frequency response headphone
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- KVRist
- 36 posts since 5 Mar, 2022
hello. This is the frequency response of my headphones. What can you advise, do you think this is a normal frequency response or can I somehow fix it with the help of an equalizer? There is such a problem that it is unlikely that I will be able to fix it.
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- KVRAF
- 35675 posts since 11 Apr, 2010 from Germany
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- KVRAF
- 2814 posts since 26 Jul, 2015 from Philadelphia
- KVRAF
- 18441 posts since 26 Jun, 2006 from San Francisco Bay Area
That’s a pretty harsh mid bump. I’m dealing with mixing for the Meta Oculus 2 and it’s got a lot of low end roll off and a big spike around 3.5 kHz. Some EQ helps, but the truth is, sucky headphones are sucky headphones. The good news is, replacements from AKG, Sennheiser, and Beyerdynamic are pretty cheap these days.
https://www.sweetwater.com/store/detail ... headphones
https://www.sweetwater.com/store/detail ... headphones
Zerocrossing Media
4th Law of Robotics: When turning evil, display a red indicator light. ~[ ●_● ]~
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- KVRist
- Topic Starter
- 36 posts since 5 Mar, 2022
yes, you're right. It's high time I changed my headphones for something good. thank you very much.zerocrossing wrote: Sat Sep 17, 2022 3:29 pm That’s a pretty harsh mid bump. I’m dealing with mixing for the Meta Oculus 2 and it’s got a lot of low end roll off and a big spike around 3.5 kHz. Some EQ helps, but the truth is, sucky headphones are sucky headphones. The good news is, replacements from AKG, Sennheiser, and Beyerdynamic are pretty cheap these days.
https://www.sweetwater.com/store/detail ... headphones
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- KVRist
- Topic Starter
- 36 posts since 5 Mar, 2022
useful information. Thank you very much
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- KVRist
- Topic Starter
- 36 posts since 5 Mar, 2022
As long as I have these headphones. Could you please advise me how to correct this temporarily.zerocrossing wrote: Sat Sep 17, 2022 3:29 pm That’s a pretty harsh mid bump. I’m dealing with mixing for the Meta Oculus 2 and it’s got a lot of low end roll off and a big spike around 3.5 kHz. Some EQ helps, but the truth is, sucky headphones are sucky headphones. The good news is, replacements from AKG, Sennheiser, and Beyerdynamic are pretty cheap these days.
https://www.sweetwater.com/store/detail ... headphones
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- KVRAF
- 2814 posts since 26 Jul, 2015 from Philadelphia
Frequency response graphs tend to be overrated. They give you some indication about the experience but do not even remotely tell the whole story.
In the end everything is down to personal preference. Your ears also have a frequency response and that can have a lot of variations in it as well. Just getting a flat response in your headphones might not mean anything at all if you don't hear it flat.
In general though, you would like to have something that is close to the Harman target curve, which you can look up at the headphone.com link that chk071 posted.
But I would be very careful with EQing it to meet any given target curve. You can use EQ to even out some inconsistencies, but don't try to turn the headphones into something they are not. Get another headphone instead.
Follow me on Youtube for videos on spatial and immersive audio production.
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- KVRist
- Topic Starter
- 36 posts since 5 Mar, 2022
yes, you are definitely right. to be honest, I'm used to these headphones when I listen to the project on some devices, it sounds normal. I think it's the equalizer in my head that does everything)) but I definitely need to buy new headphones. Thanks very much )mgw38 wrote: Sat Sep 17, 2022 4:00 pmFrequency response graphs tend to be overrated. They give you some indication about the experience but do not even remotely tell the whole story.
In the end everything is down to personal preference. Your ears also have a frequency response and that can have a lot of variations in it as well. Just getting a flat response in your headphones might not mean anything at all if you don't hear it flat.
In general though, you would like to have something that is close to the Harman target curve, which you can look up at the headphone.com link that chk071 posted.
But I would be very careful with EQing it to meet any given target curve. You can use EQ to even out some inconsistencies, but don't try to turn the headphones into something they are not. Get another headphone instead.
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- KVRAF
- 2814 posts since 26 Jul, 2015 from Philadelphia
I am not an expert but this is where I would start.DarkMP220 wrote: Sat Sep 17, 2022 3:53 pmAs long as I have these headphones. Could you please advise me how to correct this temporarily.zerocrossing wrote: Sat Sep 17, 2022 3:29 pm That’s a pretty harsh mid bump. I’m dealing with mixing for the Meta Oculus 2 and it’s got a lot of low end roll off and a big spike around 3.5 kHz. Some EQ helps, but the truth is, sucky headphones are sucky headphones. The good news is, replacements from AKG, Sennheiser, and Beyerdynamic are pretty cheap these days.
https://www.sweetwater.com/store/detail ... headphones
Try bringing the level around 200 Hz down a bit and the level around 4-5k Hz up somewhat. Choose a fairly wide q for the 200 Hz adjustment and an as wide as possible q for the 4-5k adjustment (you do not want to increase the bump around 8k). Try to stay within 1-3dB for these adjustments.
