Vengeance Producer Suite - AVENGER - 1.8.5 the main thread
- KVRAF
- 4066 posts since 3 Jul, 2022
For what is it worth, your point was pretty clear for me and not misleading at allLeo1999 wrote: Mon Apr 17, 2023 4:12 am It was not about comparing similar synths, it was about giving an alternative with lots of presets. And I added Omnisphere and compared the price, so Omnisphere = Avenger + 5 xps is a similar price and Omnisphere gives you way more presets than Avenger. A synth is just a synth, it depends on you what you do with it.
- KVRAF
- 4066 posts since 3 Jul, 2022
Hi, another day and another question about Avenger Expansions...
In VPS website it is clearly stated that Cyberpunk 2 has Multiloops.. 9 actually.
But in fact they are nowhere to be found. Am I missing something ?
I can easily find the MU in the factory presets or in the Guitars expansions...
In VPS website it is clearly stated that Cyberpunk 2 has Multiloops.. 9 actually.
But in fact they are nowhere to be found. Am I missing something ?
I can easily find the MU in the factory presets or in the Guitars expansions...
-
- KVRist
- 82 posts since 14 Sep, 2020
i did check the Vengeance Site and there are no Multiloops listed in the Cyberpunk 2 Expansion.Jac459 wrote: Tue Apr 18, 2023 4:03 pm Hi, another day and another question about Avenger Expansions...
In VPS website it is clearly stated that Cyberpunk 2 has Multiloops.. 9 actually.
But in fact they are nowhere to be found. Am I missing something ?
I can easily find the MU in the factory presets or in the Guitars expansions...
There are 9 Multiloops in the ItaloDisco 3 Expansion below.
- KVRAF
- 4066 posts since 3 Jul, 2022
Yes, it is because VPS acknowledged the problem in this same thread and fixed it... Read back the previous posts...c0LIn wrote: Mon Apr 24, 2023 12:47 pmi did check the Vengeance Site and there are no Multiloops listed in the Cyberpunk 2 Expansion.Jac459 wrote: Tue Apr 18, 2023 4:03 pm Hi, another day and another question about Avenger Expansions...
In VPS website it is clearly stated that Cyberpunk 2 has Multiloops.. 9 actually.
But in fact they are nowhere to be found. Am I missing something ?
I can easily find the MU in the factory presets or in the Guitars expansions...
There are 9 Multiloops in the ItaloDisco 3 Expansion below.
- KVRist
- 230 posts since 25 Mar, 2020
It is false or inaccurate what you mention. If you can open 30 instances of Falcon, then 30 instances of Avenger are perfectly feasible, since the performance of one and the other is very similar. The problem is that you opened 30 instances of Falcon first and then you pretend another 30 instances of Avenger, your processor starts to run out of air brother, tell me, 60 tracks? What music do you make? Can you share here a track where you use 60 simultaneous instances in a project? I mean, let's see how it sounds. If you look at the Avenger Demos on youtube they sound tremendous and about 15 sounds layered on top of each other but not even sounding simultaneous. I can't conceive 60 tracks musically, but maybe you can show us how you do it?sircuit wrote: Sun Feb 24, 2019 4:46 pmFalcon goes way beyond Avenger (with it’s fair share of known bugs here and there so at least they don’t take you by surprise).Mr D wrote: Sun Feb 24, 2019 3:27 pm i can't think of another sampler that offers the same features and tweakability
I guess the only thing i miss in it is timestretch.
And it takes immensely low resources compared to Avenger (because is modular, simple paches are not loading the full plugin). You feel it right away anywhere over 10 instances. I often have 30+ Falcon instances in my projects. Same number of Avenger instances wouldnt even let me start playback in a busy project. I usually use no more than 2-4 avengers in a 60+ tracks song.
