Any science to explain the “weight” or “3D depth” of hardware audio vs software that some people claim?

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Uncle E wrote: Sat Apr 30, 2022 3:23 pm Image
Ah, now I see, that way. Thanks. I was thinking of a wire joint, not a simple U bend.

With that wire gauge, at audio rate I don't think it does much.
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this is like asking for science to explain the difference in 3d depth between these two pictures, for one of them the medium exists in the 3d world, the paint literally has depth, and one of them is 2d (yes technically everything is 3d but you know what i mean)

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The painter creates the illusion of depth. It's called a skill. Sidewalk painters make images that look like you can fall in to them. But it's still paint on a flat surface
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melomood wrote: Sat Apr 30, 2022 4:11 pm The painter creates the illusion of depth. It's called a skill. Sidewalk painters make images that look like you can fall in to them. But it's still paint on a flat surface
I like to create an illusion of skill. It's similar, I think.

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Fake it til you make it. Then you can hire assistants
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melomood wrote: Sat Apr 30, 2022 4:11 pm The painter creates the illusion of depth. It's called a skill. Sidewalk painters make images that look like you can fall in to them. But it's still paint on a flat surface
you missed what i said - the paint itself has depth. It makes it further out than the canvas, everything has a bit of depth as nothing is completely 2d but paint on canvas or paper has more depth than the surface of a computer screen, maybe this shows it better, the depth in the paint is not an illusion, its real (ofc its an illusion when you look at the picture on a screen, and painters can add the illusion of more depth, but that's beside the point)

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ghettosynth wrote: Sat Apr 30, 2022 4:26 pm I like to create an illusion of skill.
Ah, ignoring you have a pending question.
So just as I feared, confirmed a :troll:
We are the KVR collective. Resistance is futile. You will be assimilated. Image
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BertKoor wrote: Sat Apr 30, 2022 7:21 pm
ghettosynth wrote: Sat Apr 30, 2022 4:26 pm I like to create an illusion of skill.
Ah, ignoring you have a pending question.
So just as I feared, confirmed a :troll:
I'm very busy thank you very much!

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BertKoor wrote: Sat Apr 30, 2022 3:41 pm With that wire gauge, at audio rate I don't think it does much.
I don't know enough to make arguments for or against it. I will say that the person who told me this is the president of a major amplifier brand that all experienced guitarists know (and most pine for), and he believes it enough that he redesigned nearly their entire product line around it.

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j wazza wrote: Sat Apr 30, 2022 5:50 pm
melomood wrote: Sat Apr 30, 2022 4:11 pm The painter creates the illusion of depth. It's called a skill. Sidewalk painters make images that look like you can fall in to them. But it's still paint on a flat surface
you missed what i said - the paint itself has depth. It makes it further out than the canvas, everything has a bit of depth as nothing is completely 2d but paint on canvas or paper has more depth than the surface of a computer screen, maybe this shows it better, the depth in the paint is not an illusion, its real (ofc its an illusion when you look at the picture on a screen, and painters can add the illusion of more depth, but that's beside the point)

Image
The computer can create the illusion of paint depth
Don't feed the gators,y'all
https://m.soundcloud.com/tonedeadj

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melomood wrote: Sat Apr 30, 2022 8:37 pm
j wazza wrote: Sat Apr 30, 2022 5:50 pm
melomood wrote: Sat Apr 30, 2022 4:11 pm The painter creates the illusion of depth. It's called a skill. Sidewalk painters make images that look like you can fall in to them. But it's still paint on a flat surface
you missed what i said - the paint itself has depth. It makes it further out than the canvas, everything has a bit of depth as nothing is completely 2d but paint on canvas or paper has more depth than the surface of a computer screen, maybe this shows it better, the depth in the paint is not an illusion, its real (ofc its an illusion when you look at the picture on a screen, and painters can add the illusion of more depth, but that's beside the point)

Image
The computer can create the illusion of paint depth
yes thats true, i mentioned this already when i said its an illusion of depth when you look at a screen, but paint has natural, real depth, as do analog waves and acoustic waves, digital waves can still capture or emulate this very well though like how computers can capture or emulate pictures with the illusion of depth

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soundmodel wrote: Sun Jan 12, 2020 2:01 pm Is there any science to explain the "weight" or "3D depth" of hardware audio vs software that some people claim?

There's, I think, strong subjective evidence to suggest that the phenomenon is true. But I've not found scientific explanation as to "what creates it" or "what it is (in measurements)".

Any input?

Also,

https://dsp.stackexchange.com/questions ... e-audio-vs
Yes! All the rest in the signal chain is important ( and often ignored ). And some people will even say it sounds better because it has an Apple CPU.
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Uncle E wrote: Sat Apr 30, 2022 8:24 pm I don't know enough to make arguments for or against it. I will say that the person who told me this is the president of a major amplifier brand that all experienced guitarists know (and most pine for), and he believes it enough that he redesigned nearly their entire product line around it.
Fair enough. It does not totally exclude him from having brain farts. And that person has an interest in giving his amps a unique selling point, sprankle it with some pseudo scientific mojo if he must. Remember Monster Cables? I'm being a bit of the devils advocado here ;-)

All I know is, if you look at mobos & pci cards, you see 90 deg angles all over. And these are designed for mega/giga Hz range. If that really were an issue, you'd see curved traces all over. Which I don't.

I reserve my right to be somewhat sceptical. You may think for yourself as well. But I have a rather low tolerance of bull crap being sold as gospel.
We are the KVR collective. Resistance is futile. You will be assimilated. Image
My MusicCalc is served over https!!

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Uncle E wrote: Sat Apr 30, 2022 8:24 pm
BertKoor wrote: Sat Apr 30, 2022 3:41 pm With that wire gauge, at audio rate I don't think it does much.
I don't know enough to make arguments for or against it. I will say that the person who told me this is the president of a major amplifier brand that all experienced guitarists know (and most pine for), and he believes it enough that he redesigned nearly their entire product line around it.
If I'm not mistaken (not that I'm really an expert on this), when the frequency is high enough that the wavelength (with electricity in copper only travelling at around 270km/s) is small compared to the length of the conductor (eg. pcb trace, wire, etc), you need to start thinking about your signal as waves moving in the conducting material rather than pretending the whole conductor is at fixed voltage (which is more or less safe assumption at low frequencies). Once this happens the geometry of the medium would indeed become meaningful as the waves hitting a sharp corner could indeed reflect. That said, conventional wisdom for PCB design suggests as a rule of thumb that you should ignore such things until your signal frequencies exceed something like 100MHz.

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Uncle E wrote: Sat Apr 30, 2022 8:24 pm
BertKoor wrote: Sat Apr 30, 2022 3:41 pm With that wire gauge, at audio rate I don't think it does much.
I don't know enough to make arguments for or against it. I will say that the person who told me this is the president of a major amplifier brand that all experienced guitarists know (and most pine for), and he believes it enough that he redesigned nearly their entire product line around it.
Guitarists aren't exactly known for their scientific, cold blooded, rational attitude.

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