Oh, that is good news. I had purchased most of them, long before I got FL Studio.Image-Line wrote: ↑Fri Dec 24, 2021 3:32 amI can tell you they are all currently being refreshed. So you will get an updated UI and bugfixes at least. No ETA.
We pulled them because, at the time we were not supporting them to the standard we require. Now we have hired a full time developer to work on them. That is happening.
If we were a cash-grab company we wouldn't have done any of this.
FL Studio 20.9 | Released
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- KVRAF
- 11068 posts since 19 Jun, 2008 from Seattle
I'm not a musician, but I've designed sounds that others use to make music. http://soundcloud.com/obsidiananvil
- KVRAF
- 1931 posts since 8 Jan, 2005
Since IL worked so hard to even get FL running natively on Apple Silicon, I guess it would be safe to assume that if done right, AU versions are to be expected… dunnoAre they also being developed for Mac?
Please say Yes
It would be so awesome to be able to use Harmor in Logic
MacMini M2 Pro . 32GB . 2TB . . Bitwig Studio 5.2……Renoise……Reason 12……Live 12 Push 2
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- KVRAF
- 2367 posts since 17 Apr, 2004
So semantics then. I still smell a server in there that you need to authenticate the license. If it weren't C/R, the regkey would work.ramseysounds wrote: ↑Fri Dec 24, 2021 3:19 pm Response from IL, page 1.
’The online unlock system works simply by logging into your account through FL Studio just as it always has. No challenge-response.’
Voted KVR's resident drunk Robert Smith impersonator (thanks Frantz!)
https://open.spotify.com/artist/2myYesRBRgQB3LkZzEYdt5 | https://soundcloud.com/steevm/
https://open.spotify.com/artist/2myYesRBRgQB3LkZzEYdt5 | https://soundcloud.com/steevm/
- KVRian
- 1373 posts since 16 Jan, 2004
Will the refreshed VSTs be using the new copy protection scheme, or keep the existing registry style protection?
Glad to hear there will be updates. Will Sawer, Toxic Biohazard, Poizone, Sakura see vector-based UIs, like the others? That's something I'm looking forward to the most, if so. Thanks again
Glad to hear there will be updates. Will Sawer, Toxic Biohazard, Poizone, Sakura see vector-based UIs, like the others? That's something I'm looking forward to the most, if so. Thanks again
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- KVRist
- 51 posts since 16 Dec, 2021
I just want playlist updates, audio fades etc.
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- KVRAF
- 1742 posts since 9 Jul, 2014 from UK
Get cubase then
I wonder what happens if I press this button...
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- KVRist
- 295 posts since 6 Aug, 2021
I was using FL Studio since 12 came out. But about 6 months ago I switched to Studio One. It was pretty hard to switch workflows because Studio One is a more traditional DAW. However, I found that in Studio One, performance is incredible compared to FL. I can't even work at 128 buffer size in FL with a few heavy plugins open without cracking/popping noises while in Studio One I can go even lower with much heavier projects.
Also, Studio One's hardware support for the keyboards/pads is much better. FL is dependent on users' scripts (even though it's amazing that they support this). While Studio One has incredible integration with Atom and Faderport controllers, which is also what FL is lacking (apart from AKAI Fire, which is a disaster IMO). Plugins load much faster on Studio One too.
Is there any improvement regarding the above? As much as I like FL's production workflow (which is better than Studio One), I can't see myself going back to FL anytime soon due to the reasons I explained above. However, having a lifetime license is great because I can start using FL when they implement the changes I want.
Also, Studio One's hardware support for the keyboards/pads is much better. FL is dependent on users' scripts (even though it's amazing that they support this). While Studio One has incredible integration with Atom and Faderport controllers, which is also what FL is lacking (apart from AKAI Fire, which is a disaster IMO). Plugins load much faster on Studio One too.
Is there any improvement regarding the above? As much as I like FL's production workflow (which is better than Studio One), I can't see myself going back to FL anytime soon due to the reasons I explained above. However, having a lifetime license is great because I can start using FL when they implement the changes I want.
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- KVRAF
- 4517 posts since 3 Oct, 2013 from Budapest
for ex. submix automatons can be dropped to the related folder trackFornicras wrote: ↑Mon Dec 27, 2021 7:32 am I was using FL Studio since 12 came out. But about 6 months ago I switched to Studio One. It was pretty hard to switch workflows because Studio One is a more traditional DAW. However, I found that in Studio One, performance is incredible compared to FL. I can't even work at 128 buffer size in FL with a few heavy plugins open without cracking/popping noises while in Studio One I can go even lower with much heavier projects.
