I need drum programming assistance (suggestions/tips).

Sampler and Sampling discussion (techniques, tips and tricks, etc.)
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Last edited by M'Snah on Sat Mar 26, 2005 10:23 pm, edited 1 time in total.

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you see, I dont quantize, but I do draw the drum beats by "hand" in tracktion... And yes, I too worry about humanizing a track so much that it will drift. I really am bad at keying in drums... I think what I need is to find that "glue" that I was speaking about to make the drums I do mesh together more. Instead of sounding so "robotic"-- I don't even mean robotic as like how its processed, its just that theres no "extra percussion" that really makes it sound it has a substance...

I think im definately going to try endorphin for drum compressor-- Ive been using blockfish which seems to be more of a "subtle, mastering" type of compressor... Perhaps that is one of the reasons why I have been struggling?

The sounds of your drums sound VERY nice nonetheless, what sampler did you run it through ? sfz?

its good also to hear these compliments, I've had a lot of people tell me my music SUCKS. hmm :P

again i appreciate this!
RonC

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Stop reading guides.

The best way to learn good drum programming is to hear real drumming.
Download some old funk breaks (www.phatdrumloops.com for example), listen to them, loop them first, then start to make subtle rearrangements by slicing them in one-shots and changing the order.

It's an outstanding method for practice.

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heh havent read any guides actually...

ROnC

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rpc9943 wrote: The sounds of your drums sound VERY nice nonetheless, what sampler did you run it through ? sfz?
DR-008. But they just sound the same in Battery.
And, they are freebies.

Apart from that, timewastin has a point here, learning to reprogram a loop will teach you more than anything else. It's just that I'm usually too lazy to do so.
There are 3 kinds of people:
Those who can do maths and those who can't.

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By the way, just found this thread on a german forum:

http://www.producer-network.de/forum/vi ... php?t=4948

If you are into Drum'n'Bass or breakbeat-based music, you may like it.

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well in working with loops, I never really get how to make it not sound awkward, taking their hits and making it sound halfway decent, because of the shakers/tamb/hihats that bleed through etc, so its like you drop down a bdrum then a snare but the in between is BLANK, see what i mean?

I just noticed though that those drums sound perfect as in compression... Im going to have to try out that compressor by the "fish guy" right now at work on my laptop ;)

RonC

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S_A_P wrote:IMHO, "real" sounding drums come from the natural dynamics/shuffle differences that real drummers use. Single drum hits just wont cut it either, as drums change their timbre at different velocities. I would suggest you "play" your drums on a midi keyboard and use quantizing as necessary using a good multi velocity sampled drum kit.
Good observations.

I would also add that the quickest way to sound like a drum machine is parts that are just too busy.

My advice would be keep it simple, keep it in the groove, and then add "live" percussion with something like Rhythm Tech Eggz:

http://www.zzounds.com/item--RHTRTEGGZ

My experience that recording a live percussion track can make all the difference.
"Time makes fools of us all. Our only comfort is that greater shall come after us." Eric Temple Bell

http://thetomorrowfile.bandcamp.com/

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