Soundtoys are they now overated? My thinking is...

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astralprojection wrote: Tue Nov 22, 2022 11:37 am maybe im wrong but last time i tried their plugins, they didnt come with oversampling.
but surely that's okay, according to you?

"if a plugin doesnt come with oversampling its a good idea to have a LP filter in your chain to reduce the aliasing that could occur.
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In the production phase; i think its very minimal thing to worry about - since if it sounds good to you, then it sounds good INCLUDING the aliasing"

viewtopic.php?p=8295622#p8295622
An idiot on Set Theory:
"In some cases there is an object called red that contains everything that is red. In much the same way a pot is a plate."

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whyterabbyt wrote: Tue Nov 22, 2022 11:48 am
astralprojection wrote: Tue Nov 22, 2022 11:37 am maybe im wrong but last time i tried their plugins, they didnt come with oversampling.
but surely that's okay, according to you?

"if a plugin doesnt come with oversampling its a good idea to have a LP filter in your chain to reduce the aliasing that could occur.
.
.
.
In the production phase; i think its very minimal thing to worry about - since if it sounds good to you, then it sounds good INCLUDING the aliasing"

viewtopic.php?p=8295622#p8295622
Well you didnt quote everything. You cant do that unless you run a high samplerate on your project; which most people dont do when producing. When mixing and mastering, yes people should run a high resolution. But if you work at 44k or even 48k, adding a LP filter wont do you any good. So that doesnt even fit the current discussion. Swing and a miss.
Oh and for production phase, I was talking about synths - like the Virus. That comes with tons of aliasing already and sounds good.
And quite honestly, i didnt refute it either, if you LIKE aliasing then go for it! Thats pretty much what I said here also. Some people seem to like it. Hence why I asked that dude if his favorite plugin is the bitcrusher.

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You cant do that unless you run a high samplerate on your project; which most people dont do when producing
it surely isn't that common, and i hate to be that "have you tried Reaper guy", but it shows that it can be done, by the ability to either oversample any plugin you like, regardless wether it's supporting OS on it's own, or not, or whole chains

though of course it'd be nice if all plugins could do this on their own (same for wet/dry or delta functions, which, by coincidence, can Reaper apply on anything aswell) (oops, i did it again :lol: )
The GAS is always greener on the other side!

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Well you didnt quote everything.
Ironic.
So that doesnt even fit the current discussion. Swing and a miss.
Doubly ironic. They're your statements.
An idiot on Set Theory:
"In some cases there is an object called red that contains everything that is red. In much the same way a pot is a plate."

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whyterabbyt wrote: Tue Nov 22, 2022 12:11 pm
Well you didnt quote everything.
Ironic.
So that doesnt even fit the current discussion. Swing and a miss.
Doubly ironic. They're your statements.
ok buddy

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you're very welcome. buddy.
An idiot on Set Theory:
"In some cases there is an object called red that contains everything that is red. In much the same way a pot is a plate."

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I use Soundtoys stuff not because I like the sound of aliasing, but because I like mixing with them enough that the aliasing doesn't bother me. Here Soundtoys happily live alongside more contemporary tools by Fabfilter, Tone Projects etc etc... they're just tools, that sometimes work for a particular job and sometimes don't. I can understand why people think they're dated, but it still surprises me how much mileage we can get out of the conversation :D

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I like Little Radiator. Cant really hear the alisaing. I dont sing anyway.
quirky GUI;s though, but they sound fine to me.
Ableton Live 10, Korg Monologue. Various vst's and effects

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I have Soundtoys 5 and don't use them as much as I used to. I run my monitor in 4K which sucks with their non-resizable GUI. The PrimalTap is good and gets you BoC or Eno effects. I couldn't care less about aliasing technicalities because these are devices that originally injected artifacts into your signal chain. I also run at 48K. Over time there are just a lot of other companies that have put out plugins that are easier to use and have at least the same or better results. Example would be Decapitator which used to be the go to but isn't worth the headache for me now.

