Microtuning with Kontakt - no joy

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Hey all...

Having a bit of a hard time getting microtuning to work in Kontakt (v.6.6.1)

Have tried the built in script and also made a script using scala - no errors or anything, just doesn't do anything to the tuning....

I'm using NI Session Horns Pro. The global tune works fine however.

This is my first attempt at microntuning anything with Kontakt, also the first time I've run a script in Kontakt. I'm pretty new to Kontakt as well.

When I go into the script editor, I see there's already a script called "horns". I've been trying to open the tuning script on a new empty slot, but this has no effect.

I get the feeling maybe I need to be editing the "horns" script itself, but there's no edit button... I read somewhere that usually this is "blanked out" using a small gif or png - and that if I can find that file and shrink its size then I might be able to see the edit button...

Will look into that, but to be honest, this is all new territory for me - appreciate any advice, cheers :)

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I am sorry if you already know all of that but Warren Burt wrote an excellent tutorial in Soundbytes:
https://soundbytesmag.net/technique-mic ... t-5-and-6/

Maybe it will work with that specific Library.

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EnsoLake wrote: Fri Feb 11, 2022 2:53 pm I am sorry if you already know all of that but Warren Burt wrote an excellent tutorial in Soundbytes:
https://soundbytesmag.net/technique-mic ... t-5-and-6/

Maybe it will work with that specific Library.
Thanks, yeah I did come across that... it was what I followed when I tried generating a script via scala.

No such luck I'm afraid.

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OK... so I went and downloaded a simple patch from NI users area and tried the microtuning script with that.

Works, no problem.

So... a bit more investigation and I find that although I mentioned earlier that when I go into script editor there is a "script" called "horns"... actually it's just showing the instrument itself - i.e. the same user interface i get when not in edit mode.

I can actually swap this for another script by using the presets browser, but again this has no effect... actually it doesn't matter what script I choose, none of them do anything.

All this is rapidly leading me to the conclusion that this particular library cannot have scripts run on it... would I be right in that assessment I wonder?

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There is a script for this: https://www.kvraudio.com/product/kontak ... own-sounds

I don't know if it works in Kontakt 6.

May be it will help you.

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lobanov wrote: Fri Feb 11, 2022 3:43 pm There is a script for this: https://www.kvraudio.com/product/kontak ... own-sounds

I don't know if it works in Kontakt 6.

May be it will help you.
fantastic! that actually works :) Thank you.

The only thing I'm now wondering about is how to load my own scales...

The tunings are all nka files, which cannot be edited due to being password protected.
The manual mentions an online converter but this doesn't actually give me a file to download...

Any ideas how to create a nka file from a scl or tun file?

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I don't really know the answer, but I notice nka files are just text files with one numeric value per line. There's a header line of some sort which is perhaps a field name which has to match to something else. Reading between the lines, I suspect an nka file is an array of values which can be used from a script.

The nka filesI can find from my own Kontakt libraries aren't tuning files, so I don't have a reference point for how these might look. If you can find some examples of nka tuning files this would give you a place to start. You'd need to know what variable name to put in the first line of the file to match your actual script, though.

Edit: there's at least a generator here which can give you a nka export, and import scl/tun. Haven't tried it myself, mind you! Go to New, then import scl etc. Then menu, then export soniccouture (nka). Again, haven't tried it myself but looks promising for what you're hoping to do?

https://sevish.com/scaleworkshop/index.htm

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benzene wrote: Fri Feb 11, 2022 6:25 pm I don't really know the answer, but I notice nka files are just text files with one numeric value per line. There's a header line of some sort which is perhaps a field name which has to match to something else. Reading between the lines, I suspect an nka file is an array of values which can be used from a script.

The nka filesI can find from my own Kontakt libraries aren't tuning files, so I don't have a reference point for how these might look. If you can find some examples of nka tuning files this would give you a place to start. You'd need to know what variable name to put in the first line of the file to match your actual script, though.

Edit: there's at least a generator here which can give you a nka export, and import scl/tun. Haven't tried it myself, mind you! Go to New, then import scl etc. Then menu, then export soniccouture (nka). Again, haven't tried it myself but looks promising for what you're hoping to do?

https://sevish.com/scaleworkshop/index.htm

Handy tool, thank you!

Interestingly it exports "sonicouture" nka files...

Anyway, I managed to make an nka file with it that I then pasted into the presets folder for the HG Microtuner. The file is recognized but doesn't work.

It seems there's more going on than at first immediately apparent when viewing the nka as a txt file...

In the nka file generated from your link, there are around 256 lines, whereas in the nka files from HG microtuner there are over 6000 lines, most of them 0's, but there are 12 values from line 3252 - 3263, which I presume are the note values, then a further 18 later on at line 3502 - no idea what these are.

Anyway, I tried the obvious thing and copied the 12 note values from my file to one of the HG files, but unfortunately that doesn't work, so there's obviously more to it than that.

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update... I might be onto something here...

The 18 later lines which I had no idea about: they spell out the "title" of the tuning file.

the 12 earlier values are interesting...

Here's what it has for 12 tone equal temperament:

12
100000
200000
300000
400000
500000
600000
700000
800000
900000
1000000
1100000

... so I'm assuming any change in tuning would have to be added or subtracted from those numbers...

I will do some experimenting !!

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