Can you ever "warm" something up with digital?

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Cut the highs with an gentle eq curve. There is no loss in digital. It's not only saturation but also frequency balance.

https://www.tokyodawn.net/od-deedger/ or similar tools which tame transient response can help too.

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I like 24dB LPF's m'self. They aren't all created equally, though.
If you can't dazzle 'em with brilliance, baffle 'em with bullshit.

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With enough oversampling, you can warm up your CPU real good...

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cthonophonic wrote: Fri Sep 09, 2022 2:09 am With enough oversampling, you can warm up your CPU real good...
:hihi:

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You can also overload the tune with those "warming" plugins, just a heads up ;)
What I mean is while they have their uses, used sparingly and not driving them hot on every channel is the key IMHO.
Soft Knees - Live 12, Diva, Omnisphere, Slate Digital VSX, TDR, Kush Audio, U-He, PA, Valhalla, Fuse, Pulsar AUDIO, NI, OekSound etc. on Win11Pro R7950X & RME AiO Pro
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Whatever "warm" means if it a physical phenomena it should be possible to measure it and then simulate it.

If you can't measure it with tools that are more sensible that the human ear, which is quite limited, then it is magic aka no evidence that it exists.
dedication to flying

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Well, I run my DAW at 96k and it makes a lot of difference sonically. Also, I apply Kush REDDI to all my synth tracks before mixing (I've tried a huge amount of plugins, and this is the best, IMO. Though I still got to try new ones, like Kelvin and Coldfire).

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So when people say "warm" what they mean is 2nd order harmonic distortion and a gentle saturation slope generally so yea of course you just need algorithms that apply those things the real trick is to close your eyes and listen with your ears and remove any thought of what you've heard people say about analog vs digital and it being "warm" vs "cold" when really it's just saturation knees and a mix of odd and even harmonics

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Bigtea wrote: Sat Sep 10, 2022 12:09 am So when people say "warm" what they mean is 2nd order harmonic distortion and a gentle saturation slope generally so yea of course you just need algorithms that apply those things the real trick is to close your eyes and listen with your ears and remove any thought of what you've heard people say about analog vs digital and it being "warm" vs "cold" when really it's just saturation knees and a mix of odd and even harmonics
... and then if there is a way to get the wiggle and the jiggle in the distortion characteristics, like in analogue, even better. Most analogue emulations miss this aspect of analogue and go with something static, which is probably good enough.

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rubez wrote: Thu Sep 08, 2022 4:29 pm Conventional wisdom says analogue is for the job.
Conventional for who? Turnips?

"Digital = cold" is one of the dumbest things about making music I've ever heard.
vurt wrote: Thu Sep 08, 2022 5:14 pm my microwave is digital.
Best post in the whole thread, even if it's technically not true. :tu:

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rod_zero wrote: Fri Sep 09, 2022 3:18 pm Whatever "warm" means if it a physical phenomena it should be possible to measure it and then simulate it.

If you can't measure it with tools that are more sensible that the human ear, which is quite limited, then it is magic aka no evidence that it exists.
omg lmao

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Aesthetic terms. Cold is synonymous with static, lifeless, unmoved. But to confuse things also with harmonic relations (major third). So partially warmth is about non-linear movement, movement that is at odds with everything being fixed in a rigid position (dead), but also about harmonic content. Warm tends to be synonymous with relatable, friendly, and that makes sense in relation to imperfections, imperfections go with relatability.
A square wave has a greater presence of a major third than a saw wave; if you soft or hard clip a saw or sine it moves towards a square wave which has that major harmonic predominance.

It's taken a very long time for developers to get good at emulating analog processes, and so no surprise the word digital maintains its prior associations with that which is pristine.
Every day takes figuring out all over again how to f#ckin’ live.

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plexuss wrote: Thu Sep 08, 2022 4:59 pm Back in the day whe DAT became a standard medium to master to, I found DATs sounded harsh and brittle. So I'd print the DAT audio to tape and then back to DAT and that really helped screw the audio up so much is sounded great.

For the most part digital audio tools these days are pretty good sounding. And for the vast majority of work, the audio is going to end up in the digital domain anyway - so, don't sweat it. Especially if you use 96k to render in.

I don't buy vinyl recordings that were made from digital recordings. Doesn't make sense to me... I'd rather have the digital master then. Analogue medium only makes sense to me if the entire audio path was analogue.
EXACTLY!

Sadly I just found out Mobile Fidelity now uses a digital step even in their one-step masters. I just cancelled some pre-orders I had from them. I honestly can't believe them of all people would do that.
my music: http://www.alexcooperusa.com
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Is Digital is just layman's term for harmonics bouncing off Nyquist wall as aliasing called digital/zipping un-harmonic distortion and or noise. It can sound cool in the right context.
Warm is more a subjective term, like low order harmonics like what large iron transformers add in amps?! And or speaker distortion?!
I'm a dumb hairless monke

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You can polish and massage a turd as warm as you want. It still will be a turd.

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