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inaheartbeat wrote: Fri Nov 25, 2022 12:04 am I have Soundtoys 5 and don't use them as much as I used to. I run my monitor in 4K which sucks with their non-resizable GUI. The PrimalTap is good and gets you BoC or Eno effects. I couldn't care less about aliasing technicalities because these are devices that originally injected artifacts into your signal chain. I also run at 48K. Over time there are just a lot of other companies that have put out plugins that are easier to use and have at least the same or better results. Example would be Decapitator which used to be the go to but isn't worth the headache for me now.
Just my opinion, 3840x2160 is a great choice for watching 4K video content but a poor choice for productivity unless you have eagle eyes, since display scaling is hit-and-miss. We know scaling issues will be history someday, but ATM life's just easier when you don't have to worry about GUI scaling, and that's exactly what you get with 2560x1440.

The other major advantage of 2560x1440 is that you get a narrower viewing angle therefore less head and eye movement is required to view any pixel on the screen. With 3840x2160 at 100% scaling you need to sit closer which increases the viewing angle and therefore your head and eyes work harder as they need to move up and down and left and right much further. Also, the edges of the screen look washed out since 4K displays ATM are flat. Many people think getting a bigger 4K display will address these problems, but it won't. You'll be able to sit further, but the viewing angle remains unchanged. You'll find yourself dragging windows into the centre of the screen and avoiding the edges which are too far to view comfortably.

YMMV but I've gone through every possible display size, shape and resolution and I've finally settled for 2560x1440.

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FYI I am using an older 30" Dell that runs at 2560x1600. I still find unsizeable GUI's of old to be hard to see/use. I still definitely prefer having resizeable GUIs at 150-200% on the 30".

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plexuss wrote: Thu Jan 19, 2023 7:18 pm FYI I am using an older 30" Dell that runs at 2560x1600. I still find unsizeable GUI's of old to be hard to see/use. I still definitely prefer having resizeable GUIs at 150-200% on the 30".
I'll back that up. I sit 1 1/2' away from a Slate Raven 27" 1920x1080 and I still blow up most things to 125%

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plexuss wrote: Thu Jan 19, 2023 7:18 pm FYI I am using an older 30" Dell that runs at 2560x1600. I still find unsizeable GUI's of old to be hard to see/use. I still definitely prefer having resizeable GUIs at 150-200% on the 30".
2560x1600 is probably the nicest screen resolution for productivity, hopefully it'll make a comeback one day. Some GUIs are just microscopic, but if it's old software you either get a bigger screen or rely on the OS to do a substandard job rescaling it. You might consider a secondary monitor with lower PPI running at 100% scaling for viewing. I've seen many studios with a primary monitor on the desk at 100% scaling and a large 4K one at 50% scaling up on the front wall for plugins. This also allows the eyes to switch focus between two distances which reduces strain.

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Scoox wrote: Thu Jan 19, 2023 10:25 pm
plexuss wrote: Thu Jan 19, 2023 7:18 pm FYI I am using an older 30" Dell that runs at 2560x1600. I still find unsizeable GUI's of old to be hard to see/use. I still definitely prefer having resizeable GUIs at 150-200% on the 30".
2560x1600 is probably the nicest screen resolution for productivity, hopefully it'll make a comeback one day. Some GUIs are just microscopic, but if it's old software you either get a bigger screen or rely on the OS to do a substandard job rescaling it. You might consider a secondary monitor with lower PPI running at 100% scaling for viewing. I've seen many studios with a primary monitor on the desk at 100% scaling and a large 4K one at 50% scaling up on the front wall for plugins. This also allows the eyes to switch focus between two distances which reduces strain.
Indeed. I have a 24" HD monitor as a 2nd and its great/better for working with smaller GUIs if they are still hard to see on the 30". 4K for the TV, for sure, but I just dont see it for a monitor except for maybe that new 55" curved Samsung I have my eye on.

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Scoox wrote: Thu Jan 19, 2023 7:14 pm Just my opinion, 3840x2160 is a great choice for watching 4K video content but a poor choice for productivity unless you have eagle eyes, since display scaling is hit-and-miss. ...
I cannot confirm this...

4k is a godsend especially for working in a DAW and 95% works as expected...the details and polished looks are supergreat when having to steer on something the whole day...

It´s just a few bits with lazy developers like partly still NI, Soundtoys, partly Waves...

All companies i can easily do without and which I avoid anyway as much as possible...
Most other offers are better anyway, why should I bother with some stubborn devs...

I use a 43" Samsung TV with 150% scaling and would never ever want to miss that again...

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