CHANNEV V2.0 : AAX, Resizable UI, Apple Silicon, Fixes - Analog Obsession

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Here is CHANNEV Version 2.0!

Ultimate channel-strip with Mic Preamp, De-Esser, Line-Amp, 4 band equalizer, Compressor, Limiter and Tape Saturation!

Features

- Simple trim screw on preamp section will set input level.

- Mic preamp with 60dB Virtual Gain, PAD, and Phase Invert. Also, Pre-EQ (Low Shelf/High Shelf) and HPF/LPF.

- De-Esser with Bell and Soft options. It will help you to tame highs!

- 4 Band 81 Style Eq with variable frequency instead limited selectable frequencies. While Low and High bands have bell option, mid bands have Hi-Q option. Also, included Post-Filter same as Pre-Filter.

- Limiter and Compressor based on 2264 but now totally independent and each has its own external side-chain.

- Latest module is Tape Saturation. It will help you add tape saturation and glue overall signal.

- Fixed 2X light oversampling to keep CPU lower

- Touchscreen support

- Resizable interface. Simple "Bottom Right Corner Handle" to resize. 50% to 200%.

*Resizing Tip: When you duplicate plug-in, it will remember current state of GUI size. But if you load new instance, it will be opened at default size. To get rid of this issue, simply follow these steps;

1. Open plug-in for the first time

2. Resize GUI according to your screen resolution or you liking before setting any knobs

3. Save this state as default preset with your DAW

Now, you will be able to load new instances with same size.

(If you want to go default size, simply double click to resize handle.)

You can see "ROUTING" to understand signal-chain.

AVAILABLE FORMATS

VST3 / AU / AAX Native - Audiosuite | Mac 10.11 - 13.X (Requires a graphics card that supports "Metal")

VST3 / AAX Native - Audiosuite | Windows 10 - 11

22/2/2022 - v2.0.0 Update

- Added AAX support

- Added Resizable UI feature

- Added Touch-Screen support

- Graphic bug fixes

PATREON
https://www.patreon.com/analogobsession Support for free VST3, AU, AAX for WIN & MAC

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I like your graphics. They reminds me of those cakes people make to look like real household objects. I would definitely eat this.

How do you do your modeling, though?
Are you measuring original hardware units or other software models? Or are you building the models from schematics and/or published specs? Or are you just winging it?
THIS MUSIC HAS BEEN MIXED TO BE PLAYED LOUD SO TURN IT UP

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is there an oversampling option somewhere ?
couldn't find one...

the t01 drive gives quite a hearable foldback aliasing at 15k
even without drive there's a hearable foldback

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muki wrote: Thu Feb 23, 2023 2:00 am is there an oversampling option somewhere ?
couldn't find one...

the t01 drive gives quite a hearable foldback aliasing at 15k
even without drive there's a hearable foldback
Usually, [maybe double, if not, single] clicking the logo enables oversampling.

Correction: the oversampling on this is fixed at 2x oversampling. No more. No less.

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Love this thing

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jamcat wrote: Wed Feb 22, 2023 9:25 pm How do you do your modeling, though?
Are you measuring original hardware units or other software models? Or are you building the models from schematics and/or published specs? Or are you just winging it?
I’m also curious about this!

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jamcat wrote: Wed Feb 22, 2023 9:25 pm I like your graphics. They reminds me of those cakes people make to look like real household objects. I would definitely eat this.

How do you do your modeling, though?
Are you measuring original hardware units or other software models? Or are you building the models from schematics and/or published specs? Or are you just winging it?
My experience with his Neve emulations is that the sound is mostly similar to the original equipment (or at least the "clones" I've had the opportunity to work with). Which means, ironically, that I don't like them that much just like I don't like that style of Neve-ish gear :D to me the gear emulated in this plugin sounds sort of dull, and a bit congested when overdriven, and my experience with the plugin mirrors this. Maybe just a bit too saturated compared to the original thing (but you can use the trim control to lower input gain a bit). And the compressor especially sounds best when used in parallel. But it's not bad at all! The tape sim could probably be dropped though, it's nothing special.

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The one thing I found while checking these plugins out in Plugin Doctor (I know, I know, sue me)...the THD response is completely linear. If you do a THD Sweep, or a Hammerstein analysis, you don't seem to get any more saturation at low frequencies than you do at high frequencies (keep the EQ flat obviously). And that seems to be the case with all the Analog Obsession plugins I've looked at over the years. Hardware and other plugins tend to saturate the lows more than the highs, even when everything else is flat. Sometimes you'll get weird dips and boosts in the response where mids may get saturated less, or maybe the opposite, but these are fairly linear. I suspect whatever he's doing in the emulations, that's probably the biggest limitation of the modeling approach. But I'm not coder. I'm just reporting what I see on the output.

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jamcat wrote: Wed Feb 22, 2023 9:25 pm I like your graphics. They reminds me of those cakes people make to look like real household objects. I would definitely eat this.

