Studio 1 vs Cubase handling Audio

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I am wondering how Studio 1 handles Audio in comparison to Cubase.

I have to admit I am a big user of the audio warp functions and variaudio etc that is part of Cubase, that really made a huge difference when it arrived.

I will have to demo it I realise this, but I really want to get some opinion on how the two DAW's handle audio.
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if you don t have a superior version of melodyn..and work a lot on tuning vocal just keep cubase , variaudio is way better than the little version of melodyn given with s1, there s a lot of thing that s1 do better (i wont tell all of them it s not the purpose) and there are smart innovative features that aren t in cubase, but this variaudio thing could be the main reason why s1 is cheaper than cubase pro...(add the price of a good melodyn and you are in the ballpark of cubase pro)

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rardier wrote: Wed Mar 09, 2022 1:02 am if you don t have a superior version of melodyn..and work a lot on tuning vocal just keep cubase , variaudio is way better than the little version of melodyn given with s1, there s a lot of thing that s1 do better (i wont tell all of them it s not the purpose) and there are smart innovative features that aren t in cubase, but this variaudio thing could be the main reason why s1 is cheaper than cubase pro...(add the price of a good melodyn and you are in the ballpark of cubase pro)
That would make sense tbh.

Its melodyne essentials then that comes with S1 ? tbh its more the audio warping I am keen on than actual audio tuning.
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Yeah, Studio One comes with Melodyne Essential. It will get you $100 off on a Melodyne upgrade. I grabbed the Essential to Editor upgrade on Black Friday for $199. That's as high as you need to go to get the full Melodyne DNA features inside of Studio One.

ARA2 makes Melodyne integrate seamlessly in Studio One. Just right-click and select “edit with Melodyne” and from there on it opens up just like the audio editor in a docked window.

Studio One also has zplane Elastique Pro built in for tempo-based timestretching/warping, which is totally separate from the Melodyne implementation.
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jamcat wrote: Wed Mar 09, 2022 8:08 am Yeah, Studio One comes with Melodyne Essential. It will get you $100 off on a Melodyne upgrade. I grabbed the Essential to Editor upgrade on Black Friday for $199. That's as high as you need to go to get the full Melodyne DNA features inside of Studio One.

ARA2 makes Melodyne integrate seamlessly in Studio One. Just right-click and select “edit with Melodyne” and from there on it opens up just like the audio editor in a docked window.

Studio One also has zplane Elastique Pro built in for tempo-based timestretching/warping, which is totally separate from the Melodyne implementation.
Is that similar to the audiowarp function of cubase ? That also uses elsatique
Don't trust those with words of weakness, they are the most aggressive

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LeVzi wrote: Thu Mar 10, 2022 8:35 am
jamcat wrote: Wed Mar 09, 2022 8:08 am Yeah, Studio One comes with Melodyne Essential. It will get you $100 off on a Melodyne upgrade. I grabbed the Essential to Editor upgrade on Black Friday for $199. That's as high as you need to go to get the full Melodyne DNA features inside of Studio One.

ARA2 makes Melodyne integrate seamlessly in Studio One. Just right-click and select “edit with Melodyne” and from there on it opens up just like the audio editor in a docked window.

Studio One also has zplane Elastique Pro built in for tempo-based timestretching/warping, which is totally separate from the Melodyne implementation.
Is that similar to the audiowarp function of cubase ? That also uses elsatique
I think so, more or less, if I recall how AudioWarp works correctly. (I haven't used Cubase for a decade.)

The way Elastique Pro works in Studio One is you select one of its various algorithms (Drums, Sound, or Solo) in the Timestretch menu in the audio track's inspector, and if you have Tempo set to "Timestretch" it will use the selected algorithm to track to whatever tempo or tempo changes you introduce.

You can also Detect Transients and create Bend Markers on individual audio clips. Those are like hitpoints and Warp Markers found in Cubase.
THIS MUSIC HAS BEEN MIXED TO BE PLAYED LOUD SO TURN IT UP

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I think this is a good overview for different options in Studio One:


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