Punch-cards in shoe boxes were all there was when I was at uni and only staff had direct access to the computer (we only had one).
I spent most of six years at Autodesk as a product specialist, working closely with the development teams on the products I was responsible for and acting as a bit of an interface between our customers and them. They prioritised features through use-cases, not by the number of idiots requesting something. Go to them with a solid use-case from a single customer and they'd be all over it. Tell them that every customer you visited wanted a particular feature and they'd simply ask "why?". If you couldn't give them a really good "why", they wouldn't be interested.But do tell....which of "world's biggest software companies" were you working at in the early 70s?
It was never a numbers game, it was always about genuine improvement to the product on the "build it and they will come" principle. Of course, it was very different from the attitude of the sales teams, who always found it easier to give customers what they wanted, rather than what they needed. But that's why I worked for product development, not sales (no commission for me).
BTW, well done for taking an adage literally.
