Daw as live fx processor
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- KVRian
- 535 posts since 15 Jul, 2003 from costa rica / oregon
So I've always wondered ahow are people using amp emulations for their instruments, or pitch correction plugins for the vocals within their DAW for live use. How does anyone do this successfully without getting bogged down by the systems latency? I see companies creating plugins and claiming that they perform with "near zero latency", but in my case, despite having a pretty robust computer, if I attempt to do a live show running the vocals through Ableton, with waves tune, and some light effects, or virtual amps for my guitar, plus having the daw run other midi and audio, the delay is beyond workable, and lowering buffer size is dangerous at best.
Is it an opium dream or am I missing something>?
B.
Is it an opium dream or am I missing something>?
B.
paz por esos mundos
- KVRAF
- 1552 posts since 7 Jun, 2021
"we" use pluginhosts, and NOT daws for this type of task !pascual wrote: Tue Mar 21, 2023 2:44 am So I've always wondered ahow are people using amp emulations for their instruments, or pitch correction plugins for the vocals within their DAW for live use. How does anyone do this successfully without getting bogged down by the systems latency?
check out GigPerformer (GP).
it is becoming the defacto standard for live-plugin Host usages.
some DAWs are not bad at latency either. some definitly are ( ableton Live for example).
GP is optimized:
1. for stability !
2. latency !
and it seems good vs. CPU ressources.
and: its NOT track based !
i´m on a M1/M2 mac.
i use a TB3 AI,
and i can play Bass roundtrip thru my PC with as little latency like hardware FX has,
IF it has to be.
to notes:
the vst AMP clones i´ve used, have all some latency. (3-4ms)
also do most limiters have some latency . Some (TDL, limiter GE6) have a zero latency mode.
things sum up quite rapidly.
So, if a low latency setup is required, is some care vs. which plugins to use, due.
GP shows the latency when hovering over a plugin for example.
there are other hosts available.
But GP wins on so many fronts...........
its made from professional live gigging musicians, one a keyboarder, one a Guitarist.
Its made for live gigging on stage uses.
But GP is also perfect for other tasks, like studio uses, live jamming at home, live-play sounddesign, experimental electronic music, etc.
some professional guitarists and bassists go live on stage, based on using GP, running everything plugin based !
check here:
https://community.gigperformer.com/c/st ... renches/10
"Plugin has turned Drug now"....and the business knows it.
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- KVRian
- Topic Starter
- 535 posts since 15 Jul, 2003 from costa rica / oregon
Excellent answer. Thank you. I will look into it. Of course, Ableton in crucial for my live show since its the environment I use to play vsti's thru midi (pretty manageable latency), and it also houses my tracks and loops, and I know it inside and out, the only problem is routing audio thru it. That's when it gets too laggy. But thank you Funky40
paz por esos mundos
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- KVRer
- 7 posts since 8 Dec, 2022
I'm not picky about latency...DAW has been fine for me for this! Saved me $$ on fx pedals
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- KVRer
- 22 posts since 2 Oct, 2020
You can see easily here, how people use amp emulations, etc.pascual wrote: Tue Mar 21, 2023 2:44 am So I've always wondered ahow are people using amp emulations for their instruments, or pitch correction plugins for the vocals within their DAW for live use.
Link: https://community.gigperformer.com/t/in ... 8?u=npudar
You can easily see the name of the artist, search by bands, genre or instrument.
The actual threads include many great stuff such as interviews, setups, photos and interesting stories.
- KVRAF
- 18533 posts since 26 Jun, 2006 from San Francisco Bay Area
What audio interface are you using? I was doing laptop shows with Live 4 in the early 00s with a Toshiba Satellite laptop and a MOTU 828 and using 128 samples for my buffer. No latency to speak of, but I made sure I wasn’t using any that add latency. I was doing guitar amp modeling, virtual instruments, drum sequencing and audio looping using Möbius.pascual wrote: Tue Mar 21, 2023 2:44 am So I've always wondered ahow are people using amp emulations for their instruments, or pitch correction plugins for the vocals within their DAW for live use. How does anyone do this successfully without getting bogged down by the systems latency? I see companies creating plugins and claiming that they perform with "near zero latency", but in my case, despite having a pretty robust computer, if I attempt to do a live show running the vocals through Ableton, with waves tune, and some light effects, or virtual amps for my guitar, plus having the daw run other midi and audio, the delay is beyond workable, and lowering buffer size is dangerous at best.
Is it an opium dream or am I missing something>?
B.
Zerocrossing Media
4th Law of Robotics: When turning evil, display a red indicator light. ~[ ●_● ]~
4th Law of Robotics: When turning evil, display a red indicator light. ~[ ●_● ]~
- KVRian
- 1314 posts since 7 Apr, 2019 from Canada
FL studio 11 or 10 in 32 bit mode. run the mic into the signal in. If that's all you're using it for; and you have a good computer, it's the best. I use it for de-noising in video at times, no downside. I like to use the fl studio asio driver, if the cpu use is beyond 15%, there can be dissonance, but if you play a smart game; it's very dependable.
The thing about 64 bit in windows is, it's for the most part using wow64. It's an antique multi-threading algorithm that works ok; but will always result in you using double the bandwidth and double the processor power. True native 64 bit DAW's are very rare. I know that Reaper does it very well, and plugins that in fl studio 21 use 2% are only using 0.2 - 0.6% in contrast. I guess dependencies are the biggest issue in a daw, which is why true 32 bit can be ideal, assuming you have the thirty two bit versions of plug-ins available.
The thing about 64 bit in windows is, it's for the most part using wow64. It's an antique multi-threading algorithm that works ok; but will always result in you using double the bandwidth and double the processor power. True native 64 bit DAW's are very rare. I know that Reaper does it very well, and plugins that in fl studio 21 use 2% are only using 0.2 - 0.6% in contrast. I guess dependencies are the biggest issue in a daw, which is why true 32 bit can be ideal, assuming you have the thirty two bit versions of plug-ins available.
I don't make audio products anymore. I sell furniture & smart products.
