One Synth Challenge #157: FB-7999 by Full Bucket Music (Taron Wins)

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FB-7999

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Madeira, yes. I was going there on a 2 week cruise, but COVID got in the way. I really want to do the walks in the rain forest. Nature and floral photography is my fav thing to do when out walking ...

Discord ... https://discord.gg/Z5DqfX2r8D

See you there ...

dB

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In Britain I can relax in the woodland without the fear of bears and wolves. We haven't had wolves for 500 years, and bears for 1500 years! The biggest carnivore we have is a badger - and they are very shy. I do like to sit and listen to nature sometimes. Other times - I have headphones on. I love being in the woods with my dog. But we don't have much left in Britain. It's a busy island.
Captain Silverpants

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What a fun synth - reminded me of the good old days. Thank you Bjorn!

20 Instances in Logic Pro X. Logic EQ, Comp, Reverb, Delay, OTT on kick, Nova free, Luftikus EQ on a few tracks.

https://soundcloud.com/ontrackp/ontrackp-32285

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Hey ! Here is my entry ! It was really fun to make, no synth could sound as 80s as this one :)

I used Ableton Live, with 26 instances of FB-7999 and :
Stock Plugins :
18x Auto Filter
2x Auto Pan
15x Compressor
1x Delay
9x Echo
21x EQ Eight
4x Glue Compressor
4x Limiter
9x Multiband Compressor
11x Reverb
4x Saturator
1x Spectrum
35x Utility

External Plugins :
4x TDR Nova
5x TDR Vos Slick EQ
1x TAL Reverb
1x Voxengo Span
1x Youlean Loudness Meter 2

Hope you like it !

https://soundcloud.com/autonym8/diaseis-nummulites

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Entry this month
https://soundcloud.com/jasinski/butterfly-effect

Small things can lead to big things.
60+inst/Ableton11/Comp/Delay/Saturation/DrumBus/Autofilter/Echo/Hybrid/EQ8/OTT/SuperMassive/L6

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Are STFU and Acon Digital Multiply legal?
https://acondigital.com/products/multiply/
https://zeeks.app/

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empphryio wrote: Thu Mar 24, 2022 7:28 pm Are STFU and Acon Digital Multiply legal?
https://acondigital.com/products/multiply/
https://zeeks.app/
OSC Rules

Effects - what is NOT allowed:

- Chorus, flanger, phaser, rotary, or related modular effects.

- Any type of modulation effect (e.g. chorus, phaser, flanger, rotary etc.).
Multiply is a chorus. So... :scared:

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Sigh. Acon was sounding so good lol.

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Medniex wrote: Sun Mar 20, 2022 2:45 pm Right now I'm struggling with the consistency of kick drum

Let me know If you have same good tips for kick drums. Usually I'm aiming towards to 909 type sound but this time I'm really far from that :D
For a 909 kick drum you need a single sine OSC and a fast pitch envelope (autobend on the the fb-7999). For the vca and pitch env you just need no attack, a short decay and a short release with no sustain. Temporarily disable your pitch env and Play various notes (single voice) across the keyboard with a spectrum analyzer until you find the sub fundamental that's in tune with your track e.g. 100hz and below then increase your pitch env again until it sounds like a short and snappy 909 kick. Too long or slow a pitch env won't work so fine tune it with the two autobend settings. I usually get it so the env starts the sine at around 400hz and then moves down quickly to my root note. If you're on a synth with no sine or no pitch env you can use the filter resonance self OSC and filter env to generate the same sound but it's sometimes a lot less consistent depending on other factors in the synth.

The same technique as above can be used for snares and toms and you layer snappy white noise layers with EQ and snares often have multiple harmonics you can just duplicate the main body sound and change the pitch. If you get stuck with snare or kick sounds fine a sample you like and analyse it with a spectrum analyzer and figure out what is missing and add layers to your sounds until the spectrum matches

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MilksterX wrote: Fri Mar 25, 2022 12:51 pm
Medniex wrote: Sun Mar 20, 2022 2:45 pm Right now I'm struggling with the consistency of kick drum

Let me know If you have same good tips for kick drums. Usually I'm aiming towards to 909 type sound but this time I'm really far from that :D
For a 909 kick drum you need a single sine OSC and a fast pitch envelope (autobend on the the fb-7999). For the vca and pitch env you just need no attack, a short decay and a short release with no sustain. Temporarily disable your pitch env and Play various notes (single voice) across the keyboard with a spectrum analyzer until you find the sub fundamental that's in tune with your track e.g. 100hz and below then increase your pitch env again until it sounds like a short and snappy 909 kick. Too long or slow a pitch env won't work so fine tune it with the two autobend settings. I usually get it so the env starts the sine at around 400hz and then moves down quickly to my root note. If you're on a synth with no sine or no pitch env you can use the filter resonance self OSC and filter env to generate the same sound but it's sometimes a lot less consistent depending on other factors in the synth.

