Yeah, pitch bend is necessary. Thankfully, you can automate the master frequency, but its behavior is weird and nonlinear, making it hard to work with in certain cases (like with pitchbends).574X wrote: Mon Apr 10, 2023 6:37 pm
Here's how I would recommend approaching the development plan priorities of this synthesizer, to maximize its unique characteristics and FM focus:
1. Midi pitch bend - core functionality
2. Additional feedback types - selectable via buttons like the LFOs have
3. Envelope bezier curve adjustment
4. LFO routing to multiple destinations, each with their own amount control
One Synth Challenge #170: Octasine by Joakim Frostegård (exponent1 Wins!)
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- KVRer
- 3 posts since 11 May, 2015
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- KVRer
- 20 posts since 28 Feb, 2023
But what if someone were to concont a jsfx script which would remap the pitch wheel to behave linearly in OctaSine? And hypothetically we could imagine that such a person would create a tutorial for others to follow along? 
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- KVRist
- 39 posts since 10 Dec, 2020
So here's my entry - I stuck with the 1st version Octasine, had some stability issues with project loading/crashing a few times. It's not much changed from the first draft - just a few tweaks and some mixing. Enjoy.
https://soundcloud.com/bubble07-1/the-b ... al_sharing
10 instances in Reaper.
Some ReaEQ & ReaComp.2 x ReaDelay. 1x Supermassive.
Slick EQ, Kotelnikov, Nova EQ, ReaLimit for mastering.
https://soundcloud.com/bubble07-1/the-b ... al_sharing
10 instances in Reaper.
Some ReaEQ & ReaComp.2 x ReaDelay. 1x Supermassive.
Slick EQ, Kotelnikov, Nova EQ, ReaLimit for mastering.
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- KVRer
- 7 posts since 2 Apr, 2023
Plugin author here! Lots of great ideas for improvements in this thread.
MIDI pitch bend support will land very soon, as well as the option of having LFOs start at random phases. Apart from that, I will try not to release new features for the remaining duration of the month
MIDI pitch bend support will land very soon, as well as the option of having LFOs start at random phases. Apart from that, I will try not to release new features for the remaining duration of the month
- KVRAF
- 2481 posts since 22 Sep, 2016
Bitwig 5 Early Access is out ...
- KVRAF
- 2228 posts since 29 Sep, 2011
And it has... MSEGs!!
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- KVRer
- 17 posts since 3 Apr, 2023
This is my current approach so far, im going more mystery ambiental-ish, then idk, maybe turn prog or keep on going that way to a trance performance. Anyways, i ended up with a hangdrumish sound while making a pad, lol. The ONLY thing aside from the oscilator is a stock DAW eq (fl studio parametric eq) on some of the instances (mostly percussions and to separate frequencies). So far, i'm not comfortable with the percussions i made so i'm gonna keep iterating on it to see where i get to.
https://soundcloud.com/nazareno-mazzolo ... al_sharing
https://soundcloud.com/nazareno-mazzolo ... al_sharing
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- KVRer
- 3 posts since 11 May, 2015
Just wanted to say thank you for making the oscillators restart their phase by default, it's a small but crucial detail, glad you didn't overlook it!greatest-ape wrote: Tue Apr 11, 2023 12:44 pm Plugin author here! Lots of great ideas for improvements in this thread.
MIDI pitch bend support will land very soon, as well as the option of having LFOs start at random phases. Apart from that, I will try not to release new features for the remaining duration of the month![]()
- KVRAF
- 9544 posts since 6 Jan, 2017 from Outer Space
Very nice and simple, you could as well just trash all that percussion and have it as a single instance piece with just that nice hang sound… Sometimes less is more…Nakahito wrote: Wed Apr 12, 2023 6:46 am This is my current approach so far, im going more mystery ambiental-ish, then idk, maybe turn prog or keep on going that way to a trance performance. Anyways, i ended up with a hangdrumish sound while making a pad, lol. The ONLY thing aside from the oscilator is a stock DAW eq (fl studio parametric eq) on some of the instances (mostly percussions and to separate frequencies). So far, i'm not comfortable with the percussions i made so i'm gonna keep iterating on it to see where i get to.
https://soundcloud.com/nazareno-mazzolo ... al_sharing
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- KVRer
- 2 posts since 16 Oct, 2015
Hey ya'll! It's been a while. All feedback is enthusiastically welcome.
First draft: https://soundcloud.com/user-863453592/osc-170
FL studio, 7 synth instances, all compressors, reverbs, delays, eqs etc are native.
First draft: https://soundcloud.com/user-863453592/osc-170
FL studio, 7 synth instances, all compressors, reverbs, delays, eqs etc are native.
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- KVRer
- 17 posts since 3 Apr, 2023
Ummmm... i think i derrailed a little while playing with the synth... i suppose. https://soundcloud.com/nazareno-mazzolo ... al_sharing
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- KVRer
- 7 posts since 2 Apr, 2023
MIDI pitch bend and option of random initial LFO phases has now been released.
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- KVRer
- 7 posts since 2 Apr, 2023
Thanksenacre wrote: Wed Apr 12, 2023 11:24 am Just wanted to say thank you for making the oscillators restart their phase by default, it's a small but crucial detail, glad you didn't overlook it!
- KVRian
- 735 posts since 31 Oct, 2019 from Wonderland
Then, taking this opportunity, I will ask the author - is it fundamentally impossible for OctaSine to work on Windows 7?greatest-ape wrote: Tue Apr 11, 2023 12:44 pm Plugin author here! Lots of great ideas for improvements in this thread.
MIDI pitch bend support will land very soon, as well as the option of having LFOs start at random phases. Apart from that, I will try not to release new features for the remaining duration of the month![]()
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- KVRAF
- 2390 posts since 7 Mar, 2014
Many thanks for the pitchbend - just to let people know you set the PB range by Actions/edit patch settings.greatest-ape wrote: Thu Apr 13, 2023 6:16 am MIDI pitch bend and option of random initial LFO phases has now been released.
I can now do a nice measured bass drop like a jazz bassist on a Fender Fretless.
dB