- KVRAF
- 4066 posts since 3 Jul, 2022
I don't think it was said at any moment that it was first 30 falcon instances and then 30 additional Avenger. I think it is very very unlikely such a reasoning mistake would have been done.Chipi wrote: Tue May 02, 2023 3:38 am ...
It is false or inaccurate what you mention. If you can open 30 instances of Falcon, then 30 instances of Avenger are perfectly feasible, since the performance of one and the other is very similar. The problem is that you opened 30 instances of Falcon first and then you pretend another 30 instances of Avenger, your processor starts to run out of air brother, tell me, 60 tracks?
....
On the 60 tracks debate, to me we don't care much. What we care is that we can all agree that CPU is a rare resource and we should avoid over using it. I don't have 60 tracks but I have sometimes 5 effects by tracks, Saturn 2, ProQ3, Pro R, some side chaining and so on and so forth.
So even with an M2 Pro I am still looking at CPU usage...
My personal feeling (and it is just a feeling at this stage) is that yes, Avenger uses more resources than Falcon, most of the time, isn't it your own experience ? Do you confirm you have both to compare ?
I don't know at all if avenger is more or less modular than Falcon. Avenger could perfectly unload some part of the synth (Oscillators, modulators, filters, effects) if not used.
Last edited by Jac459 on Tue May 02, 2023 5:08 am, edited 1 time in total.
- KVRAF
- 4066 posts since 3 Jul, 2022
Actually if I try to just load sawtooth oscillators, disable everything else on both, Avenger use 21% more CPU than Falcon... If we consider that the DAW use a part of this CPU load, that's quite a difference...
Memory load doesn't seems to significantly change though...
I am interested to know what is your own experience...
(the way I do it is I created a few instances in Bitwig and I alternate toggling active tracks, Bitwig unload totally the VST not active).
Memory load doesn't seems to significantly change though...
I am interested to know what is your own experience...
(the way I do it is I created a few instances in Bitwig and I alternate toggling active tracks, Bitwig unload totally the VST not active).
- KVRAF
- 6208 posts since 25 Dec, 2004
i think to get an accurate comparison you also need to render some audio files at the same internal and external sample rate etc, and compare the save times.
sketches... http://soundcloud.com/onesnzeros
some artists i support... https://bandcamp.com/spectraselecta
some artists i support... https://bandcamp.com/spectraselecta
- KVRAF
- 4066 posts since 3 Jul, 2022
Definitely, my benchmark .... doesn't qualify as a benchmark....sqigls wrote: Tue May 02, 2023 5:56 am i think to get an accurate comparison you also need to render some audio files at the same internal and external sample rate etc, and compare the save times.
Would be interresting to have one though....
- KVRist
- 230 posts since 25 Mar, 2020
Jac459 wrote: Tue May 02, 2023 5:07 amI don't think it was said at any moment that it was first 30 falcon instances and then 30 additional Avenger. I think it is very very unlikely such a reasoning mistake would have been done.Chipi wrote: Tue May 02, 2023 3:38 am ...
It is false or inaccurate what you mention. If you can open 30 instances of Falcon, then 30 instances of Avenger are perfectly feasible, since the performance of one and the other is very similar. The problem is that you opened 30 instances of Falcon first and then you pretend another 30 instances of Avenger, your processor starts to run out of air brother, tell me, 60 tracks?
....
On the 60 tracks debate, to me we don't care much. What we care is that we can all agree that CPU is a rare resource and we should avoid over using it. I don't have 60 tracks but I have sometimes 5 effects by tracks, Saturn 2, ProQ3, Pro R, some side chaining and so on and so forth.
So even with an M2 Pro I am still looking at CPU usage...
My personal feeling (and it is just a feeling at this stage) is that yes, Avenger uses more resources than Falcon, most of the time, isn't it your own experience ? Do you confirm you have both to compare ?
I don't know at all if avenger is more or less modular than Falcon. Avenger could perfectly unload some part of the synth (Oscillators, modulators, filters, effects) if not used.