The same technique as above can be used for snares and toms and you layer snappy white noise layers with EQ and snares often have multiple harmonics you can just duplicate the main body sound and change the pitch. If you get stuck with snare or kick sounds fine a sample you like and analyse it with a spectrum analyzer and figure out what is missing and add layers to your sounds until the spectrum matches
Excellent post! :tu: Many thanks!
Any pdf books or maybe video tutorials you can recommend with tips & tricks like the ones you just posted?
Fusion

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Yadrichik_Chaya wrote: Fri Mar 25, 2022 4:45 pm Excellent post! :tu: Many thanks!
Any pdf books or maybe video tutorials you can recommend with tips & tricks like the ones you just posted?
For a start: https://www.soundonsound.com/techniques ... -bass-drum
Soundonsound has a number of tutorials about how to synthesize "things"... check out the "In the series" links to the right.

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] Peter:H [ wrote: Fri Mar 25, 2022 6:38 pm
Yadrichik_Chaya wrote: Fri Mar 25, 2022 4:45 pm Excellent post! :tu: Many thanks!
Any pdf books or maybe video tutorials you can recommend with tips & tricks like the ones you just posted?
For a start: https://www.soundonsound.com/techniques ... -bass-drum
Soundonsound has a number of tutorials about how to synthesize "things"... check out the "In the series" links to the right.
COOL! 8) Thank you very much! :love:
Fusion

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I'm a bit bored and did a 2nd FB-7999 track for some waste of time... Here's the intro part. Rest of the track still needs some work done. I will publish it in a few days.

https://soundcloud.com/p-e-t-e-r-h/demo ... sbpBRRXU31

To get a decent kick out of this synth ... phew ... needs quite some work, but thanks to bitwig I was able to get some decent and consistent kick. check it out.
Last edited by ] Peter:H [ on Fri Mar 25, 2022 8:11 pm, edited 2 times in total.

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MilksterX wrote: Fri Mar 25, 2022 12:51 pm
Medniex wrote: Sun Mar 20, 2022 2:45 pm Right now I'm struggling with the consistency of kick drum

Let me know If you have same good tips for kick drums. Usually I'm aiming towards to 909 type sound but this time I'm really far from that :D
For a 909 kick drum you need a single sine OSC and a fast pitch envelope (autobend on the the fb-7999). For the vca and pitch env you just need no attack, a short decay and a short release with no sustain. Temporarily disable your pitch env and Play various notes (single voice) across the keyboard with a spectrum analyzer until you find the sub fundamental that's in tune with your track e.g. 100hz and below then increase your pitch env again until it sounds like a short and snappy 909 kick. Too long or slow a pitch env won't work so fine tune it with the two autobend settings. I usually get it so the env starts the sine at around 400hz and then moves down quickly to my root note. If you're on a synth with no sine or no pitch env you can use the filter resonance self OSC and filter env to generate the same sound but it's sometimes a lot less consistent depending on other factors in the synth.

The same technique as above can be used for snares and toms and you layer snappy white noise layers with EQ and snares often have multiple harmonics you can just duplicate the main body sound and change the pitch. If you get stuck with snare or kick sounds fine a sample you like and analyse it with a spectrum analyzer and figure out what is missing and add layers to your sounds until the spectrum matches
Thank you for the detailed answer. I did something along those lines but I didn't know that using envelope on a filter can cause an inconsistency. :shock: I'll try to investigate that, because I know I did use some of that on my track.
YT | SC | FB | IG | earror :ud: KO :ud:

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Medniex wrote: Fri Mar 25, 2022 7:48 pm [...]
Thank you for the detailed answer. I did something along those lines but I didn't know that using envelope on a filter can cause an inconsistency. :shock: I'll try to investigate that, because I know I did use some of that on my track.
It can, as any other parameter can, depends on how things are implemented in the particular synth. But I think inconsistencies most often are caused by oscillators not properly "reset" when a midi note arrives, they kind of emulate "free oscillating" oscillators. And then it's definitely a difference between the sine is zero or for instance at pi/2... for FB-7999 i myself have not experienced any inconsistencies with respect to the filter.

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