I'm testing the waters so to speak, putting some feelers out there...
Everyone has their idea of the dream synth for them, what would be perfect for one person is often not perfect for someone else but being modular allows you to make it what you want.
But modular is a bit daunting to many, some think that the modular scene is a bit too complex (voltages and what not) and are driven away and some are love it and are fanatical about it all the way to the hardware side of things...
Me being someone who loves falcon, serum, cherry audio, parts of kontakt (lol) etc etc, you get the idea. I too have my dream synth in mind and I think others might want it too (also open to others ideas)...
So... How many of you would be interested if I built a hybrid modular synth (modular 3.0?), which doesn't go as far as cherry audio or cardinal but is a cross between them and falcon, rapid, serum, phaseplant, rapid etc etc and has some features that no synth has (I have many ideas and open to others ideas also)?
No voltages, no racks, all will be done in vector scalable graphics, each module can be added as many times as you want (or as many times as your computer can handle), it will be fully multi core and be what I think (at the time of writing this have all the components from the best out there all wrapped up in a node editor that actually looks good, handles like a normal synth and most of all is easy to use.
Think vital / phase plant / rapid meets, unreal engine's & blender's node editor crossed with modular synthesis capabilities from cardinal to bitwig's grid, that looks good and is easy to use.
If there's enough interest in this I will see what I can do about building it.
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