DSPplug titan fx Suite (noise suppressor, free gate released, free normalizer prototype)

VST, AU, AAX, CLAP, etc. Plugin Virtual Effects Discussion
RELATED
PRODUCTS

Post

People asked for a normalizer, and auto leveler. And that entails nice compressors, limiters and so on. So I am building a suite that will be many tools in one (separate VST's, Mac coming)!
Also, that means that one purchase entitles you to the suite version once they are all complete.

Like in the case of alloy2, there will be sections and each filter will be heavily optimized. All graphics will be minimal and done in such a way to sound very good.

Here is the real-time normalizer in action. Finding one that works is pretty rare.


I think you'll agree that it's features are very unique and could be very rewarding.
To improve the functionality though means to rebuild it so that that the end result is less finite. This means the inclusion of some mean averaging and correlation of the original in comparison to exponential increases.

In the way of the gate, the gate sounds very nice. The envelope was designed by Bootsie, the maker of variety of sound plug-ins. https://varietyofsound.wordpress.com. The sonic character of it uses a few tricks, to give it the finish of a nice smooth side signal, without also causing the feedback and distortion. It's a neat trick and the sound is taken away less abruptly than some other gates.

*Download DSPplug TITAN gate (released)
windows x64 vst2/vst3
.
*Download DSPplug TITAN ceiling (prototype)
windows x64 vst2/vst3
.
Buy DSPplug TITAN vindicator (working prototype)
https://www.kvraudio.com/marketplace/ds ... by-dspplug

*includes MIT/CCBYA source
Last edited by kingozrecords on Sun Jan 30, 2022 12:14 am, edited 5 times in total.
I don't make audio products anymore. I sell furniture & smart products.

Post

ahhh! I'm excited to try out your auto leveler!

Post

garfield78 wrote: Thu Dec 30, 2021 7:19 am ahhh! I'm excited to try out your auto leveler!
Thanks, and thanks for suggesting it. I guess I should forewarn that it would involve the use of a brickwall limiter first and then second; But I will also add contouring via im-passive compression to force natural peaks and a 6-7-8dbfs dynamic.

After that it's a matter of considering both static and dynamic mean averages. The static averages will allow you to set an exact floor and ceiling. They help to provide momentum due to the keep-alive of a linear gain signal becoming weak near the ceiling. I've tried a logarithm to improve the behavior, but it only improves it to a degree. That tact is only applicable in minimal instances. I'm not a fan of using static averages of 3/4 the ceiling and floor, but it prevents plosives. Hopefully math I employ will prevent any un-natural effect on the sound (though even My oldest examples using the same have sounded pleasant).

Though I realize how grandiose it seems; I can say that there will be a dbtp ceiling, I've tested it and so far so good; in contrast: The floor on the other hand, being that it's the result of averages; has no way to ensure that: Based upon the irregular math of the sample or sound. Perhaps in time it would be closer but I don't think it's possible without a full re-process. I guess you could merely replace the bipolar gain spectrum with something new, but that would take an averaged matrix. I remember in math I'd learned "about" something like that, but it's all theory and I need to research the concept.

I know finitely, that with this technology it would be a very simple and cpu-cheap method to achieve the same thing. It requires two averages each time which are in three varying multitudes in thirds. Next by averaging the standard deviation is made into the peaks and lows. RMS may well improve that and its consistency, assuming that there is not an envelope.

This however is not knowledge we are armed with in high schools. Isn't it interesting that we are not taught lesser averages? It's a complex topic, yes: But perhaps also the reason that minorities of anything get overlooked.

Sobering indeed.
I don't make audio products anymore. I sell furniture & smart products.

Post

Sounds Titanic

Post

AU coming when, maybe?

Post

briefcasemanx wrote: Thu Dec 30, 2021 7:17 pm Sounds Titanic
Thanks
Bodhisan wrote: Fri Dec 31, 2021 1:03 am AU coming when, maybe?
As soon as it works, roughly 3 weeks. I'm making sure that the math is simple enough to port over. The normalizer will be the free portion of the suite.
The gui might look a bit different at first but everything will work the same.

Here is a working prototype of the realtime normalizer. It has a gate to avoid amplifying sounds, I merely used it while I tested. This is just a proof of concept to prove that a realtime normalizer is possible.

The source code in x32 and x64 bit is included.
Download https://www.kvraudio.com/product/dspplu ... by-dspplug

Here's a video testing it:
I don't make audio products anymore. I sell furniture & smart products.

Post

Yes robert , your realtime normalizer run , however it's not very smooth even with release time at his max ...

