One Synth Challenge #155: Any One Synth (Photonic Wins!)

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IV! wrote: Sun Jan 02, 2022 12:39 pm
So, a few more opinions :?:
Indeed! :)

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Double Tap wrote: Sun Jan 02, 2022 12:45 am Would it help if I told you to choose... Rand?
I didn't like Rand that much, but actually I'm pondering to take my prize of that round for a spin. But alas, that's already two synths to choose from, Synthmaster and Synthmaster One. The former more versatile, the latter more straight forward.
And then there's also Proclethya, which was a give-away last summer... Arrrgh! Decision-paralysis.
IV! wrote: Sun Jan 02, 2022 12:59 am The plan is as follows: 30 days to choose a synthesizer / 1 day per track in the "deadline" mode! :shock:
The main problem with this train of thought is, that even when the synth is set in stone, I need about 30 days to noodle around aimlessly, and then brute-force a track in a day or a half.

But thanks, both of you, anyway...
Cheers :party:

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IV! wrote: Sun Jan 02, 2022 12:10 pm So, what about HG Fortune synthesizers :?: They use banks of sf2 samples, in which various complex synthesized sounds are recorded. The principle is similar to K1v, but unlike it, much more synthesis and modulation takes place inside HGF synths.
I just don't want to make a track and then find out that someone is against it :!:
IV! wrote: Sun Jan 02, 2022 12:39 pm So, a few more opinions :?:
Are they all capable of loading custom sf2-files, or are the samples hard-coded? If they are hard-coded, I would rather consider it a wavetable synth, where the accepted rule would be factory wave-tables are okay, external wave-tables/samples are no-no. Like in the Vital-round. (Hmmm, Vital, another synth to consider this round... Damnit!)

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Right, so many choices. I'm looking at Vital for the text to wavetable, I never took advantage of that feature in the round where we used it.
"I can't listen to the Ninth anymore at all."

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SeBaer wrote: Sun Jan 02, 2022 2:58 pm
The main problem with this train of thought is, that even when the synth is set in stone, I need about 30 days to noodle around aimlessly, and then brute-force a track in a day or a half.
I was joking there, because you just absolutely described my workflow exactly!)

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SeBaer wrote: Sun Jan 02, 2022 3:10 pm Are they all capable of loading custom sf2-files, or are the samples hard-coded? If they are hard-coded, I would rather consider it a wavetable synth, where the accepted rule would be factory wave-tables are okay, external wave-tables/samples are no-no. Like in the Vital-round. (Hmmm, Vital, another synth to consider this round... Damnit!)
So, I can upload any sf2 in, but I wouldn't do it within the framework of OSC. I would only use a standard bank, which has no sounds that could not be synthesized with a good synthesizer.

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IV! wrote: Sun Jan 02, 2022 3:36 pm
SeBaer wrote: Sun Jan 02, 2022 2:58 pm
The main problem with this train of thought is, that even when the synth is set in stone, I need about 30 days to noodle around aimlessly, and then brute-force a track in a day or a half.
I was joking there, because you just absolutely described my workflow exactly!)
Yeah, why do you think I uploaded my track on the last day half an hour to midnight local time? Exactly that's why :dog:
I think most of us suffer from procrastinitis...

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I had the ambition to make a chiptune this month. So since I can choose any vst for such a production, any suggestions for free?

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MalToné wrote: Sun Jan 02, 2022 3:34 pm Right, so many choices. I'm looking at Vital for the text to wavetable, I never took advantage of that feature in the round where we used it.
Good call... Vital was so fun.

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Aro wrote: Sun Jan 02, 2022 3:52 pm I had the ambition to make a chiptune this month. So since I can choose any vst for such a production, any suggestions for free?
Hi, Aro! Find your one:
38911 Bytes 64
Basic 64
Bleep'
Chip32
NanoX (not quite a chiptune)
NeoChip (beautiful)
P/Nes (Monster!)
ProtoPSG
Quantum 64
Retro Boy
VST Speak (funny text speaker)
:tu:

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Whoooaaa I'll hace to be in that Time, was not that far to post something for the triple cheese last month. Maybe with my hydrasynth or with the aurora fm synth :hyper: :hyper:

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I love when the thread goes to the 2nd page so I don't have to scroll past the huge OP to read people's posts.
Aro wrote: Sun Jan 02, 2022 3:52 pm I had the ambition to make a chiptune this month. So since I can choose any vst for such a production, any suggestions for free?
I'd absolutely go with Odin 2 if it were me.

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briefcasemanx wrote: Sun Jan 02, 2022 4:32 pm I'd absolutely go with Odin 2 if it were me.
Damnit, another great choice, not just for chiptune. And then there's a whole plethora of great synths in the 'computer music' collection. Decision-paralysis intensifies :o

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I already have Odin 2, so I think I'll play around with that. But I'll definitely check out some of the others IV! suggested if I get stuck. Thanks!

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SeBaer wrote: Sun Jan 02, 2022 5:01 pm
briefcasemanx wrote: Sun Jan 02, 2022 4:32 pm I'd absolutely go with Odin 2 if it were me.
Damnit, another great choice, not just for chiptune. And then there's a whole plethora of great synths in the 'computer music' collection. Decision-paralysis intensifies :o
Yeaaa, this is one of the most pleasant to work and sound free synthesizer! On my track with him from the effects there was only Oril River on the master, because Odin II sounds great on its own! :hail:
But I don't have any open topics with him yet) And if there are no fierce objections, then I will most likely go with one of the HGF.

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