Cubase 12

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dickiefunk wrote: Fri Mar 04, 2022 1:13 pm Hi guys. I’ve been on Cubase 10 and bought the 10.5 update when it was heavily reduced. I’ve registered my 10.5 license yesterday and have been given the Cubase 11 update as it was within the “grace period”. However, I’m not seeing anything for Cubase 12? Will I be eligible for the “grace period” to Cubase 12 as technically I didn’t get Cubase 11 until yesterday?
Usually when you activate a previously purchased update you receive the very latest version so you should be entitled to Cubase 12. Maybe its because the servers are still very busy that it has not gone through yet. Did you update everything?, the e-licencer and activation manager software, and the download manager etc?

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dickiefunk wrote: Fri Mar 04, 2022 1:13 pm Hi guys. I’ve been on Cubase 10 and bought the 10.5 update when it was heavily reduced. I’ve registered my 10.5 license yesterday and have been given the Cubase 11 update as it was within the “grace period”. However, I’m not seeing anything for Cubase 12? Will I be eligible for the “grace period” to Cubase 12 as technically I didn’t get Cubase 11 until yesterday?
Probably not automatic because of the different licensing system.

(Download and) run the Steinberg Activation Manager and do the grace period check. If you are eligible, you will receive a code for Cubase 12.

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the only thing I need is the MIDI controller updates... but is it really working? possible to do global settings so you can control your whole project no matter what channel you are on? I want to control several vst fx, instruments from the same midi controller(s) without having to change channel... possible or not?

I want to test it .. but Steinberg has no demo version available, as usual have to wait some months for a demo version....

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Re Loopmash: On Steinbergs Forum somebody posted a solution:

Copy from Cubase X to corresponding Cubase 12 folders:
“C:\Program Files\Steinberg\Cubase 11\VST3\LoopMash_x64.vst3”
“C:\Program Files\Steinberg\Cubase 11\pulseOSC_x64.dll”
“C:\Program Files\Steinberg\Cubase 11\VST XMLs\Steinberg Media Technologies\LoopMash”

I can confirm Loopmash is loading. No factory presets though.

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Open LoopMash in C11, load and resave each factory preset as a user preset. All of that will be seen and properly load in C12. Tedious, but it works.
On a number of Macs

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c0nan wrote: Sun Mar 06, 2022 5:37 pm Re Loopmash: On Steinbergs Forum somebody posted a solution:

Copy from Cubase X to corresponding Cubase 12 folders:
“C:\Program Files\Steinberg\Cubase 11\VST3\LoopMash_x64.vst3”
“C:\Program Files\Steinberg\Cubase 11\pulseOSC_x64.dll”
“C:\Program Files\Steinberg\Cubase 11\VST XMLs\Steinberg Media Technologies\LoopMash”

I can confirm Loopmash is loading. No factory presets though.
Apparently if you open it in Cubase 11, you can individually save the presets, and c12 will see them that way.

Rsp
sound sculptist

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c0nan wrote: Sun Mar 06, 2022 5:37 pm Re Loopmash: On Steinbergs Forum somebody posted a solution:

Copy from Cubase X to corresponding Cubase 12 folders:
“C:\Program Files\Steinberg\Cubase 11\VST3\LoopMash_x64.vst3”
“C:\Program Files\Steinberg\Cubase 11\pulseOSC_x64.dll”
“C:\Program Files\Steinberg\Cubase 11\VST XMLs\Steinberg Media Technologies\LoopMash”

I can confirm Loopmash is loading. No factory presets though.
:tu: :hyper:

Thanks heaps. I can at least consider C12 now, and TBH with Loopmash you don't really need presets anyway. Yayhay, they haven't completed munted C12 (well... apart from all the other shit :hihi: ). I'll have to save this post for future reference, thanks mate.

Which begs the next question as to why the f**k Steinberg couldn't do that. Doesn't sound like licensing issues as they said it was "technological reasons". Sounds like they don't know their own technology... :?