Post

garfield78 wrote: Fri Dec 31, 2021 8:07 am Yes robert , your realtime normalizer run , however it's not very smooth even with release time at his max ...
Just a prototype, it will I promise. I made some headway this morning and likely I'm close to having it perfect. I am also consulting with peers of mine to see if they can assist in making it perfect. This technology in My mind is better than a limiter, but it would need to differentiate between min and max and if the average max/min grade has deviated.

I have the tools to do that now and the knowledge, but My associates may be able to improve upon the idea.
I don't make audio products anymore. I sell furniture & smart products.

Post

ok robert , thank you , can i try your new version if avaible?

Post

had a good laugh as always

Post

Here is the new version and a movie. You can now use this device to master tracks in realtime. I know of no other product that can. It can also master vocals too, but the time index has to be altered so as to not picl up on small details and background noises. It will be a trick to learn what is necessary.


titan.jpg
ssl4000 wrote: Sat Jan 01, 2022 12:03 am had a good laugh as always
I guess it's funny that other companies haven't made the same, lol.
garfield78 wrote: Fri Dec 31, 2021 2:42 pm ok robert , thank you , can i try your new version if avaible?
New version here:
download: https://www.kvraudio.com/product/dspplu ... by-dspplug
.
titan-credits.jpg
You do not have the required permissions to view the files attached to this post.
I don't make audio products anymore. I sell furniture & smart products.

Post

kingozrecords wrote: Sat Jan 01, 2022 6:55 am Here is the new version and a movie. You can now use this device to master tracks in realtime. I know of no other product that can. It can also master vocals too, but the time index has to be altered so as to not picl up on small details and background noises. It will be a trick to learn what is necessary.



titan.jpg
ssl4000 wrote: Sat Jan 01, 2022 12:03 am had a good laugh as always
I guess it's funny that other companies haven't made the same, lol.
garfield78 wrote: Fri Dec 31, 2021 2:42 pm ok robert , thank you , can i try your new version if avaible?
:scared:

New version here:
download: https://www.kvraudio.com/product/dspplu ... by-dspplug
.
titan-credits.jpg
Hi robert , thank you for your new version , but it is unusable with music, it is really too aggressive... :scared:

Post

garfield78 wrote: Sat Jan 01, 2022 12:59 pm
kingozrecords wrote: Sat Jan 01, 2022 6:55 am Here is the new version and a movie. You can now use this device to master tracks in realtime. I know of no other product that can. It can also master vocals too, but the time index has to be altered so as to not picl up on small details and background noises. It will be a trick to learn what is necessary.



titan.jpg
ssl4000 wrote: Sat Jan 01, 2022 12:03 am had a good laugh as always
I guess it's funny that other companies haven't made the same, lol.
garfield78 wrote: Fri Dec 31, 2021 2:42 pm ok robert , thank you , can i try your new version if avaible?
:scared:

New version here:
download: https://www.kvraudio.com/product/dspplu ... by-dspplug
.
titan-credits.jpg
Hi robert , thank you for your new version , but it is unusable with music, it is really too aggressive... :scared:
Just a prototype. It will have a new setting soon that will do a first pass and second pass. This pass will take a longer time to smooth things out to a grade. Then there will be a second pass to normalize. This ensures that the end product will sound good, and as you say it will be less aggressive.
I don't make audio products anymore. I sell furniture & smart products.

Post

Here is a new free gate in the series that is a complete product and is ready to go. I attempted to make the nicest sounding gate I have to date. It's open source, the download is below as well as My explaining its working and build.

I compare it to RX7 and RNnoise in this video:


Download it here:
https://www.kvraudio.com/product/dspplu ... by-dspplug
(winsows vst2, vst3 x64 only - flowstone schamtic attached to zip)

More flowstone open source schematics found on the dspplug site also.
titan-gate-v1-1.jpg
You do not have the required permissions to view the files attached to this post.
I don't make audio products anymore. I sell furniture & smart products.

Post

Here I compare the gate to rn noise. They're pretty close, but RN noise has such even volume. Maybe I can add a similar trait, to a small degree. I'll work on that. It's just a gate a gate not a de-noiser but it's nice to have even volume anyways. I notice this gate sounds nice with guitar. Maybe though, I can reduce attack by 3 ms perhaps.

I will also get on that normalizer tomorrow. I have to do some schoolwork too, so My guess is that wednesday the normalizer will be almost stable. It's a difficult fix.

Here's the video:

.
Download: https://www.kvraudio.com/product/dspplu ... by-dspplug
I don't make audio products anymore. I sell furniture & smart products.

Post Reply

Return to “Effects”