CLAP... thoughts?
- u-he
- 30208 posts since 8 Aug, 2002 from Berlin
The license part is certainly confusing. For all practical purposes, the difference as to who actually developed and compiled the .vst3 is negligible. You download YOLO, you have it run as VST3 even if what's in your VST3 folder used to be WOOT.vst3
- u-he
- 30208 posts since 8 Aug, 2002 from Berlin
(I enjoy laying out those different scenarios. I don't really think that it's all that complicated, but then, I have been discussing these things for a very long time. So for me a lot of things are very clear that for many other people are completely unfamiliar and possibly unexpected results of the work - which is now materialising as real opportunities. My goal is of course to make this as simple as possible for developers as well as users. This requires work, but I'm optimistic we'll get there shortly. We got there with CLAP, we'll get there with the wrappers!)
- KVRAF
- 2674 posts since 18 Mar, 2006 from The Void
I just want to thank you all again, for how easy and quick it is to get up and running from scratch with CLAP.
Now if you could just provide an equally quick and easy (and similarly licensed) UI
Now if you could just provide an equally quick and easy (and similarly licensed) UI
- KVRAF
- 14465 posts since 16 Feb, 2005 from Planet Earth, Somewhere
I think I understand the licensing scenarios a bit better, but for the obvious case, I think it is as I suspected.
Just be careful though, this may be one of the scenarios that SB may consider of 'good cause', that is ways to circumvent their licensing agreement.. But I am not a lawyer or do I play one on tv
.
rsp
Just be careful though, this may be one of the scenarios that SB may consider of 'good cause', that is ways to circumvent their licensing agreement.. But I am not a lawyer or do I play one on tv
rsp
sound sculptist
- u-he
- 30208 posts since 8 Aug, 2002 from Berlin
I think they know better as to withdraw the license from anyone involved in CLAP development.zvenx wrote: Sun Jun 19, 2022 6:31 pm I think I understand the licensing scenarios a bit better, but for the obvious case, I think it is as I suspected.
Just be careful though, this may be one of the scenarios that SB may consider of 'good cause', that is ways to circumvent their licensing agreement.. But I am not a lawyer or do I play one on tv.
rsp
- u-he
- 30208 posts since 8 Aug, 2002 from Berlin
Have a look at schwa's example for Dear ImGui. I', not sure he's updated it to CLAP 1.0, but I reckon the UI code will still work all the same.koalaboy wrote: Sun Jun 19, 2022 6:17 pm I just want to thank you all again, for how easy and quick it is to get up and running from scratch with CLAP.
Now if you could just provide an equally quick and easy (and similarly licensed) UI![]()
But yeah, the same team that's working on wrappers is also discussing a modern CLAPable UI toolkit.
- KVRAF
- 2674 posts since 18 Mar, 2006 from The Void
A modern lightweight UI toolkit, not a full framework, that makes simple scalable UIs quick to prototype, but could also be extended for complex production, would likely make CLAP a perfect starting point.
- u-he
- 30208 posts since 8 Aug, 2002 from Berlin
Sure, but it won't have a preset browser out any of that, I guess. Maybe this can be added collaboratively over the months and years.
- KVRist
- 446 posts since 29 Apr, 2019
What would make it even more lightweight, quick to prototype or production for that matter, natively scalable or vector based, and tap into the largest pool of devs on earth, is to use a web stack for the CLAP UI toolkit, along the lines of https://github.com/ultralight-ux/Ultralight
C/C++ are great for many things, UI code is not among them.
C/C++ are great for many things, UI code is not among them.
Last edited by trackbout on Sun Jun 19, 2022 7:40 pm, edited 1 time in total.
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- KVRAF
- 5573 posts since 30 May, 2006 from Hollow Earth
Can anyone, that understand the CLAP journey, create a visual Flowchart, MindMap, to have an areal view, snapshot, of the current situation at hand?
At least with the if-then-else to cover the vst3 alternate realities?
At least with the if-then-else to cover the vst3 alternate realities?
ABEFLGMOPPRRST 
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Music Engineer Music Engineer https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=15959
- KVRAF
- 4379 posts since 8 Mar, 2004 from Berlin, Germany
There are some Venn diagrams on page 2, if that helps.liquidsound wrote: Sun Jun 19, 2022 7:31 pm Can anyone, that understand the CLAP journey, create a visual Flowchart, MindMap, to have an areal view, snapshot, of the current situation at hand?
- u-he
- 30208 posts since 8 Aug, 2002 from Berlin
On day 3, the list of potential supporters of CLAP has doubled in size. Of those we have been contacted by.liquidsound wrote: Sun Jun 19, 2022 7:31 pm Can anyone, that understand the CLAP journey, create a visual Flowchart, MindMap, to have an areal view, snapshot, of the current situation at hand?
On day 4, the hypothetical concept of a wrapper for CLAP-as-VST3 has become reality, at least in a video posted on Youtube.
There are many days like that to go before we know how all of this pans out.
- u-he
- 30208 posts since 8 Aug, 2002 from Berlin
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- KVRAF
- 5573 posts since 30 May, 2006 from Hollow Earth
Those are great. I was thinking more about the licensing system ramifications.Music Engineer wrote: Sun Jun 19, 2022 7:36 pmThere are some Venn diagrams on page 2, if that helps.liquidsound wrote: Sun Jun 19, 2022 7:31 pm Can anyone, that understand the CLAP journey, create a visual Flowchart, MindMap, to have an areal view, snapshot, of the current situation at hand?![]()
ABEFLGMOPPRRST 
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- KVRAF
- 5573 posts since 30 May, 2006 from Hollow Earth
I know. I posted everywhereUrs wrote: Sun Jun 19, 2022 7:38 pm Also, there was an interview with Alex, Placi and me on Sonicstate. That was fun.
As I posted above, I was thinking about the licensing system’s various way to deal with it, which seems to be asked in many different ways.
ABEFLGMOPPRRST 
