-refinement") work native. I'm using the latest MacBook Pro and all their VSTs and VST3s and loading up with no AUhost or Rosetta conversion. Can anyone else confirm this?

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Father Bronques wrote: Mon Dec 20, 2021 1:59 pm I'm not sure why Universal Audio hasn't made an announcement, but all their plug-ins (except "Auto Tune" and "bx-refinement") work native. I'm using the latest MacBook Pro and all their VSTs and VST3s and loading up with no AUhost or Rosetta conversion. Can anyone else confirm this?
This was posted by UAD in the UAD forum: https://uadforum.com/macos-11-big-sur-m ... rey-4.html

"Almost all plugins are already M1 native with an M1 host.

As for Console, since it's all DSP, there is no advantage to it being M1 native. Of course it will be in the future, but it doesn't really matter."

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so PA/BX plugins for UA are already native, and PA's own versions aren't? :D
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I guess considering the number of retired/abandoned plugins, there will not be more supported than unsupported plugins for many years... But good golly, the list is still pretty long!

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Ploki wrote: Mon Dec 20, 2021 2:29 pm so PA/BX plugins for UA are already native, and PA's own versions aren't? :D
Oddly yes, I can confirm that UA versions are all native (except for BX-refinement).

Btw, BX version plugins (non UAD) still run horribly even in Rosetta.

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Plasmonic 1.2 was just released and it is native!

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