Modalics - Beat Scholar/New drum sequencer

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innervisions wrote: Sat Nov 19, 2022 1:14 pm
gondii wrote: Sat Nov 19, 2022 12:56 pm I literally bought it "on sale" 5 days ago for a higher price. I understand marketing stuff is important, but it seems particularly strange to me to reduce the price within the same sales period. Honestly, leaves me feeling a bit cheated.
Sorry about that. Hopefully you understand we're just two guys trying our best to make good tools and constantly improve them.

If you'll email us at info@modalics.com we'll see if there's maybe some other way we can help. :)
Thank you! :pray:

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DCrown wrote: Sat Nov 19, 2022 10:21 am You are a good dev, no doubt, but to offer a cheaper price than intro price just a short time after release is not a good step imo.
You know, money doesn't grow on trees especially this year and I feel kinda pranked.
You know very well what an intro price is meant to be, usually it makes people buy and think it's the best price at least for the next 12 months.
totally !

To notes:
This is really not just about money !
The problem with such behave, as just happened, is a psychological one !
And its not just you, ....it´s the whole market damaging itself !

well, keep up your good work !....hope things work out nicely on your end :tu:
"Plugin has turned Drug now"....and the business knows it.

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I never regret having paid what I paid.
There are always two aspects if you pay for such a product. One is the value for you, and the other is a thank you for the creators. I would love a world where there are enough resources for everybody to just be able to be thankful…
Thanks for this wonderful plugin. Its worth more than I paid for…
And keep making your wonderful music as well…

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Bad news: plugin prices generally speaking drop over time. Also, many plugins become abandoned after some period time. Some don't. It's wise to adjust your expectations to avoid future disappointment.

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plexuss wrote: Sun Nov 20, 2022 1:38 am Bad news: plugin prices generally speaking drop over time. Also, many plugins become abandoned after some period time. Some don't. It's wise to adjust your expectations to avoid future disappointment.
Like death & taxes...
A well-behaved signature.

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Buy today's version at today's price and then walk on to the next deal.

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There is one additional thing I'd like, which I didn't see in this thread, and which is in a lot of other squencers -- Ability to change velocity for the various slices, so you can get emphasis on hats patterns, for instance. Also good for ghost hits and flams, of course.

Graphically, it would be really simple to show slices as being filled to various levels depending upon velocity, with you being able to right-click to input a number. My guess is that it might be a nightmare to implement, though.

My impression is that BS is similar to HY-RPE in a lot of ways, but much more graphically enticing. It just looks intuitively easier and more fun to use.

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GreyLion wrote: Sun Nov 20, 2022 5:40 am There is one additional thing I'd like, which I didn't see in this thread, and which is in a lot of other squencers -- Ability to change velocity for the various slices, so you can get emphasis on hats patterns, for instance. Also good for ghost hits and flams, of course.

Graphically, it would be really simple to show slices as being filled to various levels depending upon velocity, with you being able to right-click to input a number. My guess is that it might be a nightmare to implement, though.

My impression is that BS is similar to HY-RPE in a lot of ways, but much more graphically enticing. It just looks intuitively easier and more fun to use.
Hey - Just hold alt and click&drag up/down on any slice you want! There's also a velocity brush on the upper right. Velocity is indicated by the shade and percieved height of a slice...

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Tj Shredder wrote: Sat Nov 19, 2022 8:15 pm I never regret having paid what I paid.
There are always two aspects if you pay for such a product. One is the value for you, and the other is a thank you for the creators. I would love a world where there are enough resources for everybody to just be able to be thankful…
Thanks for this wonderful plugin. Its worth more than I paid for…
And keep making your wonderful music as well…
Thanks for saying that - as I've said before... we're really doing our best to be worthy of your investments. We've already spent countless hours working on free updates for Beat Scholar and hopefully we'll be able to continue doing so for years to come. While also working on new products.(Can't disclose anything yet but something's in the works and is planned to release soon!)

...And we also welcome the critisism. I understand that it's part of our learning curve as a new company and all the comments here will result in us being a better company and strengthening our relationship with our user base.