Also, Studio One's hardware support for the keyboards/pads is much better. FL is dependent on users' scripts (even though it's amazing that they support this). While Studio One has incredible integration with Atom and Faderport controllers, which is also what FL is lacking (apart from AKAI Fire, which is a disaster IMO). Plugins load much faster on Studio One too.
Is there any improvement regarding the above? As much as I like FL's production workflow (which is better than Studio One), I can't see myself going back to FL anytime soon due to the reasons I explained above. However, having a lifetime license is great because I can start using FL when they implement the changes I want.
that's a nice one https://www.soundonsound.com/techniques ... studio-one , just to not hijack the original topic...While the most obvious benefit of a Folder track is that it hides and shows all of the tracks it contains, there is another important feature, which is the ability to assign a Folder track to a Bus channel. All tracks contained in the Folder track then use this channel as a submix. So all my drum tracks are packed in a 'drums' Folder track, which is then routed to a 'drum sub' Bus channel to create my drum submix. Having done that, I create all automation for the submix channel on the Folder track, which proves a tidy, intuitive method of keeping submix automation close to all of the drum track automation...
the new automaton editor from FLS 20.9 is even better finally they can be edited directly from the Channel Rack
"Where we're workarounding, we don't NEED features." - powermat
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- KVRAF
- 4712 posts since 26 Nov, 2015 from Way Downunder
Hard to tell from the release notes - did the audio engine just go 64-bit floating point?
- KVRist
- 282 posts since 21 Jul, 2020
Just want to say I support the decision to protect your company and its investments. Maybe people don't realize just how often software like this is pirated. Thats hundreds of thousands of dollars lost. Money that could be funding further development and support of the product, and also paying employees who have families to take care of.
They may not be your ideal, convenient methods, but the fact they provide the ability to have multiple PCs on one purchase and the ability to use offline is something that many other companies dont offer at all. Most it seems like allow 2 max. Like some have mentioned, I understand the need for a company to cover their bases in the digital realm, where it is so easy to steal and have zero repercussions. Most popular plugins have similar verification processes, and I have no problem with that.
Also super update. Still waiting on comping tho
They may not be your ideal, convenient methods, but the fact they provide the ability to have multiple PCs on one purchase and the ability to use offline is something that many other companies dont offer at all. Most it seems like allow 2 max. Like some have mentioned, I understand the need for a company to cover their bases in the digital realm, where it is so easy to steal and have zero repercussions. Most popular plugins have similar verification processes, and I have no problem with that.
Also super update. Still waiting on comping tho
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- KVRAF
- 4712 posts since 26 Nov, 2015 from Way Downunder
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Eclectrophonic Eclectrophonic https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=336599
- KVRist
- 327 posts since 24 Aug, 2014
No don't think so. That's to make all clips as one. Comping is recording several takes and being able to cut, dissect, crossfade, shorten etc any parts or section of those clips to create a new comped clip.
EDIT - Just watched an In The Mix vid on Consolidate Audio and he seems to suggest that consolidating audio in the Playlist is Comping so maybe I'm wrong.
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- KVRAF
- 4712 posts since 26 Nov, 2015 from Way Downunder
You are kinda right. Dicing/splicing audio clips isn't very fully featured in FL Studio. Infact I'm not even sure you can do a long non-destructive crossfade (length of your choosing) between 2 clips without using automation.Eclectrophonic wrote: ↑Thu Dec 30, 2021 2:19 amNo don't think so. That's to make all clips as one. Comping is recording several takes and being able to cut, dissect, crossfade, shorten etc any parts or section of those clips to create a new comped clip.
EDIT - Just watched an In The Mix vid on Consolidate Audio and he seems to suggest that consolidating audio in the Playlist is Comping so maybe I'm wrong.
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- KVRAF
- 3517 posts since 18 Apr, 2002 from British Columbia, Canada
this update!! holy toledo. good one.
I got so excited that I actually told my wife about some of the things... she said, "oh. umm, thats... good?" then called me a nerd.
I got so excited that I actually told my wife about some of the things... she said, "oh. umm, thats... good?" then called me a nerd.