I did a similar thing not that long ago when I decided to adjust left and right channels in my setup to match my minor hearing loss in my left ear (which looks a lot like your frequency graph). Two small adjustments at 2.5dB each did the trick for me.
But once again, I'm not an expert, so take this with a grain of salt.
Follow me on Youtube for videos on spatial and immersive audio production.
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- KVRist
- Topic Starter
- 36 posts since 5 Mar, 2022
Very clear and detailed explanation. I hope to do it right)) this morning I have been reading for several hours trying to understand what it is, because I did not know about it until today. Thank you so much. helped a lot.mgw38 wrote: Sat Sep 17, 2022 4:16 pmI am not an expert but this is where I would start.DarkMP220 wrote: Sat Sep 17, 2022 3:53 pmAs long as I have these headphones. Could you please advise me how to correct this temporarily.zerocrossing wrote: Sat Sep 17, 2022 3:29 pm That’s a pretty harsh mid bump. I’m dealing with mixing for the Meta Oculus 2 and it’s got a lot of low end roll off and a big spike around 3.5 kHz. Some EQ helps, but the truth is, sucky headphones are sucky headphones. The good news is, replacements from AKG, Sennheiser, and Beyerdynamic are pretty cheap these days.
https://www.sweetwater.com/store/detail ... headphones
Try bringing the level around 200 Hz down a bit and the level around 4-5k Hz up somewhat. Choose a fairly wide q for the 200 Hz adjustment and an as wide as possible q for the 4-5k adjustment (you do not want to increase the bump around 8k). Try to stay within 1-3dB for these adjustments.
I did a similar thing not that long ago when I decided to adjust left and right channels in my setup to match my minor hearing loss in my left ear (which looks a lot like your frequency graph). Two small adjustments at 2.5dB each did the trick for me.
But once again, I'm not an expert, so take this with a grain of salt.
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- KVRist
- Topic Starter
- 36 posts since 5 Mar, 2022
I know it's stupid that I don't know. why here they show from 70 to 120 dB, to be honest, I'm used to the values of DAW, for example, there is from -70 to 6 dB.mgw38 wrote: Sat Sep 17, 2022 4:16 pmI am not an expert but this is where I would start.DarkMP220 wrote: Sat Sep 17, 2022 3:53 pmAs long as I have these headphones. Could you please advise me how to correct this temporarily.zerocrossing wrote: Sat Sep 17, 2022 3:29 pm That’s a pretty harsh mid bump. I’m dealing with mixing for the Meta Oculus 2 and it’s got a lot of low end roll off and a big spike around 3.5 kHz. Some EQ helps, but the truth is, sucky headphones are sucky headphones. The good news is, replacements from AKG, Sennheiser, and Beyerdynamic are pretty cheap these days.
https://www.sweetwater.com/store/detail ... headphones
Try bringing the level around 200 Hz down a bit and the level around 4-5k Hz up somewhat. Choose a fairly wide q for the 200 Hz adjustment and an as wide as possible q for the 4-5k adjustment (you do not want to increase the bump around 8k). Try to stay within 1-3dB for these adjustments.
I did a similar thing not that long ago when I decided to adjust left and right channels in my setup to match my minor hearing loss in my left ear (which looks a lot like your frequency graph). Two small adjustments at 2.5dB each did the trick for me.
But once again, I'm not an expert, so take this with a grain of salt.
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- KVRAF
- 2814 posts since 26 Jul, 2015 from Philadelphia
Not stupid at all. This can be quite confusing. Short answer is that these values measure different things. I would not worry about that too much. What you can do is simply do a slow sweep in your DAW and check the perceived volume for each frequency after EQ. Ideally, you should hear every frequency at the same level.DarkMP220 wrote: Sat Sep 17, 2022 4:52 pm I know it's stupid that I don't know. why here they show from 70 to 120 dB, to be honest, I'm used to the values of DAW, for example, there is from -70 to 6 dB.
Last edited by mgw38 on Sat Sep 17, 2022 6:36 pm, edited 1 time in total.
Follow me on Youtube for videos on spatial and immersive audio production.
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- KVRAF
- 2814 posts since 26 Jul, 2015 from Philadelphia