Tracking Apple Silicon Native Hosts, Plugins, Effects

Configure and optimize you computer for Audio.
Post Reply New Topic

Post

If you want to ship products sometimes you sacrifice other things. They've also bought things from other companies so that obviously leads to having multiple toolkits and redundant tech that they have to maintain.

Then probably a few failed attempts at improving things just added more stuff. It happens all the time.

Post

Good management can overcome all the difficulties you describe. My assessment, poor management. I'll leave it at that.

Post

Three days ago, NI updated the original Massive to v1.5.10 (from v1.5.9), but it is still not Silicon-compliant. Seems odd that they'd do an update over the last, year-old release, and not make it Silicon-compliant.
On a number of Macs

Post

Weasel-Boy wrote: Thu Oct 20, 2022 8:17 pm Three days ago, NI updated the original Massive to v1.5.10 (from v1.5.9), but it is still not Silicon-compliant. Seems odd that they'd do an update over the last, year-old release, and not make it Silicon-compliant.
It posts as Apple Silicon compliant here, they just didn’t do anything to the GUI.

Post

kidslow wrote: Thu Oct 20, 2022 3:47 pm
machinesworking wrote: Thu Oct 20, 2022 3:33 pm I'm an elephant about this stuff. Codewarrior was used by NI past it's due date back when Apple switched to Intel chips from PPC, so that's what hung them up back then, I'm certain that is has nothing to do with the current situation. On the other hand someone who works for NI posted here that their multiple GUI frameworks were up to 15 years old, so patching it for OS updates has been a thing. That covers the current glacial pace they've had with AS.
I had to look it up. Motorola bought Metrowerks in 1999 and apparently Motorola sold the Metrowerks pieces off in time, and some ended up at Freescale. Basically CodeWarrior as a development framework for Mac was EOLed about 15 years ago. Didn't make the switch from Carbon to Cocoa framework for UI. There is a distinct "carbon-ness" to some of NI's UI, so it's plausible that some of that code remained/remains. It does speak to neglect if not negligence on behalf of management at NI. Product managers hate technical debt, especially when weighing refactoring vs new features, but that attitude is always very short-sighted and clearly is biting them in the ass today. I bet none of those product managers remain with the company and long ago collected their bonuses for all the fancy new features they added.
Yeah you’re pretty much dead on in your thoughts having owned Komplete since version 2. Apple spent at least a year and a half warning people to switch from Codewarrior without of course telling them that they were switching to Intel, NI ignored the warning and told everyone how “caught off guard” they were by the announcement… Great products by smart developers, chocked by bean counters long before their buyout by an investment firm.

Post

machinesworking wrote: Thu Oct 20, 2022 8:41 pm
Weasel-Boy wrote: Thu Oct 20, 2022 8:17 pm Three days ago, NI updated the original Massive to v1.5.10 (from v1.5.9), but it is still not Silicon-compliant. Seems odd that they'd do an update over the last, year-old release, and not make it Silicon-compliant.
It posts as Apple Silicon compliant here, they just didn’t do anything to the GUI.
I was posting about the original Massive vst2, not Massive X, in case there is a misunderstanding. The original is what got an update. I ran it through ArchiChect, and it reports the updated version as non-silicon. Did I miss something?
On a number of Macs

Post

this what I see for the AU:
massive.jpg
for VST3:
massive vst3.jpg
VST does not show Apple Silicon checked
You do not have the required permissions to view the files attached to this post.

Post

NI only delivers AS support in VST3 not in VST2

Post

Weasel-Boy wrote: Fri Oct 21, 2022 1:16 am
machinesworking wrote: Thu Oct 20, 2022 8:41 pm
Weasel-Boy wrote: Thu Oct 20, 2022 8:17 pm Three days ago, NI updated the original Massive to v1.5.10 (from v1.5.9), but it is still not Silicon-compliant. Seems odd that they'd do an update over the last, year-old release, and not make it Silicon-compliant.
It posts as Apple Silicon compliant here, they just didn’t do anything to the GUI.
I was posting about the original Massive vst2, not Massive X, in case there is a misunderstanding. The original is what got an update. I ran it through ArchiChect, and it reports the updated version as non-silicon. Did I miss something?
Yeah Steinberg are not issuing new licenses for VST2, so NI among others are taking it as a reason to only update AU and VST3 to Apple Silicon, so the VST2 one will not be Apple Silicon compatible.

Post

Not yet on the list but should be:

SSL Channel Strip 2
SSL Bus Compressor 2
SSL 4K B

Post

VSL has recently mentioned that the VEP software is finally in beta for AS support.
This is a big one for all of us that want to use VST3 or MAS plug in versions of VEP. hopefully this means within a month or less.

Post

machinesworking wrote: Fri Oct 21, 2022 6:29 am Yeah Steinberg are not issuing new licenses for VST2, so NI among others are taking it as a reason to only update AU and VST3 to Apple Silicon, so the VST2 one will not be Apple Silicon compatible.
Ah, I see. You are correct. I found the VST3 version and checked it, and as you said, it is has indeed been updated to Apple Silicon compatibility. I'm not sure if this has been added to the database.
On a number of Macs

Post

I see Zynaptiq are running behind :(
Last edited by aMUSEd on Sun Oct 23, 2022 9:45 am, edited 1 time in total.

Post

To be clear on ujam, the following are Apple Silicone native:

Sparkle 2, Hype, Dope 2, Kandy, Hustle 2, Glory, Void, Eden 2, Nemesis, Vice, Idol, Rico, Beserk, HOT.
I lost my heart in Cap de Creus

Post

I know I'm running behind. Hope to get caught up this week.

Post Reply

Return to “Computer Setup and System Configuration”