Thanks that works.
EDIT: I'm back at it with Pigments today and I'm getting an issue with the I/O lights not reflecting their actual state. In other words say Engine 1's I/O light is off but it's still making sound. Save the patch then reload it and the state is reflected correctly.
I had put Pigments 3 on the shelf for the last several months so I'm refreshing my memory but I seem to remember this being an issue in version 3 and now in 4.
So when you're making patches keep an eye out for the issue. Doesn't happen a lot but it did happen here yesterday and now again today.

