
Comparing Dune 3.5 with Hive 2 is interesting in that they complement each other well with them having strengths that each doesn't have.
Hive 2 can use different skins of different complexity in terms of visible functions and to be able to switch between them in a live way. Dune 3 doesn't have this depth of flexibility due to the depth of the scripting available to change the GUI.
Hive 2 feels more immediate when it comes to the modulation aspect of controls because you get an unrestricted and wider overview of what is being controlled in addition to a visual indicator on a per knob / slider / value control basis. You see what is being modulated in real time whereas with Dune 3.5 you don't and are restricted to viewing 7 modulation slots of a single screen that you can't view in any other way than what is being shown. This compromises other functionality that could be more readily accessible such as the arpeggiator.
Navigation-wise, Hive 2 is much better, it's simpler in actual operation even though it looks complex on the surface with many controls. With Dune 3.5, you don't get a complete overview of everything when it comes to the functions being used to the same extent.
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What other aspects do find when comparing these two synths ?
