VSTi -> sf2
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- KVRAF
- 13444 posts since 14 Nov, 2000 from Hannover / Germany
Good work!
It'd need mix and pan buttons in addition then, I think.
It'd need mix and pan buttons in addition then, I think.
There are 3 kinds of people:
Those who can do maths and those who can't.
Those who can do maths and those who can't.
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- KVRAF
- 2054 posts since 3 Jun, 2001 from Not far from Australia
Better like this:CCT wrote:VST editor opening and load/save .fxp is now possible
http://audiolabz.com/vd031.jpg
So the next thing to implement is .fxb load/save and add vst chaining. I thinked about something like this:
Synth1 -> Some reverb -> Delay line -> output
Synth2 ----------------|
With visualisation:
Synth1
Some reverb
Synth2
Delay line
With move up/down buttons.
Greetz
VSTi -> VST -> VST -> output
but why fix the order ?
many times I do:
VSTi -> VSTi -> VST -> VST -> VSTi ->VST -> VST ->VST -> output
No joke !
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- KVRist
- Topic Starter
- 140 posts since 30 Oct, 2004 from London
> many times I do:
> VSTi -> VSTi -> VST -> VST -> VSTi ->VST -> VST ->VST > -> output Razz
That is the thing what i want to do
to change order you will use move up/down buttons 
> VSTi -> VSTi -> VST -> VST -> VSTi ->VST -> VST ->VST > -> output Razz
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- KVRAF
- 2054 posts since 3 Jun, 2001 from Not far from Australia
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- KVRist
- Topic Starter
- 140 posts since 30 Oct, 2004 from London
Because my gui system does not support drag & drop yet 
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- KVRist
- Topic Starter
- 140 posts since 30 Oct, 2004 from London
VSTi dumper 0.3.2 released 
- integrated with .LOVE framework -> gui is now fully skinnable
- Now it is possible to edit VSTi presets
- *.fxp/*.fxb load & save
- integrated fully modular audioLabz VST host
- directSound driver for sound output (currently only 44.1khz/16bit/stereo,
because configuration window is not implemented)
- velocity layers editor
- some bug fixes with silence detector
- sample names were fixed
- dumping moved to separate thread
- moved to g++ 3.4.2 compiler
- .wav dumper temporarily removed
Yep, i forgot to add bpm setting :/
http://audiolabz.com/vd032.rar
Any bug reports are welcome
btw. it probably works only with w2k and higher.
Greetz
- integrated with .LOVE framework -> gui is now fully skinnable
- Now it is possible to edit VSTi presets
- *.fxp/*.fxb load & save
- integrated fully modular audioLabz VST host
- directSound driver for sound output (currently only 44.1khz/16bit/stereo,
because configuration window is not implemented)
- velocity layers editor
- some bug fixes with silence detector
- sample names were fixed
- dumping moved to separate thread
- moved to g++ 3.4.2 compiler
- .wav dumper temporarily removed
Yep, i forgot to add bpm setting :/
http://audiolabz.com/vd032.rar
Any bug reports are welcome
Greetz
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- KVRAF
- 2054 posts since 3 Jun, 2001 from Not far from Australia
Hi great !
ok, click onto "No VSTi loaded" crashes the app.
Please, before any other new features,
expand the key-range.
Lets say you dump:
C1+F#1, C2+F#2 ect.
The key-range should be like:
A0-D#1(root C1), E1-G#1(rootF#1)
In other words, you need to set the key-range
in equal steps up and down so the dumped note
is always centered.
Why ?
Because it sounds much better !
(instead of just pitching up or down)
I hope you understand what I tried to explane.
Great work so far !
You really got me exited !!!
ok, click onto "No VSTi loaded" crashes the app.
Please, before any other new features,
expand the key-range.
Lets say you dump:
C1+F#1, C2+F#2 ect.
The key-range should be like:
A0-D#1(root C1), E1-G#1(rootF#1)
In other words, you need to set the key-range
in equal steps up and down so the dumped note
is always centered.
Why ?
Because it sounds much better !
(instead of just pitching up or down)
I hope you understand what I tried to explane.
Great work so far !
You really got me exited !!!
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- KVRAF
- 2054 posts since 3 Jun, 2001 from Not far from Australia
Bugs:
Velocity splits don't work, and are not correct.

Only Velocity 65-127 samples are dumped,
velocity 0-64 samples are missing.
And its messing up the layers,
they are completly wrong. Need help here ?
EDIT: both layers should look the same.
(velo 65-127)
Velocity splits don't work, and are not correct.

Only Velocity 65-127 samples are dumped,
velocity 0-64 samples are missing.
And its messing up the layers,
they are completly wrong. Need help here ?
EDIT: both layers should look the same.
(velo 65-127)
Last edited by Midiworks on Mon Nov 29, 2004 10:22 pm, edited 1 time in total.
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- KVRist
- Topic Starter
- 140 posts since 30 Oct, 2004 from London
Ok i try to fix that tomorrow. Thanx 
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- KVRist
- Topic Starter
- 140 posts since 30 Oct, 2004 from London
0.0.3.1 - 30/11/2004
- fixed bug with messed up samples and layers when dumping >1 velocity layers
- fixed bug with 'No VSTi loaded' crashing when clicked
- no click & pops while dumping
- when adding key range -> middle note is sampled
http://audiolabz.com/vd0321.rar
Thanx for help
If you found other bugs please tell me 
Greetz
- fixed bug with messed up samples and layers when dumping >1 velocity layers
- fixed bug with 'No VSTi loaded' crashing when clicked
- no click & pops while dumping
- when adding key range -> middle note is sampled
http://audiolabz.com/vd0321.rar
Thanx for help
Greetz
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- KVRAF
- 2054 posts since 3 Jun, 2001 from Not far from Australia
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- KVRist
- Topic Starter
- 140 posts since 30 Oct, 2004 from London
Hmm maybe you explain closer why velo split not work ? 
I tested it with Vienna SF and i think it is ok...
I tested it with Vienna SF and i think it is ok...
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- KVRAF
- 2054 posts since 3 Jun, 2001 from Not far from Australia
Please download, Awave Studio demoCCT wrote:Hmm maybe you explain closer why velo split not work ?
I tested it with Vienna SF and i think it is ok...
http://www.fmjsoft.com/awframe.html
and
rgAudio's free sfz VSTi
http://www.rgcaudio.com/sfz.htm
for correct testing.
All other VSTi samplers have no velo slits too...
How can it be ok in Vienna when the wavs are missing ?
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- KVRist
- Topic Starter
- 140 posts since 30 Oct, 2004 from London
Hmm maybe you used wrong version ?
If 'detect ...' function is unchecked samples have the same size
http://audiolabz.com/samesize.jpg
Velocity layers i think are created ok, and samples are generated correcly:
http://audiolabz.com/velocity.jpg
And screenshot showing that middle note is sampled for range:
http://audiolabz.com/rootkey.jpg
edit:
And if you want select range you must click two times one keyboard to have pink key, the blue one is for single note.
detect sample end causes that samples can have different length because of some small detection errors or different release times.
If 'detect ...' function is unchecked samples have the same size
http://audiolabz.com/samesize.jpg
Velocity layers i think are created ok, and samples are generated correcly:
http://audiolabz.com/velocity.jpg
And screenshot showing that middle note is sampled for range:
http://audiolabz.com/rootkey.jpg
edit:
And if you want select range you must click two times one keyboard to have pink key, the blue one is for single note.
detect sample end causes that samples can have different length because of some small detection errors or different release times.
Last edited by CCT on Tue Nov 30, 2004 3:54 pm, edited 1 time in total.