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kritikon wrote: Mon Mar 07, 2022 12:15 am Which begs the next question as to why the f**k Steinberg couldn't do that. Doesn't sound like licensing issues as they said it was "technological reasons". Sounds like they don't know their own technology... :?
Almost certainly, it's the lack of Apple Silicon compatibility. Prologue, Mystic and Spector were produced for Steinberg by a third-party developer. I don't know what the situation was with LoopMash - whether that was a third-party developer, or is simply very old Steinberg code that was not felt to be worth updating (or could not be updated in the available development time).

I can understand native Apple Silicon support winning out over some older and non-core instruments, also them wanting to keep feature parity between MacOS Apple Silicon, MacOS Intel and Windows. (I know there is one non-parity - no VST2 support on Apple Silicon, but you cannot expect Steinberg to go against their official policy that the VST2 SDK is not supported on Apple Silicon).

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I'm a bit surprised, does the free "Alto Glockenspiel" for the Halion also require the eLicenser? I got some kind of message (I unplugged the eLicenser dongle).

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David W wrote: Mon Mar 07, 2022 9:34 am
kritikon wrote: Mon Mar 07, 2022 12:15 am Which begs the next question as to why the f**k Steinberg couldn't do that. Doesn't sound like licensing issues as they said it was "technological reasons". Sounds like they don't know their own technology... :?
Almost certainly, it's the lack of Apple Silicon compatibility. Prologue, Mystic and Spector were produced for Steinberg by a third-party developer.
Virsyn made them i'd say. They did D'cota. Which is where they stemmed out of. from memory

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sqigls wrote: Mon Mar 07, 2022 10:10 am
David W wrote: Mon Mar 07, 2022 9:34 am
kritikon wrote: Mon Mar 07, 2022 12:15 am Which begs the next question as to why the f**k Steinberg couldn't do that. Doesn't sound like licensing issues as they said it was "technological reasons". Sounds like they don't know their own technology... :?
Almost certainly, it's the lack of Apple Silicon compatibility. Prologue, Mystic and Spector were produced for Steinberg by a third-party developer.
Virsyn made them i'd say. They did D'cota. Which is where they stemmed out of. from memory
Correct - it's VirSyn. My understanding is that Prologue, Mystic and Spector are all engines in VirSyn's TERA.

I don't know where LoopMash originated from.

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4damind wrote: Mon Mar 07, 2022 10:06 am I'm a bit surprised, does the free "Alto Glockenspiel" for the Halion also require the eLicenser? I got some kind of message (I unplugged the eLicenser dongle).
I've got Glock and lo-fi piano on a soft elicense, so I think it does require a license.
But that could also be on a usb licenser too.

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cfernn wrote: Thu Mar 03, 2022 11:52 pm As a decade-old user of Cubase, what a boring update.

I will gladly stick to producing in Bitwig, warts and all
I think it's a reasonable release. Quite a lot of small usability changes. I'm looking forwards to using it.

I also use Bitwig for some different projects, and I love its flow - but it doesn't have all the things that Cubase does.

<and sweet, I had held off going to order it but looked today and had activated 11 inside the grace period!>

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the audio engine is the most stable ever.
it's a pleasure to use. I'll take boring stability any day thank you.

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trusampler wrote: Thu Mar 03, 2022 12:51 pm Gapless Audio is still there, this was one of the most requested feature requests and the fact Steinberg didn't do it, is just the constant f**k u to it's customers, so no f**k you steinberg. It's the fact your dev's can't do it, without rewriting Cubase from the ground up, and your too cowardly to admit it to your customers. Rodney Orpheus called this out back on version 4.0 ,and I always had a feeling he was right..

There we're absolutely no changes to gapless audio, you f**king liars.
Oh my gosh, is gapless audio such a real deal breaker?
Orion Platinum, Muzys 2

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