I have Falcon and Avenger, I got this mini PC computer (screen-capture below) for about $500 and it is a marvel with any synth you throw at it. Processor i9-12900H 2.50 GHz Max. 5 GHZ shown in the picture below and 32GB of RAM, it runs 14-cores and 20 threads, so it never runs out of steam with Avenger or Falcon. 8 instances of Avenger with complex sounds barely moves 3% of the CPU. Falcon with 8 Instances moves 5% to 7% of the CPU along with Ozone v10 in the Master. The problem with UVI Falcon is that it suddenly crashes and stops responding, with the VPS this has not happened to me.

- KVRAF
- 4066 posts since 3 Jul, 2022
Seems to be quite a beast you have there mate...Chipi wrote: Wed May 03, 2023 12:50 am
I have Falcon and Avenger, I got this mini PC computer (screen-capture below) for about $500 and it is a marvel with any synth you throw at it. Processor i9-12900H 2.50 GHz Max. 5 GHZ shown in the picture below and 32GB of RAM, it runs 14-cores and 20 threads, so it never runs out of steam with Avenger or Falcon. 8 instances of Avenger with complex sounds barely moves 3% of the CPU. Falcon with 8 Instances moves 5% to 7% of the CPU along with Ozone v10 in the Master. The problem with UVI Falcon is that it suddenly crashes and stops responding, with the VPS this has not happened to me.
I have M2 Pro laptop myself which is also very powerful (but a domesticated beast haha, not a wild fury as you have).
Anyway, the interresting part is that our experience seems to be opposite.
To be fair, both plugins are very stable but I don't remember having any crash with Falcon, Avenger is stable to but I have a recurent crash when I am browsing multiloops while playing, don't you have that? Can you specifically try?
On the performance, I think that just prove our testing protocol is not good enough haha. Anyway, on my case too the consumption is quite minimal.
-
- KVRian
- 1207 posts since 18 Dec, 2007
Avenger just doesn't run as well on OSX as it does on windows. I've reported a lot of issues with detailed videos and reproduce-able steps, and most of them were pretty much ignored or swept under the rug.Jac459 wrote: Wed May 03, 2023 1:27 amSeems to be quite a beast you have there mate...Chipi wrote: Wed May 03, 2023 12:50 am
I have Falcon and Avenger, I got this mini PC computer (screen-capture below) for about $500 and it is a marvel with any synth you throw at it. Processor i9-12900H 2.50 GHz Max. 5 GHZ shown in the picture below and 32GB of RAM, it runs 14-cores and 20 threads, so it never runs out of steam with Avenger or Falcon. 8 instances of Avenger with complex sounds barely moves 3% of the CPU. Falcon with 8 Instances moves 5% to 7% of the CPU along with Ozone v10 in the Master. The problem with UVI Falcon is that it suddenly crashes and stops responding, with the VPS this has not happened to me.
I have M2 Pro laptop myself which is also very powerful (but a domesticated beast haha, not a wild fury as you have).
Anyway, the interresting part is that our experience seems to be opposite.
To be fair, both plugins are very stable but I don't remember having any crash with Falcon, Avenger is stable to but I have a recurent crash when I am browsing multiloops while playing, don't you have that? Can you specifically try?
On the performance, I think that just prove our testing protocol is not good enough haha. Anyway, on my case too the consumption is quite minimal.
- KVRAF
- 4066 posts since 3 Jul, 2022
Good to know...m-ac wrote: Wed May 03, 2023 9:25 am Avenger just doesn't run as well on OSX as it does on windows. I've reported a lot of issues with detailed videos and reproduce-able steps, and most of them were pretty much ignored or swept under the rug.
-
- KVRist
- 53 posts since 23 Nov, 2022
Too bad I didn't know that before purchasing it. Burned myself a couple of times with software that doesn't work well on Apple.. I guess I need to do some research before buying next time.. Anyway thanks for sharing