How do you do your modeling, though?
Are you measuring original hardware units or other software models? Or are you building the models from schematics and/or published specs? Or are you just winging it?
Hi,

I'm working on Spice softwares to simulate and analyze hardwares. So, i need schematic for hardwares. It's hard to find some specific models but mostly it's possible to find every schematic.

Also, if there is no official prototype or final schematic, i'm using reverse-engineered schematics. I have some friends who can make it really well!

Basically, i'm starting with schematics.

Thanks!
Funkybot's Evil Twin wrote: Fri Feb 24, 2023 3:02 pm The one thing I found while checking these plugins out in Plugin Doctor (I know, I know, sue me)...the THD response is completely linear. If you do a THD Sweep, or a Hammerstein analysis, you don't seem to get any more saturation at low frequencies than you do at high frequencies (keep the EQ flat obviously). And that seems to be the case with all the Analog Obsession plugins I've looked at over the years. Hardware and other plugins tend to saturate the lows more than the highs, even when everything else is flat. Sometimes you'll get weird dips and boosts in the response where mids may get saturated less, or maybe the opposite, but these are fairly linear. I suspect whatever he's doing in the emulations, that's probably the biggest limitation of the modeling approach. But I'm not coder. I'm just reporting what I see on the output.
Hi,

Thanks for your detailed comment.

You're right. At the moment, it's limitation of my framework. But i'm about to update it.

There will be big improvements, soon.

Thanks!
is there an oversampling option somewhere ?
Hi,

There is 2X oversampling but i know it's not enough for this kind of complicated plugin. Because lot's of non-linearities.

Honestly, i'm still working on CHANNEV to improve it.

For now, i just fixed graphic crashes and also added AAX support. No big update for DSP sections.

Also, i'm updating my system and framework to deep dive into modeling to get "almost real" results.

Thanks!
https://www.patreon.com/analogobsession Support for free VST3, AU, AAX for WIN & MAC

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Thanks for the update. I remember the very early days of AnalogObsession and I truly respect and appreciate how much these plugins have improved since then. I'm glad to hear even more improvements are coming. Thanks for the work you put into these and offering them essentially free to the community!

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Getting more saturation on the lows wouldn't be achieved as emphasis EQ -> sigmoid -> de-emphasis EQ?

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rafa1981 wrote: Fri Feb 24, 2023 6:39 pm Getting more saturation on the lows wouldn't be achieved as emphasis EQ -> sigmoid -> de-emphasis EQ?
I mean sure. But that's another plugin.

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AnalogObsession wrote: Fri Feb 24, 2023 5:06 pm
There is 2X oversampling but i know it's not enough for this kind of complicated plugin. Because lot's of non-linearities.

Honestly, i'm still working on CHANNEV to improve it.
thanks
:tu:

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Funkybot's Evil Twin wrote: Fri Feb 24, 2023 3:02 pm The one thing I found while checking these plugins out in Plugin Doctor (I know, I know, sue me)...the THD response is completely linear. If you do a THD Sweep, or a Hammerstein analysis, you don't seem to get any more saturation at low frequencies than you do at high frequencies (keep the EQ flat obviously). And that seems to be the case with all the Analog Obsession plugins I've looked at over the years. Hardware and other plugins tend to saturate the lows more than the highs, even when everything else is flat. Sometimes you'll get weird dips and boosts in the response where mids may get saturated less, or maybe the opposite, but these are fairly linear. I suspect whatever he's doing in the emulations, that's probably the biggest limitation of the modeling approach. But I'm not coder. I'm just reporting what I see on the output.
Honestly, I think that the frequency (non)-linearity of the emulations' THD is mostly exaggerated in many plugins. In a 1073-style preamp, the FET circuitry is mostly linear frequency-wise (these were studio units, remember) and won't distort the lows more than the highs much. You can see this in any SPICE simulation, FETs do have some fall at higher frequencies because of their Miller capacitance, for instance, but it's mostly inconsequential. While it is true that semiconductors' in-out relationship, like tubes', is not totally static (essentially not a simple stateless waveshaper), they can be reasonably approximated to a stateless function, even more so than tubes, and the THD a studio preamp will output will be comparatively low unless deliberately pushed significantly, well over the levels they are designed to be used at.

Transformers, on the other hand, do show significantly more distortion at lower frequencies, but the kind of transformers employed in the emulated gear is of such high quality that in normal operation they would be expected to be mostly linear (and when significantly pushed, they won't be causing more than 2-3% distortion). The input transformer is never going to be pushed much (the input levels are supposed to be mic-level), the output transformer won't either unless set to do so (by attenuating the level post-transformer).

In conclusion, most Neve-style units, as used in Neve consoles, will be generally used well within their expected envelope and therefore the simple stateless waveshaping many of these plugins employ will get you in the ballpark (as Americans like to say), unless you're trying to use them as distortion boxes.

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ampetrosillo wrote: Fri Feb 24, 2023 10:26 pm In conclusion, most Neve-style units, as used in Neve consoles, will be generally used well within their expected envelope and therefore the simple stateless waveshaping many of these plugins employ will get you in the ballpark (as Americans like to say), unless you're trying to use them as distortion boxes.
Yes, and it is quite easy to make another step forward by using pre-post EQ.

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