I have clearly be stating that from a technical point of view, SX surely is the better program, just read my first post.stag wrote: you have begun to highligth some SX features like background rendering,offline processing and full PDC ,just to later on make people believe like these are minor issues ...THEY ARE NOT.
CC implementation is making a velocity tool obsolete? How so?then you concentrate your speech on the mixer and the velocity tool ,forgeting that the way SX handles presets and the full aceptance of any MIDI cc from the controllers make them obsolete.
When did I talk about presets at all?
Further: Can you route a CC to your mixer channel's FX send in SX? In Logic you can! Talking about better CC implemetation, hm....
Where did you find one in Key Edit?Also the velocity tool Works fine with my copy of SX.
Funny that noone else mentioned it yet...
What about mapped instruments in Logic, which will even allow you to autodefine a drum map in hyperedit?Drum Maps??? have you refered them ?? Do you know any other app that has anything that comes close to SX on that issue??
Many many people, even advanced Logic users don't even know about this feature, yet they're complaining about the lack of a dedicated drum editor... building velocity ramps and the likes for individual drum instruments in a single drum track IMO can be done several times faster in Logic.
I didn't even mention this yet - but don't expect me to buy into the old (and IMO rather meaningless) "Cubase has a drum editor" argument, because, even if being different, hyperedit is just as powerful, perhaps even more powerful.
I would agree that all pre-SX versions of Cubase were more intuitive than Logic. Not true anymore, I don't find SX much intuitive any longer.Intuitiveness ...is it an issue for you?? just pretend it´s the first time you are in front of a software sequencer. Wich do you believe you´d begin to have results fasters ??? Wich do you believe has the faster learning curve?? Logic?? i think not.
FWIW, I am teaching with both of them and very often people get some things done faster in Logic.
Question is: For how long does a program have to be intuitive? IMO for no longer than 1 week or so.
After that possibilities for individual speed up of your workflow are getting more important - and it's almost clear, that due to its "modular" structure Logic is allowing for quite more options than SX. Whether you need them or not isn't that relevant, but it's defenitely more customizeable than SX. And personally I'm making great use of, say, the user defineable mixer (completely impossible in SX, all you get is an option to hide/show a few things which has some huge flaws...).
I never doubted that. If I would have the slightest hint of SX being able to get some jobs done, would I use it?From where i stand they are both Pro apps where putting a tune together ,editing and mixing can be done at an amazing speed.
Just to make it clear: The original poster asked about some opinions regarding Logic and SX, and I didn't start any bashing at all - all you need to do is to have a look at my first post.
And, fwiw: I am using SX on an almost daily base now (not for my own projects though, bascially because for my kind of working style Logic delivers faster results and because certain plugins are just superb) and I'd really like ot to become a better program.
However, so far almost the complete ergonomical side of things is pretty much messed up. Let alone they even took some features of previous versions out.
Finally, I could resume it this way:
Cubase has allways been ahead of Logic in terms of technical improvements. And even Logic 7 doesn't change anything about that fact, at least not yet.
On the other hand, Cubase has become more and more convoluted, all those ergonmical things seem to have pretty much low priority. In almost any Logic update (paid or free) you can find a significant amount of new things soleley adressing issues of working speed and comfortability (such as new highly useful key commands and the likes).
On the contrary, VST has permanently offered a lot of new technical goodies, but they almost completely ignored user-friendliness. Come on, you won't start telling me that around 2-5 visible "E" buttons are actually making things more intuitive, will you?
Also, the "customize factor" is pretty low.
Even in the most complexed songs I have NEVER used more than 4 inserts on anything. Still, certain channel views (such as the one in the project window) will permanently show all 8 possible inserts, the same is true for sends.
I fail to see how this fits into the userfriendliness category.
And again: From a technical point of view SX is a great program - but they should freaking care about finally sorting some other issues as well.