Fabfilter Twin 3 --Released Feb. 7th

VST, AU, AAX, CLAP, etc. Plugin Virtual Instruments Discussion
Post Reply New Topic
RELATED
PRODUCTS
Twin 3$149.00Buy

Post

Any pros of not having per oscillator unison voice control? I am referring to Twin 3 and Massive X.

Post

Tried the demo and not having double click to reset is very disappointing.

Generally when I'm doing sound design on a plugin I have one hand on my midi keyboard and another on the mouse. Not being able to reset a parameter with one hand is very annoying and slows down my workflow. I constantly use double click to reset in Ableton and Arturia plugins for example, they are clearly designed for people who play instruments...

Post

Fabfilter plugins used to be well designed for mouse use, this does seem a step backwards

Post

bm1000 wrote: Sun Feb 12, 2023 12:42 pm Tried the demo and not having double click to reset is very disappointing.

Generally when I'm doing sound design on a plugin I have one hand on my midi keyboard and another on the mouse. Not being able to reset a parameter with one hand is very annoying and slows down my workflow. I constantly use double click to reset in Ableton and Arturia plugins for example, they are clearly designed for people who play instruments...
Yes same with me, it is annoying that double click opens the text box! So much faster to have double click reset a control to default.

Post

a9k1tp wrote: Sun Feb 12, 2023 10:59 am Any pros of not having per oscillator unison voice control? I am referring to Twin 3 and Massive X.
I don't know what the pros would be, but the unison does work really well on Twin 3 and sounds very good with a wide sound.

Not having per-oscillator unison does add a load of limitations to things you can do in unison though, particularly "stabilising" the stereo field with a mono oscillator.

Post

One strange thing though, the "Main Output" is BEFORE the compressor. So there is no gain after compression and moving the main output affects the compression amount!!! What?!

or have I missed something here??

Post

Biome_Digital wrote: Sun Feb 12, 2023 3:12 pm One strange thing though, the "Main Output" is BEFORE the compressor. So there is no gain after compression and moving the main output affects the compression amount!!! What?!

or have I missed something here??
No, you didn't miss anything. That's how it is.

.. and yes, it's weird and silly in my opinion and it's something I did give feedback about during beta. Unfortunately it's not been changed.
"Wisdom is wisdom, regardless of the idiot who said it." -an idiot

"They don't ban hate speech; they ban speech they hate." -an oracle

Post

bmanic wrote: Sun Feb 12, 2023 4:45 pm
Biome_Digital wrote: Sun Feb 12, 2023 3:12 pm One strange thing though, the "Main Output" is BEFORE the compressor. So there is no gain after compression and moving the main output affects the compression amount!!! What?!

or have I missed something here??
No, you didn't miss anything. That's how it is.

.. and yes, it's weird and silly in my opinion and it's something I did give feedback about during beta. Unfortunately it's not been changed.
Oh!! :(

Post

Biome_Digital wrote: Sun Feb 12, 2023 3:04 pm
bm1000 wrote: Sun Feb 12, 2023 12:42 pm Tried the demo and not having double click to reset is very disappointing.

Generally when I'm doing sound design on a plugin I have one hand on my midi keyboard and another on the mouse. Not being able to reset a parameter with one hand is very annoying and slows down my workflow. I constantly use double click to reset in Ableton and Arturia plugins for example, they are clearly designed for people who play instruments...
Yes same with me, it is annoying that double click opens the text box! So much faster to have double click reset a control to default.
silly me i've been option/cmd + clicking for resetting all the timee everywhere :D
Image

Post

zerocrossing wrote: Sun Feb 12, 2023 3:59 am
rezoneight wrote: Sat Feb 11, 2023 10:30 pm
zerocrossing wrote: Sat Feb 11, 2023 8:12 pm
Harry_HH wrote: Sat Feb 11, 2023 5:56 pm
zerocrossing wrote: Sat Feb 11, 2023 5:51 pm
Harry_HH wrote: Sat Feb 11, 2023 5:48 pm Upgraded my Twin to ver 3. Most entertaining and funny, intuitive UI.
Really? I found the UI to be anything but intuitive. I figured it out quickly enough, but there were a lot of moments where I was thinking, “where is…”
Yeah.
That’s you - people are different.
I’ve been a professional UI designer for 20 years with a lot of experience watching people test various products, and I can assure you that few people who didn’t use a lot of Fab Filter products would have an easy time figuring that out. I’ll not go into details, as I only do that when on a payroll, but I could easily make a few changes that would go a long way towards making it a better experience.
Dude, your 20 years as a UI designer doesn't somehow invalidate someone else's opinion that the UI is intuitive. Maybe the other poster is one of the chosen few you mentioned who doesn't use FF products and got it. Maybe they've got the whole catalog. Or maybe they just read the manual. Remember those? FF makes decent ones.
You’re changing the point. I never said it was unlearnable. I said it was not intuitive. Of course, you can figure anything out with a manual. That’s very different than something like Icarus, which is very intuitive to use for the most part. I’ve never once had to read a manual or watch some tutorial video on Icarus, but instantly I felt stuck on how to do basic things with Twin 3, and I’ve been using synthesizers since the 80s. Just go though this thread. There are tons of criticisms about the interface. If it were intuitive, you’d find almost none.
If someone hadn't used a FF plugin, especially one of the newer ones, I would not call the synth "intuitive". I do believe they've done a nice job of leveraging prior learning from their other updates, starting with Saturn 2. But there's a definitely learning curve, especially for modulation. Some of the basic make a sound features are fairly straightforward, though without manipulating them to hear the effect it isn't necessarily easy to guess.