:love:

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Jumped in on the Black Friday price: I really liked the look of the app from the get-go and use some of these sequencers in standalone mode just for fiddling around, so happy to see this also has it. Also quite impressed what Modalics has done as a "two-man" operation, great communication with its users and a professional approach to the entire branding.

One point of feedback I hope you can consider: the app icon used for the standalone version in Windows is terrible :D It'll probably look much better using one of the colored pizza slices as the app icon.

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OrLubianiker wrote: Sun Nov 20, 2022 7:11 am
GreyLion wrote: Sun Nov 20, 2022 5:40 am There is one additional thing I'd like, which I didn't see in this thread, and which is in a lot of other squencers -- Ability to change velocity for the various slices, so you can get emphasis on hats patterns, for instance. Also good for ghost hits and flams, of course.

Graphically, it would be really simple to show slices as being filled to various levels depending upon velocity, with you being able to right-click to input a number. My guess is that it might be a nightmare to implement, though.

My impression is that BS is similar to HY-RPE in a lot of ways, but much more graphically enticing. It just looks intuitively easier and more fun to use.
Hey - Just hold alt and click&drag up/down on any slice you want! There's also a velocity brush on the upper right. Velocity is indicated by the shade and percieved height of a slice...
Thanks, Or!

You've just guaranteed that I'll buy it today. :P

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Hello all,
Fresh and intuitive take on building rithmic structures!
How can you stop the play in the instrument after dragging the midi file into the DAW clip? The stop button of the vst seems not to work when the DAW play is on.
Thanks

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andy4trance wrote: Sun Nov 20, 2022 6:51 pm Hello all,
Fresh and intuitive take on building rithmic structures!
How can you stop the play in the instrument after dragging the midi file into the DAW clip? The stop button of the vst seems not to work when the DAW play is on.
Thanks
Yep! If you click the preset menu and then enable->sequencer you can turn it off. :)

What I sometimes like to do is have one instance or even the standalone app as an "idea generation" and then one dumb instance that's just the sampler, where I also might use multi out to mix with other plugins. Then I just drag MIDI from one to another.
Musician and audio plugins developer. https://www.modalics.com

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:tu:
Thanks, that was it!

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Got this a couple of days ago for the $49 price which is fantastic. Just an awesome value and have been having lots of fun with it. A few observations using V1.2 standalone in Windows 10:

The standard sample/kit library has two samples for the kick and snare with a slider to move between the balance of the two. Great idea but when I build a kit using my own samples, when I drag the sample on the kick, I only get that one sample and no option to add another one. Same for the snare.

I created a sequence and also used a sample of my own for the kick and saved the the resulting kit and sequence. If I run the sequence I created then, while the sequencer is running, swap between my created kit and a standard kit, I get a crash. I tried to reproduce it by saving a factory kit unchanged as a user kit and then performing the same experiment and it would not crash when I did that. The samples I use are on a separate drive from where the application is being run if that helps at all.

I think midi maps should not be specifically associated with kits. They should be separate, swappable, and lockable with a selectable default so that I can use different midi maps for different external hardware or VSTs.

When switching between kits for a running sequence, there is a big volume spike that I get. It seems like the volume settings are associated with the kits and/or sequences. This is not good for me. I want to be able to set an output volume and lock it if possible. Right now that is not available as far as I can tell. This should ideally be possible for each individual drum.

On the standalone application, it doesn't remember my audio and midi input and output preferences. This drives me a bit nuts since every time I restart the application, I have to set up my output as ASIO and select my appropriate midi ins and outs. Especially annoying when I was testing the crashing bug as you can imagine.

It would be nice to be able to lock effects settings when switching kits. I like to get rid of most of the ones that are included in the app and when switching kits to have to go back and retweak everything is inconvenient.

It would be nice to be able to audition drum samples for kit pads without having to import them to the pad first. Just a browser window that has the ability to audition the sounds quickly and easily.

I wasn't sure if it was possible to set randomization parameters on a per slice basis. The manual was not clear on that to me.

Plugin Boutique where I got the software doesn't have the latest manual as part of the downloads available as of a couple of days ago at least. Hopefully, that has changed.

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