Here's just one thing, of several nits, that I'll pick on as a fellow long-time UXer: the effects buttons are round and then have small round on/off buttons attached. I theoretically know wtf I'm doing, and I've still clicked on the large button to turn an effect on/off a few times.

All the quibbles aside, I like it quite a bit, and I think it's probably going to fill a small gap in my library that no other synth yet has. I'm also finding it easier to use overall than Hive2, but the two of them probably have my "modern VA" niche filled.

Post

Just took it for my first test drive, and I'm in the sounds-fabulous camp. Nice job, bmanic - well done indeed!

However, some questions. I take it the XLFOs are only bi-polar. The EGs can be uni- or bi-polar, a feature of very limited value, IMO. But the XLFOs, especially in their guise as MSEGs, would really benefit from a uni-polar option. Am I overlooking something?

Next (related to previous point), I take it the only way to get a note-on unique random modulation value is to use an XLFO of one step where that single step is a random value, triggered by note-on, frequency 0. A lot of work for something so simple, but that's what presets are for I guess. Am I missing something more basic to accomplish the same thing?

The solution just described works as desired and expected. In the Clean preset, I set the per-note-random-value XLFO to modulate Pan in the single oscillator, and I get a nice distribution of L-to-R placement. I set it to modulate a second arbitrary target (Delay amount) and they both visually are in sync. The problem is that the audio panning and the visual feedback on the pan control have nothing in common. I read a post here about suspect visual feedback on modulation. Is this an instance of that problem? [Edit] Oh yeah, and I also tried modulating osc pitch and saw/heard the same thing. Nice random sequence of pitches but no relation to the visual modulation feedback.

One last thing. I was delighted to read that CC64 was now hard-wired to sustain. Except that it doesn't seem to be. It did not work in any patch I tried. Is there some global setting that needs to happen to get this to work? Anyone else experiencing the same thing?

Post

^^^Just slide the number tags of the XLFO up or down to Zero position if I understand you correctly... but it would be nice to be able to make it Unipolar from a Bipolar setup.
ABEFLGMOPPRRST :phones:

Post

bm1000 wrote: Sun Feb 12, 2023 12:42 pm Tried the demo and not having double click to reset is very disappointing.
Not a huge deal... But it would be nice to have for sure.
I will take the Lord's name in vain, whenever I want. Hail Satan! And his little goblins too. :lol:

Post

dmbaer wrote: Sun Feb 12, 2023 11:03 pm Just took it for my first test drive, and I'm in the sounds-fabulous camp. Nice job, bmanic - well done indeed!
Thanks!!
However, some questions. I take it the XLFOs are only bi-polar. The EGs can be uni- or bi-polar, a feature of very limited value, IMO. But the XLFOs, especially in their guise as MSEGs, would really benefit from a uni-polar option. Am I overlooking something?
The XLFO can be bi-polar or uni-polar and anything in between. You just need to set the steps as you want them. For instance, if you got a simple sine going, just move step 1 to a value of zero. It defaults to -1 for the first step and +1 for the 2nd step, aka bi-polar. You also have full control over the phase start (and it can be modulated).
One last thing. I was delighted to read that CC64 was now hard-wired to sustain. Except that it doesn't seem to be. It did not work in any patch I tried. Is there some global setting that needs to happen to get this to work? Anyone else experiencing the same thing?
If your sustain pedal isn't working then you've discovered a bug. It's working here.
"Wisdom is wisdom, regardless of the idiot who said it." -an idiot

"They don't ban hate speech; they ban speech they hate." -an oracle

Post

dmbaer wrote: Sun Feb 12, 2023 11:03 pm Just took it for my first test drive, and I'm in the sounds-fabulous camp. Nice job, bmanic - well done indeed!

However, some questions. I take it the XLFOs are only bi-polar. The EGs can be uni- or bi-polar, a feature of very limited value, IMO. But the XLFOs, especially in their guise as MSEGs, would really benefit from a uni-polar option. Am I overlooking something?
Yes, you can move the sliders of each step. I would become uni-polar. Move one to centre, for example.

Post Reply

Return to “Instruments”